"We could just make Elend think that the danger isn't that great," Dockson said. "If he believes that the city is in for a long siege, he might be willing to go with Vin on a mission somewhere. They wouldn't realize what was happening back here until it was too late."
"A good suggestion, Lord Dockson," Sazed said. "I think, also, that we could work with Vin's concept of the Well of Ascension."
The discussion continued, and Breeze sat back, satisfied. Vin, Elend, and Spook will survive, he thought. I'll have to convince Sazed to let Allrianne go with them. He glanced around the room, noticing a release of tension in the postures of the others. Dockson and Ham seemed at peace, and even Clubs was nodding quietly to himself, looking satisfied as they talked through suggestions.
The disaster was still coming. But, somehow, the possibility that some would escape—the youngest crewmembers, the ones still inexperienced enough to hope—made everything else a little easier to accept.
Vin stood quietly in the mists, looking up at the dark spires, columns, and towers of Kredik Shaw. In her head, two sounds thumped. The mist spirit and the larger, vaster sound.
It was growing more and more demanding.
She continued forward, ignoring the thumps as she approached Kredik Shaw. The Hill of a Thousand Spires, once home of the Lord Ruler. It had been abandoned for well over a year, but no vagrants had made their home here. It was too ominous. Too terrible. Too much a reminder of him.
The Lord Ruler had been a monster. Vin remembered well the night, over a year before, when she had come to this palace intending to kill him. To do the job that Kelsier had unwittingly trained her to do. She had walked through this very courtyard, had passed guards at the doors before her.
And she had let them live. Kelsier would have just fought his way in. But Vin had talked them into leaving, into joining the rebellion. That act had saved her life when one of those very men, Goradel, had led Elend to the palace dungeons to help rescue Vin.
In a way, the Final Empire had been overthrown because she hadn't acted like Kelsier.
And yet, could she base future decisions upon a coincidence like that? Looking back, it seemed too perfectly allegorical. Like a neat little tale told to children, intended to teach a lesson.
Vin had never heard those tales as a child. And, she had survived when so many others had died. For every lesson like the one with Goradel, it seemed that there were a dozen that ended in tragedy.
And then there was Kelsier. He'd been right, in the end. His lesson was very different from the ones taught by the children's tales. Kelsier had been bold, even excited, when he executed those who stood in his path. Ruthless. He had looked toward the greater good; he'd always had his eyes focused on the fall of the empire, and the eventual rise of a kingdom like Elend's.
He had succeeded. Why couldn't she kill as he had, knowing she was doing her duty, never feeling guilt? She'd always been frightened by the edge of danger Kelsier had displayed. Yet, wasn't that very edge the thing that had let him succeed?
She passed into the tunnel-like corridors of the palace, feet and mistcloak tassels trailing marks in the dust. The mists, as always, remained behind. They didn't enter buildings—or, if they did, they usually didn't remain for long. With them, she left behind the mist spirit.
She had to make a decision. She didn't like the decision, but she was accustomed to doing things she didn't like. That was life. She hadn't wanted to fight the Lord Ruler, but she had.
It soon became too dark even for Mistborn eyes, and she had to light a lantern. When she did, she was surprised to see that her footsteps weren't the only ones in the dust. Apparently, someone else had been haunting the corridors. However, whoever it was, she didn't encounter them as she walked through the hallways.
She entered the chamber a few moments later. She wasn't sure what had drawn her to Kredik Shaw, let alone the hidden chamber at its center. It seemed, however, that she had been feeling a kinship with the Lord Ruler lately. Her walkings had brought her here, to a place she hadn't visited since that night when she'd slain the only God she'd ever known.
He had spent a lot of time in this hidden chamber, a place he had apparently built to remind him of his homeland. The chamber had a domed roof that arced overhead. The walls were filled with silvery murals and the floor was filled with metallic inlays. She ignored these, walking forward toward the room's central feature—a small stone building that had been built within the larger chamber.
It was here that Kelsier and his wife had been captured many years before, during Kelsier's first attempt to rob the Lord Ruler. Mare had been murdered at the Pits. But Kelsier had survived.
It was here, in this same chamber, that Vin had first faced an Inquisitor, and had nearly been killed herself. It was also here that she had come months later in her first attempt to kill the Lord Ruler. She had been defeated that time, too.
She stepped into the small building-within-a-building. It had only one room. The floor had been torn up by Elend's crews, searching for the atium. The walls were still hung, however, with the trappings the Lord Ruler had left behind. She raised her lantern, looking at them.
Rugs. Furs. A small wooden flute. The things of his people, the Terris people, from a thousand years before. Why had he built his new city of Luthadel here, to the south, when his homeland—and the Well of Ascension itself—had been to the north? Vin had never really understood that.
Perhaps it came down to decision. Rashek, the Lord Ruler, had been forced to make a decision, too. He could have continued as he was, the pastoral villager. He would probably have had a happy life with his people.
But he had decided to become something more. In doing so, he had committed terrible atrocities. Yet, could she blame him for the decision itself? He had become what he'd thought he needed to be.
Her decision seemed more mundane, but she knew that other things—the Well of Ascension, the protection of Luthadel—could not be considered until she was certain what she wanted and who she was. And yet, standing in that room where Rashek had spent much of his time, thinking about the Well, the demanding thumps in her head sounded louder than they ever had before.
She had to decide. Elend was the one she wanted to be with. He represented peace. Happiness. Zane, however, represented what she felt she had to become. For the good of everyone involved.
The Lord Ruler's palace held no clues or answers for her. A few moments later, frustrated and baffled at why she had even come, she left it behind, walking back out into the mists.
Zane awoke to the sound of a tent spike being pounded in a specific rhythm. His reaction was immediate.
He burned steel and pewter. He always swallowed a new bit of each before sleeping. He knew the habit would probably kill him someday; metals were poisonous if allowed to linger.
Dying someday was better, in Zane's opinion, than dying today.
He flipped out of his cot, tossing his blanket toward the opening tent flap. He could barely see in the darkness of night. Even as he jumped, he heard something ripping. The tent walls being slit.
"Kill them!" God screamed.
Zane thumped to the ground and grabbed a handful of coins from the bowl beside his bed. He heard cries of surprise as he spun, throwing coins in a spinning spray around him.
He Pushed. Tiny plunks of sound thumped around him as coins met canvas, then continued on.
And men began to scream.
Zane fell to a crouch, waiting silently as the tent collapsed around him. Someone was thrashing the cloth to his right. He shot a few coins, and heard a satisfying grunt of pain. In the stillness, canvas resting atop him like a blanket, he heard footsteps running away.