So Peeta is out there in the woods, wounded badly. But I am still in the dark on what motivated him to betray the Careers.
“Come on,” says Cato. He thrusts a spear into the hands of the boy from District 3, and they head off in the direction of the fire. The last thing I hear as they enter the woods is Cato saying, “When we find her, I kill her in my own way, and no one interferes.”
Somehow I don’t think he’s talking about Rue. She didn’t drop a nest of tracker jackers on him.
I stay put for a half an hour or so, trying to figure out what to do about the supplies. The one advantage I have with the bow and arrow is distance. I could send a flaming arrow into the pyramid easily enough — I’m a good enough shot to get it through those openings in the net — but there’s no guarantee it would catch. More likely it’d just burn itself out and then what? I’d have achieved nothing and given them far too much information about myself. That I was here, that I have an accomplice, that I can use the bow and arrow with accuracy.
There’s no alternative. I’m going to have to get in closer and see if I can’t discover what exactly protects the supplies. In fact, I’m just about to reveal myself when a movement catches my eye. Several hundred yards to my right, I see someone emerge from the woods. For a second, I think it’s Rue, but then I recognize Foxface — she’s the one we couldn’t remember this morning — creeping out onto the plain. When she decides it’s safe, she runs for the pyramid, with quick, small steps. Just before she reaches the circle of supplies that have been littered around the pyramid, she stops, searches the ground, and carefully places her feet on a spot. Then she begins to approach the pyramid with strange little hops, sometimes landing on one foot, teetering slightly, sometimes risking a few steps. At one point, she launches up in the air, over a small barrel and lands poised on her tiptoes. But she overshot slightly, and her momentum throws her forward. I hear her give a sharp squeal as her hands hit the ground, but nothing happens. In a moment, she’s regained her feet and continues until she has reached the bulk of the supplies.
So, I’m right about the booby trap, but it’s clearly more complex than I had imagined. I was right about the girl, too. How wily is she to have discovered this path into the food and to be able to replicate it so neatly? She fills her pack, taking a few items from a variety of containers, crackers from a crate, a handful of apples from a burlap sack that hangs suspended from a rope off the side of a bin. But only a handful from each, not enough to tip off that the food is missing. Not enough to cause suspicion. And then she’s doing her odd little dance back out of the circle and scampering into the woods again, safe and sound.
I realize I’m grinding my teeth in frustration. Foxface has confirmed what I’d already guessed. But what sort of trap have they laid that requires such dexterity? Has so many trigger points? Why did she squeal so as her hands made contact with the earth? You’d have thought . . . and slowly it begins to dawn on me . . . you’d have thought the very ground was going to explode.
“It’s mined,” I whisper. That explains everything. The Careers’ willingness to leave their supplies, Foxface’s reaction, the involvement of the boy from District 3, where they have the factories, where they make televisions and automobiles and explosives. But where did he get them? In the supplies? That’s not the sort of weapon the Gamemakers usually provide, given that they like to see the tributes draw blood personally. I slip out of the bushes and cross to one of the round metal plates that lifted the tributes into the arena. The ground around it has been dug up and patted back down. The land mines were disabled after the sixty seconds we stood on the plates, but the boy from District 3 must have managed to reactivate them. I’ve never seen anyone in the Games do that. I bet it came as a shock even to the Gamemakers.
Well, hurray for the boy from District 3 for putting one over on them, but what am I supposed to do now? Obviously, I can’t go strolling into that mess without blowing myself sky-high. As for sending in a burning arrow, that’s more laughable than ever. The mines are set off by pressure. It doesn’t have to be a lot, either. One year, a girl dropped her token, a small wooden ball, while she was at her plate, and they literally had to scrape bits of her off the ground.
My arm’s pretty good, I might be able to chuck some rocks in there and set off what? Maybe one mine? That could start a chain reaction. Or could it? Would the boy from District 3 have placed the mines in such a way that a single mine would not disturb the others? Thereby protecting the supplies but ensuring the death of the invader. Even if I only blew up one mine, I’d draw the Careers back down on me for sure. And anyway, what am I thinking? There’s that net, clearly strung to deflect any such attack. Besides, what I’d really need is to throw about thirty rocks in there at once, setting off a big chain reaction, demolishing the whole lot.
I glance back up at the woods. The smoke from Rue’s second fire is wafting toward the sky. By now, the Careers have probably begun to suspect some sort of trick. Time is running out.
There is a solution to this, I know there is, if I can only focus hard enough. I stare at the pyramid, the bins, the crates, too heavy to topple over with an arrow. Maybe one contains cooking oil, and the burning arrow idea is reviving when I realize I could end up losing all twelve of my arrows and not get a direct hit on an oil bin, since I’d just be guessing. I’m genuinely thinking of trying to re-create Foxface’s trip up to the pyramid in hopes of finding a new means of destruction when my eyes light on the burlap bag of apples. I could sever the rope in one shot, didn’t I do as much in the Training Center? It’s a big bag, but it still might only be good for one explosion. If only I could free the apples themselves . . .
I know what to do. I move into range and give myself three arrows to get the job done. I place my feet carefully, block out the rest of the world as I take meticulous aim, The first arrow tears through the side of the bag near the top, leaving a split in the burlap. The second widens it to a gaping hole. I can see the first apple teetering when I let the third arrow go, catching the torn flap of burlap and ripping it from the bag.
For a moment, everything seems frozen in time. Then the apples spill to the ground and I’m blown backward into the air.
17.
The impact with the hard-packed earth of the plain knocks the wind out of me. My backpack does little to soften the blow. Fortunately my quiver has caught in the crook of my elbow, sparing both itself and my shoulder, and my bow is locked in my grasp. The ground still shakes with explosions. I can’t hear them. I can’t hear anything at the moment. But the apples must have set off enough mines, causing debris to activate the others. I manage to shield my face with my arms as shattered bits of matter, some of it burning, rain down around me. An acrid smoke fills the air, which is not the best remedy for someone trying to regain the ability to breathe.
After about a minute, the ground stops vibrating. I roll on my side and allow myself a moment of satisfaction the sight of the smoldering wreckage that was recently the pyramid. The Careers aren’t likely to salvage anything out of that.
I’d better get out of here, I think. They’ll be making a beeline for the place. But once I’m on my feet, I realize escape may not be so simple. I’m dizzy. Not the slightly wobbly kind, but the kind that sends the trees swooping around you and causes the earth to move in waves under your feet.