One of the guards said, "Vala, what's that sound?"
"The basilisk," Garth answered. After a pause, he added, "I have fulfilled my end of the agreement. Give me my sword."
The man holding his weapons looked questioningly at his captain, who looked at the Baron. The Baron did nothing. He stood motionless, frowning at the basilisk's enclosure. Shrugging, Herrenmer waved for the man to approach. He obeyed promptly, and began to offer the sword to its owner. Herrenmer interrupted, "Wait. Overman, your word that you will not harm any of us, nor take back the monster."
"I have given my word that my captive would be surrendered."
"It has been; we ask only a reasonable reassurance before returning your weapons."
"You may have my word that I will leave this place in peace."
Herrenmer glanced at the Baron, who was still frowning detachedly. Seeing no indication that he was even conscious of the conversation taking place, Herrenmer said, "That is sufficient." Garth reached out and received his sword; it felt good to hold it once again. Strapping it on, he glanced at the cage as the basilisk hissed again. It was quite probable that he would have to recapture the damnable monster, and that the sword would be necessary to such an endeavor. He did not look forward to it. With the scabbard secure at his waist, he accepted the proffered hilt of his axe, and slung it on his back in its accustomed place. Thus equipped, he crossed to where Koros waited and hauled saddle and pack into place on the warbeast's back. A moment later the straps were secured, and Garth swung up onto the saddle. The men-at-arms had watched these proceedings with casual interest; they made no comment as Garth turned his mount and rode off northward across the muddy farmland.
It appeared, of course, that Garth was taking the fastest route back to his homeland. This was not the case. Once he was sure he was, well out of sight, he turned Koros westward, and proceeded around the northern edge of Skelleth. Since he now knew, from Arner's execution, that a guard was maintained on the North Gate, he avoided that entrance to the town, giving it a wide berth, and instead rode on to the West Gate. It seemed unlikely that any guard would be kept there; no one had any reason to expect any traffic from the west. Garth's rather limited knowledge of geography led him to the conclusion that a road leading west from Skelleth could only lead to the Yprian Coast, which he believed to be inhabited only by a few starving barbarians.
It would have taken three or four hours to reach the West Gate on foot, but the warbeast's steady glide, seemingly unhampered by the mud, covered the distance in an hour and a half. It was still well before noon when Garth dismounted and led Koros cautiously up to the crumbling remains of the town wall.
Three hundred years of neglect, decay, and declining population following the loss of Skelleth's original purpose as a military base and her consequent lack of trade had, as Garth had observed when he first arrived, left the outer limits of Skelleth a desolate ring of ruins, inhabited only by thieves, rats, and outcasts-until such vermin starved to death, as large numbers invariably did every winter, leaving room for a new crop each summer. Some public-spirited official, a century past, had had several of the uninhabited houses pulled down, but the industry of the townspeople had extended no further than that; the roofless, tottering ruins were left where they were. Though they provided very little shelter, it was not shelter Garth sought, but cover. When he had passed the West Gate into this no-man's-land, he turned from the street that led into the village and made his way carefully through the rubble-strewn, overgrown maze of avenues and alleys.
It took him perhaps twenty minutes to find what he sought-a cellar; hidden by two walls that still stood shoulder-high on the side toward the main road, which appeared relatively safe and not unduly difficult to climb out of. It took a moment's coaxing to get Koros to leap down into such an uninviting pit, but Garth had decided that it was necessary to hide the beast somewhere; he plainly could not ride boldly into the village, nor did he care to leave Koros outside the walls advertising its master's presence to anyone who passed-such as the Baron's guards, who might well be set to patrolling the area, in case more overmen approached. This basement would serve admirably as a base of operations, and Garth cared very little whether Koros liked it or not.
It would, however, be a good idea to make sure the warbeast was fed. There was no urgency; it had eaten a day and a half ago, leaving at least twenty-four hours before there was cause to worry.
That left him with nothing to do. He did not dare enter Skelleth proper by daylight, but planned on sneaking to the King's Inn under cover of darkness to speak with the Forgotten King. He could make no further plans until he had discussed the situation. That left him rather at loose ends until sunset, still a good seven hours off.
He polished his sword until it shone; with a suitable stone, he sharpened both sword and axe to a razor edge; he took inventory of his supplies; he brushed down the warbeast; he polished his breastplate; he brushed off his makeshift cloak; he cleared half the cellar so that Koros could move about. By sunset he had exhausted his ingenuity. He spent the last half hour before the skies seemed sufficiently dark in watching the clouds drift and thicken. When he did finally clamber out of the ruins, it was with a better knowledge of the ways of clouds and a suspicion that it would be raining by midnight.
CHAPTER TWELVE
Crouched awkwardly, Garth stood under an overhanging upper story, dripping wet; his slit nostrils filled with the reek of decaying sewage. The smell, as much as his memory of the route, told him that he had at last found the right alleyway. Unfamiliar as he was with Skelleth, and not daring to use the main thoroughfares, he had wound his way cautiously inward from the ruins, only to become quite lost. His prediction had been fulfilled sooner than he had expected. It was pouring rain two hours after sunset, while he was still attempting to convince himself that he was not lost. The attempt had failed; it was pure luck that finally brought him to the malodorous alleyway behind the baronial mansion, and Garth knew it. The rain had proven a blessing in disguise, in that it had driven everyone indoors, making his detection less likely; but it was a mixed blessing at best, as he was cold, wet, and miserable, and the crowd at the King's Inn was staying late rather than walk home in such a storm. He dared not enter until the mob inside thinned out enough to allow him to walk across the room without bumping elbows on every side. He wished once again that he knew how to curse as he wondered how a tavern in such an appalling neighborhood could attract such a large clientele.
From his refuge, Garth could see up the alley to the back of the Baron's mansion. Lights shone in several windows. From snatches of conversation picked up from passers-by, Garth knew that the Baron had made a triumphal procession out of bringing the basilisk into Skelleth; the cage had been paraded, safely covered, through the streets to the market square, where it had remained, heavily guarded, until sunset, when onlookers had been chased from the area. It had disappeared when they were allowed to return, and no one knew where it had gone, nor what it was, nor where it came from, nor anything else about the mysterious tentlike object. In short, the knowledge available to the public was no more than Garth would expect, and much less than he had feared. It would not do to have it known that a basilisk was around; some fool would be certain to test its legendary powers of petrifaction.