He turned back to Cryshal-Tirith and uttered a simple word of command. The tower went black for a moment, as though it refused to release the reflections of the sun’s light. Then it began to glow, far within its depths, with a light that seemed more its own than a reflection of the day. With each passing second, the hue shifted and the light began to climb and circle the strange walls.

“Behold Akar Kessell!” the wizard proclaimed, still frowning. “Look upon the splendor of Crenshinibon and surrender all hope!”

More lights began flashing within the tower’s walls, climbing and dropping randomly and spinning about the structure in a frenzied dance that cried out for release. Gradually they were working their way up to the pointed pinnacle, and it began to flare as if on fire, shifting through the colors of the spectrum until its white flame rivaled the brightness of the sun itself.

Kessell cried out as a man in ecstacy.

The fire was released.

It shot out in a thin, searing line northward toward the unfortunate city of Targos. Many spectators lined Targos’s high wall, though the tower was much farther away from them than it was from Bryn Shander, and it appeared as no more than a flashing speck on the distant plain. They had little idea of what was happening beneath the principle city, though they did see the ray of fire coming toward them.

But by then it was too late.

The wrath of Akar Kessell roared into the proud city, cutting a swath of instant devastation. Fires sprouted all along its killing line. People caught in the direct path never even had a chance to cry out before they were simply vaporized. But those who survived the initial assault, women and children and tundra-toughened men alike, who had faced death a thousand times and more, did scream. And their wails carried out across the still lake to Lonelywood and Bremen, to the cheering goblins in Termalaine, and down the plain to the horrified witnesses in Bryn Shander.

Kessell waved his hand and slightly altered the angle of the release, thus arcing the destruction throughout Targos. Every major structure within the city was soon burning, and hundreds of people lay dead or dying, pitifully rolling about on the ground to extinguish the flames that engulfed their bodies or gasping helplessly in a desperate search for air in the heavy smoke.

Kessell reveled in the moment.

But then he felt an involuntary shudder wrack his spine. And the tower, too, seemed to quiver. The wizard clutched at the relic, still tucked under the folds of his robe. He understood that he had pushed the limits of Crenshinibon’s strength too far.

Back in the Spine of the World, the first tower that Kessell had raised crumbled into rubble. And far out on the open tundra, the second did likewise. The shard pulled in its borders, destroying the tower images that sapped away its strength.

Kessell, too, had been wearied by the effort, and the lights of the remaining Cryshal-Tirith began to calm and then to wane. The ray fluttered and died.

But it had finished its business.

When the invasion had first come, Kemp and the other proud leaders of Targos had promised their people that they would hold the city until the last man had fallen, but even the stubborn spokesman realized that they had no choice but to flee. Luckily, the city proper, which had taken the brunt of Kessell’s attack, was on high ground overlooking the sheltered bay area. The fleets remained unharmed. And the homeless fishermen of Termalaine were already on the docks, having stayed with their boats after they had docked in Targos. As soon as they had realized the unbelievable extent of the destruction that was occurring in the city proper, they began preparing for the imminent influx of the war’s latest refugees. Most of the boats of both cities sailed out within minutes of the attack, desperate to get their vulnerable sails safely away from the windblown sparks and debris. A few vessels remained behind, braving the growing hazards to rescue any later arrivals on the docks.

The people on Bryn Shander’s dock wept at the continued screams of the dying. Cassius, though, consumed by his quest to seek out and understand the apparent weakness that Kessell had just revealed, had no time for tears. In truth, the cries affected him as deeply as anyone, but, unwilling to let the lunatic Kessell view any hints of weakness from him, he transformed his visage from sorrow to an iron grimace of rage.

Kessell laughed at him. “Do not pout, poor Cassius,” the wizard taunted, “it is unbecoming.”

“You are a dog,” Glensather retorted. “And unruly dogs should be beaten!”

Cassius stayed his fellow spokesman with an outstretched hand. “Be calm, my friend,” he whispered. “Kessell will feed off of our panic. Let him talk—he reveals more to us than he believes.”

“Poor Cassius,” Kessell repeated sarcastically. Then suddenly, the wizard’s face twisted in outrage. Cassius noted the abrupt swing keenly, filing it away with the other information he had collected.

“Mark well what you have witnessed here, people of Bryn Shander!” Kessell sneered. “Bow to your master, or the same fate shall befall you! And there is no water behind you! You have nowhere to run!”

He laughed wildly again and looked all about the city’s hill, as though he was searching for something. “What are you to do?” he cackled. “You have no lake!”

“I have spoken, Cassius. Hear me well. You will deliver an emissary unto me tomorrow, an emissary to bear the news of your unconditional surrender! And if your pride prevents such an act, remember the cries of dying Targos! Look to the city on the banks of Maer Dualdon for guidance, pitiful Cassius. The fires shall not have died when the morrow dawns!”

Just then a courier raced up to the spokesman. “Many ships have been spotted moving out from under the blanket of smoke in Targos. Newsbearer signals have already begun coming in from the refugees.”

“And what of Kemp?” Cassius asked anxiously.

“He lives,” the courier answered. “And he has vowed revenge.”

Cassius breathed a sigh of relief. He wasn’t overly fond of his peer from Targos, but he knew that the battle-seasoned spokesman would prove a valuable asset to Ten-Towns’ cause before all was through.

Kessell heard the conversation and growled in disdain. “And where shall they run?” he asked Cassius.

The spokesman, intent on studying this unpredictable and unbalanced adversary, did not reply, but Kessell answered the question for him.

“To Bremen? But they cannot!” He snapped his fingers, beginning the chain of a prearranged message to his westernmost forces. At once, a large group of goblins broke rank and started out to the west.

Toward Bremen.

“You see? Bremen falls before the night is through, and yet another fleet will scurry out onto their precious lake. The scene shall be repeated in the town in the wood with predictable results. But what protection will the lakes offer these people when the merciless winter begins to fall?” he shouted. “How fast shall their ships sail away from me when the waters are frozen around them?”

He laughed again, but this time more seriously, more dangerously. “What protection do any of you have against Akar Kessell?”

Cassius and the wizard held each other in unyielding glares. The wizard barely mouthed the words, but Cassius heard him clearly.

“What protection?”

* * *

Out on Maer Dualdon, Kemp bit back his frustrated rage as he watched his city tumble in flames. Soot-blackened faces stared back to the burning ruins in horrified disbelief, shouting impossible denials and openly crying for their lost friends and kin.

But, like Cassius, Kemp converted his despair into constructive anger. As soon as he learned of the goblin force departing for Bremen, he dispatched his fastest ship to warn the people of that distant city and to inform them of the happenings across the lake. Then he sent a second ship toward Lonelywood to beg for food and bandages, and perhaps an invitation to dock.


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