In Parnast, the little village where Galimer had arranged for them to meet a merchant-adventurer coming off the Anauroch desert, the Network was openly and utterly in charge. Zhentarim cant echoed in the charterhouse and Zhentarim trade-marks were burned into every piece of wood, including the one Druhallen stared at after the spider disappeared.
The local Zhentarim lord, a human named Amarandaris, took a tenth of everything that passed through the palisade gate, and his armed cohorts made certain that nothing failed to pass through. The cohorts seldom had to use force. The Zhentarim were notorious for other means of persuasion.
West of the village, the Dawn Pass Trail was a six-day stretch of rock-slides, washouts, and hairpin curves through the Greypeak Mountains to the town of Llorkh. The trail was wide enough for a single sure-footed horse or mule. Merchants provided the goods, the gold, the horses, and whatever magic they thought their goods deserved; the Zhentarim provided all the muscle and pack-mules for a price that was almost fair. Usually there was a thirty-mule train forming in Llorkh, another in Parnast, and one in transit on the trail.
Just east of Parnast, the Dawn Pass trail split into two. A southern branch, wide enough for four-wheeled carts, skirted the foothills of the eastern Greypeaks, including the ruins at Dekanter, and rejoined Heartland trade routes farther south in Yarthrain. From Parnast to Yarthrain, merchants provided the goods, the gold, and the magic while the Zhentarim provided muscle and ox-carts the size of freighters.
The northern branch of the eastbound trail disappeared into Anauroch where the Bedine traded, raided, and steadfastly resisted Network ambition. The Anauroch routes were the fastest between Zhentil Keep on the inland Moonsea and their western dominions. Cross-Anauroch traffic was steady, but woe betided a merchant-adventurer whom the nomads caught depending on Zhentarim protection. Of course, worse befell a merchant-adventurer who arrived in Parnast without Zhentarim camels to exchange for Zhentarim mules and ox-carts.
Dru and his companions had come from Llorkh, keeping underpaid eyes on grain destined for the stomachs of mules, camels, and oxen. They'd planned to meet their Anauroch adventurer and ride magic for his south-bound trade-goods. It had seemed so simple, so clever, so certain, and it had fallen apart a few hours ago when they'd ridden into the village.
"I did what I could, Rozt'a," Galimer defended himself. "I arranged the contract right after we decided that the Year of the Banner would be the year Dru would finally get to Dekanter. We agreed that we should reach the ruins at the end of the season, on our way back to Scornubel. That meant Llorkh to Parnast and Parnast to Dekanter, Yarthrain, and then on to Scornubel for the winter. Mercy, Rozt'a, how was I to know—how could anyone have known—that Amarandaris would chose the Year of the Banner to declare the ruins off-limits and move the whole damn trail a half-league to the east?"
"I'm not blaming you, Gal. I blame those dog merchants who wouldn't wait until the contract date, and the damn Zhentarim. You think the Llorkh Network didn't know what we'd find here before we left their town? But, no—better to strand us here and make us beg to join one of their caravans south. Demons loose in the Greypeaks! Nonsense! Bloodbaths and murder at Dekanter. War with the Underdark. We've heard it all since we got here. Do these fools take us for fools? Zhentarim driven out of Dekanter? Not damned likely, I tell you. Zhentarim don't let go of anything. They mean to deceive us, each of us: you, me, and you, too, Druhallen—don't pretend you're asleep; I know better."
Druhallen looked up but said nothing as Rozt'a continued her tirade.
"I don't give us a morning's journey, if we tried to leave this village right now. There's safety in numbers when you're dealing with the Network. The whole idea of waiting until the end of the season was to link up with the Anauroch traders so we wouldn't be alone with the Zhentarim in Dekanter. The way they've got it set now—" a stray thought stopped Rozt'a cold. When she spoke again, her tone was deeper and more anxious. "We could be stuck here—stuck in Parnast—for the whole winter!"
Parnast was a typical village in most respects, not unlike Sunderath where Dru had been born. True, it was a bit more isolated ... All right, tucked on the rump side of the Greypeak Mountains with the Anauroch desert for a neighbor, it was hard to imagine a more isolated village. The Dawn Pass Trail—the sole reason for Parnast's existence—was unusable for half the year. As soon as the late summer dust storms ended, the mountain blizzards began and lingered until the spring thaw produced a certainty of mud from Llorkh to Yarthrain.
Winter in Parnast would be winter in prison.
"I don't know," Galimer answered. "I've made a few inquiries. We've only been here an afternoon, and we haven't established our reputations. The problem isn't just that they've moved the trail to the east of Dekanter. Something's seriously wrong at Zhentil Keep. Apparently nothing's come west for months, and traders who usually head east have chosen to go south instead. I've got to wonder when the Network's own trade chooses a Cormyr passage. Amarandaris must be wondering the same thing. Word is that he's Sememmon's hand-picked man—"
"You hadn't mentioned that! It just gets worse!" Despite her assurances, Rozt'a was shouting at her husband. "Dru!" She turned her attention to him, as he'd feared she would. "Dru—talk to this man! Tell him what to do before he gets us all killed!"
Druhallen took a deep breath. "It's not Galimer's fault. The Zhentarim are as good at keeping secrets as they are at spreading rumors. I'm inclined to think there's something rotten at Zhentil Keep, and at Dekanter as well, though whether they're related ... that I can't begin to guess. If there's blame, put it on me. I'm the one who wanted to be here. I thought a contract to escort myrrh resin into the south was ideal. I would have shaken hands and called it done. Galimer had the sense to insist on earnest and Acolytes. I laughed at him, if you remember. Well, I've stopped laughing. Blame me for this, not him."
Rozt'a wouldn't blame Dru for anything. Her temper would take her to the brink of a confrontation with her onetime lover, but never across it. They talked, as two members of a trio had to talk, and sometimes at great length but when discussion grew heated, Rozt'a became a woman of very few words.
Dru, who was their partnership's nominal leader, took advantage of her—and his own—unwillingness to confront what had—and had not—continued to exist between them.
"We're not trapped yet," he continued patiently. "The locals say the dust storms don't usually start until after the Eleint full moon and not always then. Last year the storms were bad, and the year before. The old woman who sold me bread swore there'd never been three bad years in a row. She said, too, that this past spring saw any number of merchant-adventurers head out to trade with the Bedine. Surely some of them will make it back. If they won't hire us as extra magic, then we'll pay our own way. Safety in numbers, Roz, just as you said."
"What about Amarandaris?" she persisted. "What price are we going to have to pay to him? Is this the season when we sell ourselves to the Network?"
There'd been no Zhentarim in Sunderath. Druhallen had grown up without ever seeing a Network trade-mark or cringing in the face of Network brutality. Rozt'a had been less fortunate and harbored a mistrust that bordered on hysteria.
"If Galimer says Amarandaris is a Darkhold man, then I believe him. He and I have dealt with Sememmon and his vassals since we were boys in Ansoain's shadow. They're honorable villains, for what it's worth, and know the value of honest trade. If worse comes to worst, we can go down the new trail with Amarandaris and live to tell the tale."