There was a reluctant chorus of assent.

"Good. Then take a moment to brush yourselves off, so that we will look suitably impressive when we confront the Baron, and get back into formation."

A moment later, again impressive in shining armor and neat formation, the company renewed its advance down the street toward the center of Skelleth. Garth regretted once again that he did not have time to teach the overmen to march in step and hold a properly tight formation; that, he thought, would really have provided a show!

Ahead of them, Herrenmer met his fleeing soldiers halfway between the wall and the square and gathered them together and brought them back into some semblance of discipline. He had to knock a few heads to do it, but he managed. Once that was done, he made his plans. He knew that his little force could not stop the overmen in open combat, and there wasn't time to set up a decent ambush along the road. Therefore, the best course of action would be to withdraw to the marketplace and meet them there. Accordingly, he formed his men up in a column and marched them back to the square.

Along the way he wondered just what magic the overmen actually possessed. The old legends of the Racial Wars made no mention of overmen using magic. The wizards had fought almost invariably on the human side; at least, so he had heard.

It wasn't really his concern; he was a simple soldier. Magic was for others to worry about; he could only do the best he could with what he had.

As Garth passed the first houses that still had roofs, he was considering what he would say to the Baron. He glanced back over his shoulder at the hilt of the Sword of Bheleu; it would not do to go into a berserk rage while trying to negotiate trade concessions or have his oath renounced. The Baron of Skelleth seemed to have a special talent for annoying Garth, who had found the man difficult enough to deal with in the past without any supernatural interference. He hoped that he would be able to keep his anger down. Perhaps, he thought, the little display he had put on at the North Gate had used up the sword's power for a while; he had felt no particular anger since.

Its magical power aside, the sword was truly a beautiful and impressive weapon, and he would regret parting with it. The blade was six feet of gleaming steel; the hilt was made of some black, polished substance he couldn't identify, the pommel was a silver claw clutching that immense red jewel. It looked like a ruby, though it was hard to believe a ruby could be that large. Whatever it was, it was the color of fresh blood, and he was relieved to see, glancing back, that though it sparkled in the afternoon sun at the moment, it did not appear to be glowing.

He would definitely have to get rid of the thing. It might even have been wise to dispose of it before speaking with the Baron, but he could not bring himself to do so. That would have left him virtually unarmed, and he wanted every advantage when confronting Doran of Skelleth.

His first sight of the Baron had been as the man presided over the execution of the guardsman whose negligence had allowed Garth to enter Skelleth unannounced the first time he came south; the townspeople had blamed Garth for the man's death. The Baron had demanded at swordpoint that Garth turn over to him the basilisk that he had just gone to great trouble to fetch. Garth had come out ahead in that encounter by stealing the basilisk back and later killing it before the Baron could recover it-but that had so annoyed the Baron that, when Garth returned as a trader, he was systematically insulted, humiliated, and forced to swear the oath he now hoped to have revoked.

They were well into the inhabited area now, but there were no people to be seen; Garth guessed that they had been warned by the guards and had taken shelter. He caught sight of someone on the street ahead, making hand signals to someone else Garth could not see before the signaler vanished around a corner. Whatever other advantages the overmen might have, they would not have the element of surprise.

They didn't need it, Garth told himself. An overman could easily handle any two humans, and a warbeast half a dozen; and Skelleth's entire military was comprised of about three dozen guards-perhaps not quite that many, since the Baron had executed Amer and dismissed Saram as a result of Garth's earlier visits and might not have replaced them yet. His company could deal with the guards easily, should it become necessary.

If the civilian population were to attack them, though, there might be a real problem. Garth had no idea what Skelleth's population was; he doubted anyone knew. It didn't matter, he assured himself. This was to be a peaceful demonstration, not a battle.

The streets remained deserted, save for occasional figures ahead who vanished as soon as they signaled that the overmen were approaching. Garth spotted three of these before he led his party into the northwest corner of the marketplace.

The square was not deserted. There were no merchants, no farmers, none of the ordinary villagers going about their business; instead, there were two dozen guardsmen lined up neatly in front of the Baron's mansion, along the north side of the market. They were divided into two equal groups, one on either side of the central door, with each group arranged three deep and four abreast. Every man wore a shoddy mail tunic and held a drawn short sword; every head wore a leather helmet, and every belt bore a dagger. Four of the helmets were studded with iron, indicating that their wearers were lieutenants; these men were located in the center of each block.

This pitiful squad, Garth realized, represented the armed might of Skelleth, the once-great fortress from which his people had cowered in fear for three hundred years. He suppressed an urge to laugh in their faces as he marched his own force into the center of the square, swinging around to the south to come to a halt in some semblance of formation, directly facing the human soldiers. In this half-circuit of the market, he and his troops got their first good look at the civilian population of Skelleth; the people were crowded into every street that entered the square, except for the one the overmen had marched on. They watched with varied emotions the arrival of their traditional foes. None stepped across the invisible line dividing the market from the rest of the village.

Whispers, rustles, and shuffling feet were audible, but no one spoke aloud until Garth bellowed, "We have come to speak with the Baron of Skelleth!"

The sounds shifted subtly; fewer feet scraped the dirt, more voices whispered. From the corners of his eyes Garth could see the mouths of two streets; both were full of people, all ragged and dirty, and almost all thin and unhealthy. These were the invincible warriors his ancestors had feared. A surge of fury fountained up within him; how could he and his people have taken so long to discover their foe's weakness? It was not fitting that overmen should have feared such creatures.

The door of the Baron's mansion opened, and the whisperings faded in anticipation.

It was not the Baron who emerged; the whispering flourished anew as Garth recognized the man who stepped out into the square and stood between the two groups of guardsmen. Tall for a human, dark of hair and eye, wearing the steel helmet that was his badge of rank, Herrenmer, captain of the Baron's guard and Skelleth's military commander, faced the overmen.

"The Baron is not well," Herrenmer said. "I have just come from his bedside. Perhaps I can serve in his place."

Only the Baron could free Garth from his oath, so Garth's reply was immediate. "We have come to see the Baron on matters that cannot be left to underlings. We have come peacefully seeking an audience, despite the assault upon us by your men, and we will remain here in this square until that audience is granted."


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