Not a single thing in the Gillette house had been safe from the boy and his tool kit.

His mother would return home from her job to find young Wyatt sitting in front of her food processor, happily examining its component parts.

"Do you know how much that cost?" she'd ask angrily.

Didn't know, didn't care.

But ten minutes later it would be reassembled and working fine, neither better nor worse for its dismemberment.

And the Cuisinart's surgery had occurred when the boy was only five years old.

Soon, though, he'd taken apart and put back together all the things mechanical in the house. He understood pulleys and wheels and gears and motors and they began to bore him so it was on to electronics. For a year he preyed upon stereos and record players and tape decks.

Taking 'em apart, putting 'em back together…

It didn't take long before the boy had dispensed with the mysteries of vacuum tubes and circuit boards, and his curiosity began to prowl like a tiger with a reawakened hunger.

But then he discovered computers.

He thought of his father, a tall man with the perfect posture and trim hair that had been his legacy from the air force. The man had taken him to a Radio Shack when his son was eight and told him he could pick out something for himself. "You can get anything you want."

"Anything?" asked the boy, eyeing the hundreds of items on the shelves.

Anything you want

He'd picked a computer.

It was a perfect choice for a boy who takes things apart – because the little Trash-80 computer was a portal to the Blue Nowhere, which is infinitely deep and infinitely complex, made up of layer upon layer of parts small as molecules and big as the exploding universe. It's the place where curiosity can roam free forever.

Schools, however, tend to prefer their students' minds to be compliant first and curious second, if at all, and as he moved up through his grades young Wyatt Gillette began to founder.

Before he bottomed out, though, a wise counselor plucked him out of the stew of high school, sized him up and sent him off to Santa Clara Magnet School Number Three.

The school was billed as a "haven for gifted but troubled students residing in Silicon Valley " – a description that could, of course, be translated only one way: hacker heaven. A typical day for a typical student at Magnet Three involved cutting P.E. and English classes, tolerating history and acing math and physics, all the while concentrating on the only schoolwork that really mattered: talking with your buddies nonstop about the Machine World.

Now, walking down a rainy sidewalk, not far from this very school in fact, he had many memories of his early days in the Blue Nowhere.

Gillette clearly remembered sitting in the Magnet Three school yard, practicing his whistle for hour upon hour. If you could whistle into a fortress phone at just the right tone you could fool the phone switches into thinking you yourself were another switch and would be rewarded with the golden ring of access. (Everybody knew about Captain Crunch – the username of a legendary young hacker who had discovered that the whistle given away with the cereal of the same name generated a tone of 2600 megahertz, the exact frequency that let you break into the phone company's long-distance lines and make free calls.)

He remembered all the hours he'd spent in the Magnet Three cafeteria, which smelled like wet dough, or in study hall or the green corridors, talking about CPUs, graphics cards, bulletin boards, viruses, virtual disks, passwords, expandable RAM, and the bible – that is, William Gibson's novel Neuromancer, which popularized the term "cyberpunk."

He remembered the first time he cracked into a government computer and the first time he got busted and sentenced to detention for hacking – at seventeen, still a juvenile. (Though he still had to do time; the judge was stern with boys who seized root of Ford Motor Company's mainframe when they should've been out playing baseball – and the old jurist was more stern yet with boys who lectured him, adamantly pointing out that the world'd be in pretty shitty shape today if Thomas Alva Edison had been more concerned with sports than inventing.)

But the most prominent memory at the moment was of an event that occurred a few years after he graduated from Berkeley: his first online meeting with a young hacker named CertainDeath, the username of Jon Patrick Holloway, in the #hack chat room.

Gillette was working as a programmer during the day. But like many code crunchers he was bored with that life and counted the hours until he could get home to his machine to explore the Blue Nowhere and meet kindred souls, which Holloway certainly was; their first online conversation lasted four and a half hours.

Initially they traded phone phreaking information. They then put theory into practice and pulled off what they declared to be some "totally moby" hacks, cracking into the Pac Bell, AT &T and British Telecom switching systems.

From these modest beginnings they began prowling through corporate and government machines. Their reputation spread and pretty soon other hackers began to seek them out, running Unix "finger" searches on the Net to find them by name and then sitting at the young men's virtual feet to learn what the gurus had to teach. After a year or so of hanging out online with various regulars he and Holloway realized that they'd become a cybergang – a rather legendary one, as a matter of fact. CertainDeath, the leader and bona fide wizard. Valleyman, the second in command, the thoughtful philosopher of the group and nearly as good a codeslinger as CertainDeath. Sauron and Klepto, not as smart but half crazy and willing to do anything online. Others, too: Mosk, Replicant, Grok, NeuRO, BYTEr…

They needed a name and Gillette had delivered: "Knights of Access" had occurred to him after playing a medieval MUD game for sixteen hours straight.

Their notoriety spread around the world – largely because they wrote programs that could get computers to do amazing things. Far too many hackers and cyberpunks weren't programmers at all – they were referred to contemptuously as "point-and-clickers." But the leaders of the Knights were skilled software writers, so good that they didn't even bother to compile many of their programs – turning the raw source code into working software – because they knew clearly how the software would perform. (Elana – Gillette's ex-wife, whom he'd met around this time – was a piano teacher and she said Gillette and Holloway reminded her of Beethoven, who could imagine his music so perfectly in his head that once he'd written it the performance was anticlimactic.)

Recalling this, he now thought of his ex-wife. Not far from here was the beige apartment where he and Elana had lived for several years. He could picture the time they spent together so clearly; a thousand images leapt from deep memory. But unlike the Unix operating system or a math coprocessor chip, the relationship between him and Elana was something he couldn't understand. He didn't know how to take it apart and look at the components.

And therefore it was something he couldn't fix.

This woman still consumed him, he longed for her, he wanted a child with her… but in the matter of love Wyatt Gillette knew he was no wizard.

He now put these reflections aside and stepped under the awning of a shabby Goodwill store near the Sunnyvale town line. Once he was out of the rain he looked around him then, seeing he was alone, reached into his pocket and extracted a small electronic circuit board, which he'd had with him all day. When he'd gone back to his cell at San Ho that morning to collect the magazines and clippings for his excursion to the CCU office he'd taped the board to his right thigh, near his groin.


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