There was a moment of silence; then the Baron turned and began walking back toward his home. "I do not answer to murderers," he said.

"Hold, man?" Garth bellowed; his right hand closed on the sword and snatched it out of its sheath. With a flourish, he swung it about and hoisted it crosswise above his head.

The Baron stopped on the threshold and turned back to face the overmen again. "I have called your bluff, Garth," he said. "I hold all power here, save what you take by strength of arms. You have that strength; we both know that. You could kill me, and destroy Skelleth-but to do so would start the Racial Wars anew, and this time humanity would not be satisfied to drive you filthy monsters into the wilderness. This time, Garth, they would wipe you out, to the last stinking freak. You have no other choice; accept my terms, or fight and die. I will not change my terms. I am neither fool nor coward to be impressed by this handful of would-be warriors. If your people want to trade here, then you, Garth, are exiled, and sworn to offer your City Council the opportunity to surrender to me. Any trade in Skelleth will be by my rules. I will forgive you this one intrusion, but the next time armed overmen come here, I will send word to the High King at Kholis. Now, put away that ridiculous sword and go, all of you; leave me in peace!"

Garth's mounting fury could no longer be contained; he spun the Sword of Bheleu over his head, screaming, and then hurled it at the Baron's back as the man stepped through the doorway.

With a roar, the sword burst into flame in mid-air, and plunged burning into the Baron's back; his embroidered robe blazed up immediately as two feet of fiery, bloodstained blade protruded from his chest.

Despite the obvious force of the blow which had so easily pierced him, the Baron staggered and remained upright. He turned one last time, to face out toward the marketplace; his clothes and hair were lost in red flame. For an instant it seemed to Garth that his eyes, too, were afire.

"Fool!" he said; then he toppled forward onto his face. The sharp impact with the threshold drove the blade backward through his chest and out his back; as he twitched one final time it came free and fell forward across one shoulder, its hilt pointed directly at Garth.

CHAPTER SEVEN

There was a frozen moment of near-silence; the only sound was the crackling of the flames. For long seconds, no one moved.

Garth thought he heard soft, mocking laughter; he turned, but could not locate its source. The fury still boiled within him, but when he had thrown the sword its hold had loosened, and he was able to think again.

As he looked around, he saw shock and astonishment on every face; humans and overmen alike were staring at the burning corpse. No one was laughing; no one smiled; no one spoke. Then one of the guardsmen broke the silence, speaking in a harsh whisper that carried to every corner of the square. "Black magic!"

Another voice, this one from one of the crowded streets, shouted, "Kill them! Kill the overmen!" Garth spun about and thought he saw the shouter, an old man wearing dark red who stood in the forefront of the crowd in the street that led to the West Gate. He had no chance to reply or to make certain of his identification before he heard the snap of a bowstring. Instinctively, he ducked.

For the second time that day, an arrow whistled over his head; it continued on, to scrape against Galt's breastplate before falling to the clear ground between the soldiers of Skelleth and the first row of warbeasts.

"Down! Get down!" Garth called; following his own advice, he slid from the saddle. As he reached the ground, a ragged volley of arrows followed, coming from all directions.

Immediately, he understood the entire situation and berated himself for not anticipating it. He had seen the twenty-five guardsmen in front of the mansion and considered them to be the entire force, even though he knew there were more than thirty men in the Baron's service. The others had been stationed in windows and on rooftops all around the square. The Baron had been a clever man, even in his madness. It was possible there were other dangers hidden in the crowds-and the crowds were themselves a problem, blocking every avenue of retreat save one, keeping the overmen bottled up in the market where they were easy targets.

More arrows flew, whistling and buzzing; the thumping of bowstrings was now coming in a steady, uneven rhythm. Around him, the overmen were shouting; he heard a cry of pain and the growling of a warbeast.

It was far too late now to prevent bloodshed; despite his good intentions, the sword had overcome him, and this peaceful mission had become a battle. That being so, Garth told himself, it was a battle he intended to win. The anger still seethed in him; it had been far too long since the, overmen of the Northern Waste had won a battle, and this seemed a good place to start.

He looked around; the situation was bad. His troops, completely untrained, were milling about in confusion as arrows rained down on them from every side; half the mounted overmen had followed his example and dismounted, but the others were still on their warbeasts, looking about in dazed confusion. The villagers, soldiers and civilians alike, were staying well back, letting their archers deal with the invaders. None of the overmen had yet taken any action to remedy their vulnerable position.

"Ho, overmen of Ordunin!" Garth bellowed at the top of his lungs. "The battle is begun, whether we want it or no! Advance, then, and kill the guardsmen!" He gave this order, not because he considered the soldiers a threat, but because the archers would be reluctant to shoot into a melee involving their own comrades. It was the simplest order he could think of that would serve a useful purpose at this point. Once he had his overmen acting together again and responding to his commands, he could worry about better tactics.

Confused and angry, the overmen were glad to obey; now that they had a direction, they charged forward around the warbeasts that blocked their way. The mounted warriors did not seem to hear Garth's order; they continued to look about in confusion. As Garth watched, an arrow caught one young overman in the throat; soundlessly, he slid sideways out of the saddle, blood welling in his mouth, his red eyes wide with shock.

The overmen who had dismounted joined their companions in the charge, leaving their beasts behind. Garth suddenly realized that none of them really knew how to control the great animals.

The best thing for morale, Garth knew, would be to join the charge himself; there were tactical considerations, however, that were more important. As he had hoped, the archers were slackening their fire for fear of hitting their townsmen; but when the overmen had wiped out the humans-as they inevitably would do-the archers would again have a clear field of fire. The bowmen remained, therefore, the biggest threat, and Garth knew his best weapon was the warbeasts. It was time to pit the two against each other. When the first overmen reached the human soldiers, Garth spotted the location of one archer as the man leaned out from behind a chimney to release another arrow. With a wordless growl, Garth pointed this out to Koros, then ordered the warbeast, "Kill!"

The monstrous animal roared in response, a sound that drowned out the growing clamor of the battle for a moment, then turned and leaped onto the back of its neighboring kin. From there it sprang upward in a magnificent jump that landed it on the roof where the bowman lurked. Shards of splintered slate flew in every direction at the impact of the warbeast's weight; the man had time for one short scream before Koros smashed the chimney out of the way and ripped him apart.


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