Welstiel's anger flushed. What had that fool Chane done now? He descended, but stopped short and looked toward the ship's bow.

The crew was too busy with the loose sail to notice him, and he might not get this chance again. He needed to know what resources were available in case he was forced to take the ship. Locating something to help him navigate these southern lands and waters would be most helpful-such as the captain's charts.

Welstiel climbed back up on deck. One sailor was nearly slapped from the rigging by the whipping sail, and the rest redoubled their efforts. Welstiel slipped along the rail toward the nearest forward hatch.

Twice he ducked aside for a hurrying deckhand, but all the others were too preoccupied in getting the ship under control.

He inched along until he fingered the hatch open and then dropped down the short, steep steps to find the captain's small, cramped quarters-just a bunk, a table, two chests, and a porthole in a room below the ship's prow.

His globe of flickering lights rested on the table, and Welstiel began searching through papers for a navigation rudder or a map. He found nothing, but was not surprised. The favored hunting grounds of Ylladon crews never remained secret but were guarded as such for as long as possible. It was not uncommon for a crew member to buy favor and advancement on another ship with such information.

Welstiel found a small drawer under the table's edge. Inside it, a cracked leather journal lay atop parchment scraps and worn-out quills. He could not read the entries, but he scanned for any place-names of common stops to reference against those he might find on a map. It was the only way to know how far abroad this ship was traveling, in case Magiere headed for a habitable port. He guessed she would journey far south before searching the heights, for the Blade Range separating the western nations from the eastern coast was impassable. Welstiel briefly scanned the parchment scraps but found nothing useful.

Where would the captain hide his maps and charts?

Welstiel paused, sharpening his hearing. The crew still called to each other above deck, so he had time left to look further for niches or cubbies- any hiding hole known only to the captain and helmsman. But the walls sported no closets or shelves. He picked up the globe and crouched to peer beneath the bunk. There was nothing of note, so he flipped open the unlocked chest and rifled its contents without success. The second chest was locked, and he could not break it without leaving evidence of his passing. In frustration, he returned the globe to the table and grabbed the door to pull it closed behind him.

He caught an odd shadow on the wall beyond the table, and swiveled about.

The shadow looked like a faint warp in the wood. He stepped quietly around the table, but not so far as to block the globe's flickering light. The shadow intensified, as if the aged planking flexed inward.

Such a weakness in the hull would never be left unmended. When he ran a hand over it, he found no seams but those where the plank ends met squarely. He went all the way down before spotting a small square of wood in the floor, flush against the wall's edge. When pressed, it gave slightly. Welstiel stood up and stepped on the square with his boot heel.

The square's outside edge sank down into the floor.

A piece of the faintly warped wall tilted inward and lifted from the floor seam. Welstiel shoved the panel with his palm.

The panel tilted farther inward, but not all the way, and Welstiel inspected its lower edge. The panel rested in some cradle beyond the wall, for he saw heavy iron strips extending from under the foot plate to under and beyond the wall. He pushed one side of the panel, sliding it away and behind the surrounding wall, and then grabbed the globe of lights. Crouched to step into opening, he straightened up as the globe filled the hidden space with soft light.

To the opening's right, iron bars partitioned half the space and broke the globe's light. Black shadow stripes obscured what lay beyond them. But between them and the bars, light sparked in two pairs of amber irises too large for any human.

Two elven women were locked inside the hidden cell-one fully grown and the other no more than an adolescent. They stared at him in silence. In spite of tangled hair and torn clothing, both were lovely and slender, with their smooth tan skin, lithe bodies, and large amber eyes. Both were tied and gagged with knotted cord.

This was why the Ylladon had been so far north. Perhaps the captain indeed desperately needed to make up losses. These two women, offered up in a Ylladon market, would each be worth far more than his globe of lights. Such exotic "items" would create a frenzy of bidding.

He remembered mention among the men in the cove of need to replace their water. Had one of these women managed to get loose and contaminate the ship's supply?

And the prisoners had seen him here, nosing about.

How much would they think such information was worth in bargaining with their captors? It would do them no good, but that would not stop them from trying.

Welstiel gritted his teeth. Killing these women would not serve him either, for their bodies would be discovered within a day.

Both women continued staring at him, examining his clothes, for he dressed distinctly different from the Ylladon. Could he use this to his advantage? But he could not speak Elvish.

"Do you… understand me?" he whispered in Belaskian.

Neither responded, and he repeated himself in Droevinkan.

The adult female perked up.

Welstiel focused his will, calling upon the latent talent that had grown in his years as a Noble Dead. Staring into her eyes, he raised his voice above a whisper, and its low thrum reinforced his words as clear and true in the hearer's mind.

"Not yet… when we near a place close to shore… I will come for you."

She blinked twice.

Had she understood? Did she comprehend enough Droevinkan for his suggestion to take root deep in her mind? He repeated more slowly, word by word.

The young one craned her head, turning frightened eyes upon her companion. The adult frowned and blinked, and glared suspiciously at him.

He looked different from her captors, but was human nonetheless and not to be trusted. Then slowly, she nodded.

Welstiel returned her nod with a soft smile and placed one finger to his lips. He slipped out, sliding the wall panel back into its floor bracket. It took a moment to figure out how to close the portal fully, until he realized stepping on the floor's wood square lifted the panel back into place. He placed the globe back on the desk and stepped out of the captain's quarters.

He was not clear of danger as yet.

Hopefully the adult female would keep her young companion quiet. He had heard tales of human ships trying to round the northern peninsula into elven waters, but in these stories, not one had ever returned. The elves were savage in protecting their own. More than likely, he was not the only one who knew of the two stolen women. Magiere came south at a fast pace, and her vessel had its own purpose.

As Welstiel crept back along the ship's rail toward the aft, and slipped down its steps, the smell of blood rose around him again. His patience was already taxed to its limit.

What had Chane been up to now?


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