One of the three soldiers entered the wagon and closed the door behind him. There was no threat of revolt; the prisoners either stared at the armed man with wild, unfocused eyes or averted their faces whenever he looked their way. No one spoke as the wagon lurched into motion. Gesmas wondered if they had all lost their tongues-until he realized that most were likely deaf from months or years of exposure to the banshees' shrieking.
Once the bedlam of Nedragaard receded, the steady tread of the horses began to sooth Gesmas. It seemed that his truthfulness had saved him after all. He was out of Azrael's grasp, going to a place where he would have a chance to keep himself alive. Work in the mines would be hard, maybe fatal, but he might live long enough to escape. His leg would disqualify him from the most treacherous digging. He might even get the opportunity to care for the ponies and other animals that hauled the carts. That had always been his true calling, anyway.
Gesmas shook his head. His duty was to free himself, cross back to Invidia and make his report. Even without the notes, he now knew enough about Soth to satisfy Lord Aderre.
A thud against the wagon's thick side startled Gesmas out of his musings. A second and a third drew the guard's attention. He turned to peer out the door's barred window. An instant later he slumped backward, onto the heap of wounded. A white-fletched arrow protruded from his eye socket.
Prisoners retreated from the arrow as if it might pull itself from the gory wound and fly at them. Their incoherent shouts were drowned out by the sudden screaming of the horses and the pained groan of wood as the wagon struck something. It careened wildly for a moment, then flipped onto its side.
Gesmas reacted quickly enough to brace himself for the impact. It didn't help much. He lay stunned within a bleeding, moaning tangle of limbs. Dazedly he heard the splintering of wood, felt the pile shift as bodies were removed. He kept still, knowing it was better to play dead, to gather his wits and his strength, until he knew what was happening.
The prisoners, both the living and the dead, were removed one by one. Gesmas heard a few words of Elvish spoken, instructions mostly. The dialect was one he'd not heard before. It was thick with gutturals, far removed from the musical language of the city-dwelling elves. The Iron Hills wildings, he realized with a shudder.
The sun was finally rising, the dawn reaching into the wagon through the breach. Gesmas tracked the play of shadow and light across his closed eyelids. There was no telling how many wild elves moved in and out, leading or dragging away the prisoners. He listened intently. Men were weeping outside, and a large fire had begun to crackle. There were no screams, but soon the weeping and the growled Elvish commands dwindled, until only the sounds of the fire were left.
Then he smelled it: the awful stench of burning flesh.
Gesmas opened his eyes and found himself alone in the shattered wagon. The light of the Sithican dawn streamed in through the ragged hole where the door had been. He rolled onto his stomach and crawled slowly toward the breach. Each carefully considered movement seemed to take an hour. Every creak or scrape made his teeth clench until his ears rang from the pressure.
"The fire's for the dead," said a voice at the spy's shoulder.
Gesmas shouted in surprise and spun around. In the shadows at the very back of the wagon, where Gesmas himself had lain but a moment before, stood a tall, masked figure. His form was mostly obscured by a cloak and a wide-brimmed hat. They, like his mask, his shoes, and his finely tailored breeches and coat, were all of a uniform hue. It was not a color so much as the ashen remnant left when all color had been leeched away.
The stranger held out his gloved hands, empty palms toward the spy. "Don't be afraid, Gesmas. I didn't intend to startle you."
"Who the hell are you?"
He reached for his mask. Gesmas had seen its like before-padded cloth, the large hooked nose hollowed to hold flowers or herbs or whatever else the wearer thought might ward off plague. "You don't know me," the stranger said. His voice was melodious, the accent cultured. "I'm a tradesman hereabouts."
As the mask came away, Gesmas thought for the briefest of instants that no face lay beneath, only smooth flesh the same pale color as the stranger's clothes. He blinked and saw that he'd been mistaken.
The man would have been considered handsome in any land Gesmas had traveled, and more besides. His fair hair framed proud features. Deep-set eyes returned the spy's nervous gaze with a twinkle of good humor. "I knew the fire, or rather what the elves have sizzling upon it, had frightened you. I wanted you to know that the flames weren't your fate."
"I'd rather you tell me how to get home from here," Gesmas said. "Actually, I can find my own way."
He turned back toward the door, but found the way blocked. The stranger stood framed by the gaping hole, haloed by the rising sun at his back. In the light, his pale clothes proved not so uniform; everything he wore was spattered lightly with crimson, from the tip of his hat to the little case he now held in his gloved hands. Carefully he opened the pale leather like a book. Inside, displayed in several neat rows, were a shoemaker's tools. The tacks, the snips, the small hammer, even the needles and thread had been wrought from pure silver. They, too, were flecked with gore.
"The Bloody Cobbler," Gesmas whispered.
The Cobbler nodded and removed a knife from the case. The blade glinted in the sunlight. "I want you to know that I'm sorry about this."
It was pointless to run, useless to fight. Gesmas knew that. But he had so taken on the mantle set upon him by Lord Aderre, the role of spy and relentless seeker of facts, that not even his fear could prevent him from asking, "What are you?"
"Actually, I'm a who, not a what? The Cobbler leaned close and whispered his name into the spy's ear.
A grim smile spread across Gesmas's face. "Of course."
"I wish there were another way," the Cobbler said as he raised the blade. "But you only get so many chances to walk your intended path."
Later that day, when a group of huntsmen discovered the ruined prison rig, the white-fletched arrows told them most of the tale. Elves allied to the White Rose had attacked the wagon. As was their way, the Iron Hills wildlings took whatever prisoners remained alive and burned the dead, so that the corpses could not be raised through necromancy to serve Lord Soth. The horses were butchered for food. Anything of value from the hitch was stolen.
– They found the body of Gesmas Malaturno within the shattered wagon. His arms had been folded gently over his chest. A look of peace graced his haggard face. Even his twisted leg lay straight, as if death had released him from that lifelong scourge and blessing. The white-fletched arrows did not explain this death; the only wounds upon the spy's body did.
Cleanly, carefully, the bottoms of Gesmas's feet had been cut off.