"Now, that's better," the Demiurge said contentedly as he leaned back in his chair and sipped the fruity concoction he had selected. "Rexfelis," he went on while looking at Gord, "you told me this one was unusual, but I hadn't appreciated until now just how unusual he might be."

"As always, dear Basiliv, I have a tendency to understate. Let us suppose it is simply a case of blood telling…"

With a shake of his large, black-maned head, Basiliv turned to stare at Rexfelis a moment, shook his head again, and returned his gaze to Gord. "So it is information you must have, is it? I shall now do my best to supply you with just that."

Then the Demiurge related to Gord how he had kept track of events in the past, events surrounding the three portions of the evil device that would awaken the slumbering Tharizdun, Lord of All EMI, the one who would weld demon and devil together and bend the Abyss and the Hells to his vile will. Basiliv said that he knew of the Scarlet Brotherhood's discovery and use of the Initial Key, and that he had done what he could to confuse them so that the middle portion of the artifact would not also fall into their hands.

"Contending factions work against the forces of Good and Those-Who-Seek-Balance as well as EMI," the Demiurge noted. Too many desire to use the malign powers of the artifact for their own ends. Nothing beneficial ever comes of EMI, Master Gord – remember that! Even I, in my young and foolish past, have misused my powers and wrought badness, seeking nothing but seclusion. Now folk fear and hate me, I know. Though their feelings are misplaced at this time, the past gives them cause. But I digress." Basiliv paused and quaffed his concoction again, then continued.

"My friend and associate, Rexfelis, has always believed as I do now. That is why he and I are united now to achieve a certain goal. He suggested that you, Gord, might be the one to bring our desires to fruition. I believe his perception is correct." After another short pause, the Demiurge explained himself further.

"The contending factions which would have the Final Key are so busy fighting with one another that most have effectively taken themselves out of the contest, as it were. That is as it should be. But can the Lords of the Upper Planes use, or even hold, the Key? Not likely. Its base vileness would soon bring it into the hands of those who want to awaken… that dark being who sleeps. Do the Cabalists have better skills? The Hierophants? Never! And I am no more fit to employ such an object than is Mordenkainen or any of the others who would have it. Despite intentions, they would find themselves growing as evil as the one whose essence is the artifact. Do you understand?"

"I hear what you say, Lord Demiurge," Gord replied slowly. "I think I perceive the point you are driving at. I do not understand, however, why you are telling me that you have no desire to yourself possess the Final Key."

"Quite so! You do not yet understand because you are unaware of what has recently transpired. Let us have another round of potables, and then Rexfelis and I, my boy, will provide you with all there is to know on this matter."

Several hours later Gord saw the whole matter in a new and very different light. He had taken no oath, nor sworn any vow, but he knew within himself what he must now do. After shaking hands with Basiliv and bowing in farewell to the Catlord, Gord simply walked out of the Demiurge's strange palace and into Bardillingham. In less than an hour he met up with a party of the Demiurge's soldiers (who apparently had been awaiting him), packed his possessions (which had been brought from his room in the castle), and was on his way out of town.

He rode northward in company with a mixed group of close-mouthed men and taciturn elves. The latter were called Grughma by their own kind, and "Valley elves" – a term of derisive sort – by men and other sorts of elves who dwelled outside the realm of Basiliv. It was not a particularly pleasant trip. The soldiers of the Demiurge showed great respect and deference to Gord, but kept themselves isolated from him. The landscape was interesting, at least, which made the journey somewhat more bearable. They traveled from valley to foothills to mountains – the first peaks Gord had ever seen.

On the second day after leaving the town, once the group was well into the Barring Range, the elves and men turned back, taking with them the horse that Gord had ridden. They would not go farther than the boundaries of their lord's domain. New escorts took over, though, so Gord did not have to worry about being abandoned in the vastness of rock that jutted and towered so majestically.

The fifty soldiers of the Demiurge's troop were replaced by four times that number of dour dwarves dressed in iron and steel armor. The long-bearded mountain dwarves dealt summarily with any predatory creatures foolish enough to approach them. Gord and this small army of dwarves trudged upward into the mountains, going ever higher. Soon, Gord recalled, the very air seemed so cold and thin that he felt like he was being strangled. The broad-chested dwarves appeared not to mind the rare atmosphere, but they deferred to the young human, taking a path through the mountains that was not the shortest but which enabled the group to avoid climbing to even higher elevations. Gord was glad when their path led downward, and some of the deep breaths he took were genuine sighs of relief.

He was surprised that the dwarven company remained with him when they all finally left the mountains, four days after beginning their descent toward less rugged ground. They had come to the rough foothills on the north side of the Barring Mountains, an area called the Pen-Wilds, where few folk lived and game abounded. Gord hunted with success and greatly enjoyed the wild lonesomeness of the place. Noticing this, the dwarves warmed to him a little.

"Do you, Gord of Greyhawk, roam thus in your own lands?" the captain of the band asked him one night as they camped. Gord replied in the negative, but then told the broad dwarf of his adventures in other places, his hunts, his combats with monsters.

I see why you are a Chosen One," the fellow rumbled when Gord had finished. "Our gift to you is this," he said, and held forth a broad armlet of varicolored gold. It was a work of odd design, its material being gold of hues like palest sunlight, deepest sunset-orange, gold-green, and violet-gold intermixed with the usual yellow gleam of the ore.

"I cannot accept such a treasure!" Gord said.

"No, man, you cannot refuse it," the dour demi-human rebutted. "We all depend on you, and this is our offering of success."

Gord took the band, clamped it around his bicep, and nothing more was said on the subject.

The next day they came to a place where the hills became more gentle and trees dotted valleys and hilltops alike. In the distance the mass of a forest could be seen, blanketing the last, low ridges and mounds of the Pen-Wilds. Here the company of dwarves told Gord that they would go no farther.

"You are now at the edge of Briartangle Woodland, Gord," the gnarled captain of the demi-human band said to him. "That little brook there is the headwater of the river the Baklunish humans call the Toosmik. If you keep it on your left hand, it will guide you through the forest to Hlupallu."

Such a speech was quite a bit for a dwarf to say, and this impressed Gord. "Many thanks, Good Captain. May I ask a question?" When the dour fellow nodded assent, the young adventurer went on with, "Why do you name me as a Chosen One?"

"Our folk know Basiliv the Demiurge, and the Master of All Cats, too," answered the captain. "We neither serve them nor care overly much about their whims. But some greater force is at work now – we know this. They send you, but their purpose is not of them. It is of the greater power." And then the broad-shouldered, curry-bearded dwarf clamped his mouth shut and folded his arms. He had said all he would say in response to Gord's question.


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