As he considered this, he saw Galt and Saram returning, leading a squad of half a dozen overmen and an equal number of humans. Someone was even leading a warbeast.
He wondered, out of a warrior's professional curiosity, whether the sword would be able to kill so many opponents before they could rip him apart. Without the warbeast, he suspected it would have no trouble. Warbeasts, however, were notoriously hard to kill and moved with a speed and ferocity that no overman could even approach, just as no human could equal an overman.
He hoped that he wouldn't have to put the matter to the test.
Several of the overmen, he saw, were carrying various ropes and restraints. Saram was carrying the same oversized, over-the-shoulder scabbard that had held the sword before.
That was encouraging, because it implied that they hoped to restrain him-and the sword-without harming him. Less pleasant was the fact that four of the humans carried crossbows. Galt apparently did not care to take too many chances. Garth hoped that those would be strictly a last resort and that the archers would not aim to kill.
The newcomers stopped where Fyrsh and Frima waited and spoke with them; Garth did not try to listen, but it was plain that Frima was protesting such extreme measures.
While the argument continued, Garth called, "Ho, Saram! Toss me that scabbard!"
The acting baron looked up and thought for a moment before obeying.
Garth picked up the sheath with his free hand and flung it back across his left shoulder. He managed to catch the lower strap with the fingers of his right hand, despite the sword's encumbrance, and to bring it up to meet the shoulderpiece.
It took several minutes and much fumbling, but he contrived to tie a reasonably secure knot. He wished that the thing had a buckle; he was sure he could have managed that much more readily.
When he had the scabbard in place, he tipped it forward and slid the blade into it. Then, slowly, he removed his fingers, one by one, from the sword's hilt.
They came away easily, and the sword fell back into place, slapping his back. It felt peculiar to be wearing the scabbard without armor; a two-handed broadsword was strictly a weapon of war, not something to be carried casually about the streets.
"There, you see?" he called to the watching crowd. He held up his hands, showing that they were free and empty. "All I needed was the scabbard."
Galt called in reply, "We see that you have released the sword, but has it released you? Can you remove the scabbard?"
"Of course I can, Galt, but I think I had best keep it with me for the moment. It's too dangerous to leave lying around." He lifted the sheath's strap up from his shoulder, to show that it was not adhering unnaturally. He had no problem in doing so. "See?" he said. "And the gem is dark. It's quiescent right now."
In truth, he did not believe that he could remove the sword and scabbard; he was sure that the knot would prove impossible to untie as long as the sword was sheathed. It was his own problem, though, and he did not want Galt and a bunch of ignorant helpers making matters worse. He was reasonably certain that the only way the sword would voluntarily let him go was if he were to be killed and that Galt's motley group would be unable to remove the sword against its will. He had no wish to die when they attempted to do so, nor to kill any of them.
He had some idea of how powerful the sword was, and they did not, as yet. He would be unable to convince them that the sword was more than they could handle without bloody experimentation. He therefore intended to convince them of the opposite, that the problem was already under control.
"Are you sure?" Galt asked.
"Yes, I'm sure. I've handled this sword for weeks, Galt. It's harmless right now." He reached up and grasped and released the hilt a few times to show that it was not spitting flame or grabbing hold. It remained cooperatively inanimate.
He had it partly figured out now; it was determined to remain in his possession, but it was intelligent enough not to waste energy in holding him any more tightly than necessary. As long as he kept it on his person, it didn't care how it was carried.
He pulled it out, then sheathed it again, demonstrating that it was behaving like any ordinary sword. "You see, Galt? I think it's worn itself out, at least temporarily."
"Very well, Garth. Carry it, if you please. I warn you, though..."
"I know, I know. You cannot trust me while I bear it with me."
"Exactly. I would ask, Garth, that henceforth you sleep well away from the center of town, lest it rouse in the night and drive you mad."
Garth shrugged. "As you please."
Reluctantly, Galt dismissed his dozen supporters; they trailed off toward the market, returning to whatever they had been doing previously. After a final uneasy glance in Garth's direction, Galt followed them.
Garth, in turn, followed; Saram and Frima joined him. Fyrsh turned, as if to accompany them, then stopped and said, "We forgot Pandh."
"Who?" Saram asked.
"Pandh. The other guard Galt posted here. If you're taking the sword, there's no need for him to stay here. He's still up the road; he probably hasn't noticed any of this."
"You're right," Garth agreed. "Go relieve him, then."
Fyrsh nodded and turned back down the street.
When he had gone, Garth remarked to the two humans, "I'm bound for the King's Inn; all this shouting back and forth has made me thirsty."
"We'll join you, if we're not needed elsewhere," Saram said.
"I'd be glad of your company." At least, Garth thought, they would be welcome while he quenched his thirst, which was quite genuine. His primary reason for visiting the King's Inn, however, was to speak with the Forgotten King, and he would prefer privacy for that. He hoped that Saram would be needed somewhere.
CHAPTER FOURTEEN
The Seer of Weideth had never acquired the knack of using a scrying glass and made do instead with an assortment of divining spells. Every spell he tried gave the same answer; the Dыsarran girl had indeed told the truth.
Garth of Ordunin had destroyed Skelleth for no reason. Furthermore, he had murdered the rightful baron of the village on only the slightest provocation, and killed a score of innocents with no cause at all. The girl had not mentioned that.
The overman had done this with the Sword of Bheleu, which was obviously an artifact of great power. The apparent level of arcane energy was, in fact, so great that no material force could possibly stand against it. There would be no point, therefore, in sending an army to Skelleth; only magic or stealth could hope to deal with such a menace.
The Seer wondered how so dangerous a weapon had been left lying about where any passing overman could pick it up in the first place; one of the Council's overseers must have been shirking his duties.
It was not, fortunately, his responsibility; he was only liable for the village and the surrounding hills. Since the matter had been brought to his attention, it was his duty to report it-and that was the entirety of his duty.
He gathered together the three village elders; his own powers were too feeble to reach more than a dozen leagues with a message-spell, and he judged that this matter was worthy of the immediate attention of the Chairman of the Council. That was old Shandiph, and a simple divination told the Seer that Shandiph was in Kholis, the capital city of Eramma, which lay more than a hundred leagues to the east. Communicating over such a distance would require three other minds working in concert with his own. He had worked with the elders before, and they had become reasonably adept at this sort of thing.