At ten years' age, Livia had begun seeing things. Mother was pleased; she explained that this happened to everyone as they approached the age where they could make decisions for themselves. What Livia saw were distant cities, strange flying signs that spoke to her, people who walked through walls, and everywhere words and ethereal conversations that poured and dove around her like the surging waves of an ocean. The visions were beautiful and overwhelming. But she quickly learned that she could summon or dismiss them, or parts of them, as she chose.
One day she ran around the manor with a wand in her hand, pointing and going "poof" at this and that. When she caromed around a corner and met Mother, she pointed the wand at her and said, "Poof, you're a good cook!"
Mother tried not to look annoyed. "Livia, dear, you can't change the real things of the world. You can only change inscape things, and hide or reveal real things. All you can really change is yourself."
Livia thought about that for a moment. She tapped her own head with the wand. "Poof!" she said, "I think you're a good cook!"
All her friends were getting into the vision thing. The boys were a little slower than the girls, so for a year or so she and her friends had it all over them in inscape. What was in, and what was out, was terribly, terribly important — not only how you appeared, but what appeared to you signified your place in the girls' nascent Society.
Over time she came to learn that this was indeed a serious game. She was being shown a wider world than Westerhaven, a world of distractions and seductions so powerful mat they could mesmerize her for days and shake her sense of self and duty down to its foundations. She was being challenged. She was also being given all the tools she might need to construct as true a version of herself as she desired.
She could choose to turn away from Westerhaven and embrace some other manifold that suited her character and ambitions better. It wouldn't even be necessary for her to leave home to do this; that other world would interpenetrate hers, its denizens becoming more real even as her childhood friends and family faded. She could live the rest of her life on these grounds where she'd been born, yet completely outside Westerhaven. Or, she could embrace the Societies she'd been born into and tune herself more and more in their direction. Accept this, discard that feature of the world until Westerhaven was all there was.
She had come to terms with this strange new world — was beginning to accept it — when one afternoon she found herself crawling out of the burst skin of an airbus, drenched in blood that she could not will away.
None of the blood was hers. The whole world had turned a strange yellow, the sky given over to a pillar of dust the width of a mountain that seemed to rise to infinity. In every direction the landscape was torn and flattened as if giants had rampaged across it. After a while of puzzling, Livia decided that the strewn matchsticks in the distance had once been a forest. In many places the underlying skin of Teven Coronal showed through the stripped soil. These scars were midnight black, and smooth as glass.
She turned, a slow stagger as her legs failed to coordinate. She looked for her Society. "Hello?" There were no human forms visible anywhere. Only what she'd seen in the gash she'd just exited. Human forms — partly. Some still moving where they hung; none alive.
The moment of realization came like white light, like the burn of a flare overtaking reason. Livia ran — — and here was one of those holes in her memory.
Some time later she huddled with Aaron under the trunk of a downed tree, as rain plummeted around them, fat, oily drops of it. There was no sound except the mindless drumming of the downpour and Livia's own cries as she called over and over for her Society. For anyone.
Neither of them understood it. They tried over and over to switch off the rain. Stand the trees back up. Bring the corpses in the bus back to life. Things changed when you willed it. People listened, the right things happened. Yet all was silence and the world had turned its back on them.
The first thing Livia had said to Aaron was, "Where are we?' Not what happened; what happened had to do with where you were in inscape. What happened was what you decided happened. Next was, "Who's doing this?" After all, whatever happened did so for a reason, and it was always somebody's reason in particular.
She supposed that the next few holes in her memory had to do with realizing that none of these assumptions was true anymore.
Later, after jumbled recollections of fear, pain, and hunger, she remembered other survivors. They had wandered like ghosts through the blasted landscape; the story was that Livia had led them, and Aaron, out of the dead zone and back to the manifolds. But about half didn't make it In retrospect, she could name the things that had killed some: thirst, exposure, shock. But two of the adults had simply stopped, without apparent reason. They had struggled for a time to comprehend what had happened to them, and failed.
Years later, she wondered if it wasn't the indecisive realities of adolescence that had given her the strength to guide the others after the crash. She and Aaron were already living in a phase where inscape had come unlocked; it was a huge step from that to having no inscape at all, but still they had been able to take it. Not so the other survivors.
Westerhaven had weapons and troops aplenty to withstand any assault by Raven's people. They were part of the games submanifold and were never intended to be used on people, but were still potent. It didn't matter. As the hours dragged on, defeat after defeat changed the zones of the compass-sky over Livia's head from green to red. When it became too much and she couldn't watch any more, Livia left the games manifold to find herself sitting in sunlight in a park full of well-manicured shrubs and exuberant flower beds: the Great Library's grounds. The only sounds here were the zizzing of passing bees and the clear-throated song of a skylark.
She remembered then that catastrophe takes its time as much as any ordinary day. Later, memory would erase this moment, leaving only the pain. For now, this place was real. In wonder and emotional exhaustion, she simply stared at the gardens through the trembling air of afternoon.
She was still sitting that way when the founders returned. They were grim-faced and silent. There was no need to explain the situation; Whyte simply gestured and Livia's Society reappeared, now populated with what was left of the peers. All were running or trudging in her direction while behind them Raven's warriors burned the houses and shattered the towers of Barrastea. Survivors of other generations were rallying behind their own exemplars, some to fight, others to flee.
"As you travel you must leave behind one or two people in each manifold," said Lady Ellis as the first aircars of the evacuation flattened the flower beds Livia had been contemplating. "There must be a chain of people capable of getting messages back to us here."
"All right."
"There's one other thing, Livia." She leaned in and spoke quietly — an action Livia had only ever seen in old movies. "If everything fails, you are to make your way to the aerie. Do you know it?" Livia nodded; the aerie was a Westerhaven outpost built into the south wall of the coronal, high in the mountains. It was reachable only by air-car, or from the Cirrus manifold.
"I've sent Aaron Varese there with his team," said the founder. "I don't know what good he can do, but ... your peers have workshops at the aerie. And it's in the skin of the coronal. That should make it impregnable. If ... if this catastrophe is everywhere ... go there."
Livia wanted to know more about Aaron's part in all this, but in the end she simply nodded, watching as her an-ima shouted and waved, rallying weary fighters near and far. "Come!" it cried. "Form up and tell us your status!"