In late afternoon they reached the Great Muddy River, running wide and smooth, but powerful. Both Melody and Jeremid had coins in their purses, and when the next ferry crossed, the three of them were on it.

20: Four Become Seven

" ^ "

During the first three days east of the Great Muddy, they traveled in a kingdom named Miskmehr, land hillier than they were used to, with farms in every significant bottomland. It was a lovely season, the forest canopy washed pale green with opening buds. At a village they bought a cheese and hardtack for basic rations. Their breaks they took in moist roadside woods, eating the wild leeks that grew there till they reeked of them. Macurdy was healing rapidly; his mouth was enough better, he ate what the others ate, though he soaked his hardtack first.

Their road trended more south than east now, and this troubled Macurdy, for his understanding was that the Silver Mountain was east from Oz. But Blue Wing explained that it angled south to strike the Valley Highway, the great road that paralleled the Green River. The highway would take them up the valley all the way to the Great Eastern Mountains, and the dwarvish kingdom named for one of them. No, he had no idea how many days ride they had ahead of them; humans traveled so slowly, he didn't see how they could stand it.

The valley and its margins were kingdoms instead of tribal territories, Blue Wing said, with far more people, towns and villages than the lands they'd seen so far. Its farms were famous for their fertility.

On the fourth day they rode out of the hills into the valley, to the Highway, which was better than any road Macurdy had seen in this world. But the land where the two roads met was nothing to brag about-brushy forest, with half its trees tipped over or broken off by some twister.

Blue Wing, who'd been foraging, was waiting there for them, perched in a swamp white-oak. "Macurdy," he called, then spread his broad wings and hopped off, gliding down to the roadside. "There are men and dwarves just ahead beside the road. They've been fighting each other; there are bodies. It may be dangerous for you there."

"How many men? And dwarves? Alive, that is."

"Numerous. We have trouble with numbers. More men than dwarves though. The dwarves are surrounded."

"How far from here? On which side of the road?"

"You know I don't know your distances!" Blue Wing said, then paused. "If they were shouting, you could probably hear them from here. They're on the south side of the road, but their horses are farther on, on the road itself, with a man guarding them. Another man watches the road in this direction."

"We can bypass them through the woods on the north," Jeremid said. "They'll never know."

Macurdy thought for a moment before answering. "Jeremid, you take the horses off the road and stay with them. Melody, your clothes are harder to notice in the woods. Sneak through the brush on the north side of the road until you see their horses, then stop and keep your eyes open. I'll ride down the road and find out what the situation is. It'd be useful to have dwarves as allies."

He thanked Blue Wing then, and started eastward down the rutted, hoof-packed highway, while Jeremid and Melody disappeared into the forest. He'd ridden perhaps a hundred and fifty yards when a man rose up from behind a fallen tree. His left hand held a bow, and his right a nocked arrow; at twenty yards he could hardly miss. "Stop right there," he called. More loudly than need be, Macurdy thought, unless he wanted his own people to hear him.

Macurdy reined in. "I've been sent to talk to your leader," he said, also loudly.

The man scowled uncertainly, peering at Macurdy's face, still purple and green with bruises. Then a voice called from the woods nearby. "Send him in. I'll listen to him."

Macurdy swung down from his horse, and after tying the reins to a clump of willow, walked into the woods, leaving his spear and bow, but keeping his sword at his waist. The blowdowns were old enough that decay had weakened the branches, allowing many of the trunks to settle to the ground or onto other fallen trees. The heavy opening of the forest roof had allowed the undergrowth to thicken, and saplings had sprung up twenty or more feet high.

A mess, Macurdy thought. At home these would have been cut up for logs and firewood, except for the elm. He picked his way around and over blowdowns in the direction the voice had called from, not trying to keep a low target. A man crouched behind a thick elm, bow ready, his gaze shifting from the woods in front of him to the approaching Macurdy, and back again.

"Are you the leader here?" Macurdy asked.

The man looked at him suspiciously. "I am."

"What have you got pinned down in there?" Macurdy called. Loudly enough, he thought, that the dwarves would hear too.

"What business is it of yours?"

"It's my master's business. I act on his orders. He's a magician, and he says it's dwarves you've trapped here."

The bandit ignored the question. "What the hell happened to your face?" he asked. "I never saw anyone beat up so bad."

Macurdy fingered the hard welt on his broken left cheekbone. "I displeased my master."

They were, he decided, being held off by dwarvish marksmanship. The bandits might have an advantage in numbers, but it seemed to him they had some disadvantages, for at least the leader's quiver looked light for a siege, and he carried a longbow. While according to the lore Macurdy had learned from Maikel and Blue Wing, the dwarves' long-range weapon was the crossbow, whose bolts, short and heavy, would be less deflected by undergrowth.

Meanwhile the bandit had turned to face Macurdy, his bowstring half drawn. At ten feet, Macurdy told himself, the arrow could pass through his breastbone and mostly out his back. He ignored it, lowering to a crouch himself, moving in closer with a hand cupped to his mouth, as if for private conversation. But his voice, when he spoke, was loud.

"Excuse me for shouting," he said, "but your men need to hear me, too. My master's not known for his patience, and your lives mean even less to him than mine. He does business with dwarves from time to time, and considers himself a dwarf friend. He orders you to make terms with them."

The man's eyes bulged in angry reaction, then abruptly Macurdy lunged, his left hand chopping sideways, deflecting the bow while his right drew his knife. He backed the bandit against the elm, the man staring not in anger now but fear, for the knife blade was at his belly.

"If you knew my master," Macurdy told him loudly, "you'd understand that I fear him much more than I fear you. Tell your men you're going to make terms. Tell them to be ready to leave when you've got an agreement with the dwarves."

He twitched lightly with the knife, slicing the man's homespun shirt, and the skin beneath it.

"You heard what he said!" the leader shouted.

"Lords of the Mountain!" Macurdy called. "Will you agree not to shoot at these people while they withdraw?"

The answering voice was a deep, accented bass. "Yewr mad if ye think ye can fool us so easily! Ye'd shoot us down in cold blood!"

"What's your name?" Macurdy asked the bandit quietly.

"Slaney."

"Slaney," Macurdy said loudly, "step out here!"

"What?! They'll shoot me!"

"Louder!"

"I said they'd shoot me!"

"I don't think so. But it's a chance you take, being a highwayman, and if you don't step out, I'll spill your guts on the ground right here. I'll count to three: one…"

Slaney stepped away from the elm, Macurdy with him, the heavy knife still at the bandit's belly. "We're not highwaymen," the bandit muttered. "But rebels have to eat, and with Gurtho on the throne…"


Перейти на страницу:
Изменить размер шрифта: