I called up Murdock's notes on Shay. As far as I could tell, he was born of human parents. The only people from Faerie to appear after Convergence were fey — always some type of druid, fairy, elf, or dwarf — never a normal human without so-called fantastic abilities. According to the stories, humans certainly played a part in Faerie, but they didn't seem to come through in the unexplained merging of the two worlds. Without a distinct connection to Faerie, I could not see how to link Shay into the killer's profile.
It came down to essence. Essence is like an energy that can be manipulated in different ways. That's one of the things that make the fey races vary from each other. Druids actually join their personal essence to whatever other essence they're working with. It's why we're very good at it, but also why we get tired. Fairies don't have to do that. They can literally pluck essence out of anything with no depletion of their own essence, unless they want to use it. It makes them very powerful, but the trade-off is a lower level of skill in use. And elves manipulate essence only through chanting. They didn't seem to have any direct control of any essence except their own, which they use only in dire circumstances. Humans can activate essence, but only if someone fey has set things up for them. Someone like Shay couldn't do it on his own.
I jumped as my answering machine beeped loudly to indicate it was full. I had turned off the volume and the ringer before passing out the day before. I raised the volume in time to hear Murdock say, "You idiot." He disconnected. I hit playback. The first message was from Murdock telling me he was sending a case file update via email. The next four were also Murdock, all with the same message to call. The last one was the one that had just come in. An annoyed Murdock said, "Call me. Your cell phone's dead, you idiot."
I called, and he picked up immediately.
"The Guild took the case," he said. Good old Murdock, right to the point. I felt like I'd been sucker-punched. "The last victim's father kicked up a stink. I told you he was someone big in New York. I don't think macDuin had a choice."
"That's too easy. MacDuin knows something. I think he's wanted this buried all along," I said.
"Well, it's his case now," said Murdock. "Wrap up your notes and email them to me. I have to turn everything over to the Guildhouse this afternoon."
I could hear in his voice that he was already thinking of something else. "That's it? You're just going to let it go?"
Murdock chuckled dryly. "Welcome to the Boston P.D., Connor. Once the Guild asserts its right, we're out of it. You probably did it to us a couple of times yourself."
He was right. The rules of the game proscribed it. If a crime were fey-related, the Guild could take the case without question. I'd been pissing and moaning that the Guild took only cases it had a political benefit in taking, and they had just proved my point. "Come by for dinner on Sunday," Murdock said into the silence.
"I'll think about it." Personally, I still didn't think the commissioner wanted to see me at his table. I put the phone back on the cradle and stared out the window. Daylight had returned the city to its waking state. Traffic backed up along the elevated highway; planes took off and landed; and people moved lethargically along the streets in the heat. The Guild had taken the case, and the world hadn't ended. I was mildly surprised.
In the past, I would have taken the opportunity to sweep the desktop clear, perhaps throw a book or two or knock a hole in the wall. After a while though, it began to sink in that I didn't have a maid anymore and would have to clean the mess up myself. Instead, I gripped the edge of my desk and counted to ten. It's not as satisfying, but it is tidier.
MacDuin probably was forced to take the case officially if the last victim's father had any pull. That much I could believe. I just had no faith the other victims would have any justice. They were important to no one but themselves and maybe a small circle of friends. All macDuin had to do was find the killer, or at least set up another sucker and connect him to the last case, and that would be the end of it. The Guild would focus on the one case and nothing else would matter. The denizens of the Weird wouldn't matter. And whatever macDuin was trying to pull with the fake perpetrator would get buried.
I checked my records to see which files hadn't been sent to Murdock yet, then checked them again. While I didn't particularly like helping macDuin, I hated not finishing a job more. I dropped everything into an e-mail and sent it off. No sense causing Murdock grief by not closing up the files.
I wandered about the apartment at loose ends, with nothing to do unless Murdock came up with another case. It was an odd feeling — hoping something bad would happen to someone so that you could get work. Frustration gnawed at me. As a general rule, when all else fails, sublimate. Grabbing a sponge, I cleaned the kitchen and bathroom to occupy my mind. As I tossed the remnants of Chinese takeout from the fridge, I jostled the box of glow bees. I decided to warm one up and send it to Stinkwort. I could at least let off steam by yelling at him for his bad behavior at Briallen's. I didn't know how long it would take for him to get the message.
As I found myself crouched on the floor hunting dust bunnies from under the couch, I sat back on my haunches. "Okay, this is getting out of hand," I said aloud. I could care less if there were dust bunnies under my couch. I wiped my hands, grabbed my keys, and left the building. I couldn't let it go. I had to go to the Guildhouse and find out what macDuin was up to.
While I liked living in the Weird, its one drawback was inconvenient public transportation. Nothing goes anywhere in the middle of the day except downtown, then you have to make a connection to get anywhere else. For a small city, it can take way too long to get to where you're going. More often than not, it's easier to walk. I got lucky and caught the number seven bus on Congress Street, which got me to the Orange Line station in fifteen minutes. As I stood at Downtown Crossing, I opted to walk up Washington Street the rest of the way instead of taking the sweltering subway.
Washington Street used to run right through the old Combat Zone, some urban planner's brilliant idea of a legal human sewer. Now the area consisted of boarded-up buildings and the occasional social service office. Prostitutes still prowled the area at night, which infuriated the residents of nearby Chinatown. Their only consolation was that one of the remaining theaters ran decent chop-socky movies. The other two theaters still catered to the raincoat crowd. During the day the businessmen from the Financial District spent their lunch hours looking for a quick thrill in the peep booths while trying not to soil their suits. It was like the Weird, only for humans. It was an entertaining walk if you didn't think about it too much.
I turned toward Park Square and paused at the corner of Charles Street The noonday traffic flowed briskly past me. Even with my sunglasses on, the bright sunlight felt like knives in my eyes. All the sleep I had gotten helped, but I still felt like I'd been run over by a truck. I couldn't imagine how I would have felt if Briallen hadn't propped me up a little.
Across the way, the Park Plaza Hotel retained the air of an old Brahmin stronghold, with its prim cornice and orderly tan blocks of hewn granite. Like so many city buildings situated at the intersection of six or seven streets, it pointed into the square like a ship coming into port. As the traffic slowed for the light, I craned my head up at the building next to me.
The Guildhouse looked like anything but an old Boston building. Slab upon slab of Portland brownstone towered up haphazardly into crenellated towers that reached heights unheard of back in Faerie. A little fey ability and modern structural engineering knowledge will do that to an architect. Gargoyles perched on every conceivable surface. They weren't part of the original design, but had accumulated over the years, attracted by the levels of power emanating from the building.