Takhisis drew back from the orb, her entire face became visible and glowed with an unholy light as she seemed to savor the idea of what was to come. Then her beautiful features sharpened.

"But your death knight must get the gate stone from the kender."

"He will, my queen, he has been given life to serve you. He is ambitious and you have offered to make his dreams a reality-"

"But they will only be a reality if he hurries," Takhisis snarled. The vision of the beautiful woman shimmered and her true self-the five headed dragon-writhed in the globe. The eyes, flat and merciless, glared at the trembling wizard. Then, just as quickly, the image of a human female appeared again.

"Have I not told you, Draaddis, that the infant will grow? The rate of its increase is still slow, but any day now it could reach the stage when its development is rapid and it will turn ravenous, chewing up everything within sight. In their voracious appetites when they grow they have even been known to devour their parents. It looks to the kender! When that hunger begins, the kender will be its first targets. If the little female thief still has the gate stone it will be endangered."

"How-how long will it be before the stage of rapid growth begins?"

"I don't know. Not even the gods know much about the Plane of Vasmarg, and the creature as been removed from its own world, which means it could develop more slowly or even more rapidly."

"I will urge speed upon Jaerume Kaldre," Draaddis replied.

"See that you do. Time does not favor us in any way, Draaddis. Daily the lands of Krynn become more peaceful. The distrust after the wars following the Cataclysm is waning. I do not want to face a unified world when I return to your plane."

Takhisis wore a slightly dissatisfied expression as her face retreated from the globe and reverted to the shape of the five headed dragon.

The last the wizard saw of her was one head, the nostrils smoking, and those flat, implacable, merciless eyes glaring at him before the orb clouded.

At least she had not tortured him, he thought, thankful for small blessings. Still, he would not escape her wrath for long if Jaerume Kaldre did not succeed.

Chapter 18

The next morning my Uncle Trapspringer was glad his sister asked a question that was on his mind as well…

"So now where?" Ripple had asked Halmarain. They were saddling the ponies. The little wizard was trying to pull her pony's head down to put the bridle on it. The animal was restive and kept raising its head.

"Why do you keep trying?" Ripple asked, forgetting her earlier question.

"I'm not helpless, just… vertically challenged," the little wizard snapped as she tried to reach the pony's head again.

When they finished saddling their mounts they would be ready to continue their journey. They had made their camp the previous evening in the high foothills. As they began the day's ride, Ripple asked her question again.

"We should try to reach the road again," Halmarain said and then shook her head. "No not the road, we'll ride north through the foothills. We must reach Palanthus."

Ripple sighed and her brother understood. They wouldn't have any opportunity to make any new friends. Ripple's dejected expression soon gave way to limitless kender optimism.

"But maybe we'll see some new creatures," she said. "Trap, remember Studder Rangewide's stories about ogres, nagas, griffons and-"

"-And satyrs, hulderfolk and bakali," Trap added to the list, skipping about with excitement. "If we stay close enough to the mountains, maybe we'll meet some really interesting people!"

"You're scaring me to death!" Halmarain shuddered. "And you'll probably set out to find monsters the minute my back is turned. I'd say let's use the road, but we're being chased by dwarves, and remember, there is still the cloaked man on your trail. He's after you, even though you won't admit it. If Orander is still alive, every day we lose lessens his chances of returning to Ansalon. Every day increases the danger of Beglug's parent breaking through to Krynn." She glanced around at the young fiend who crouched and poked a stick into a ground squirrel's hole. "And he's becoming meaner every day."

Trap sighed. Halmarain insisted on distrusting the little merchesti. As if to prove his prowess, the little fiend froze, his eyes on something in the undergrowth. He slowly drew back the stick he had been using to torment the ground squirrels. With a flick of his wrist he sent the stout little staff sailing and it thunked down on the head of an unwary rabbit.

Chuckling evilly, he scuttled across the camp and came back holding the small stunned animal by one of its hind legs.

Trap had picked up Umpth's saddle when he heard the scream of the rabbit and looked back to see Beglug tormenting it. The merchesti tugged at the rabbit's forelegs, as if he intended to tear them off while the rabbit still lived.

"Stop that!" Trap grabbed his hoopak and dashed across the camp. A sound crack on the little fiend's arm convinced Beglug to drop his captive. The rabbit dashed away into the underbrush, its front legs gave way and it rolled as much as it ran. Beglug bared his teeth at Trap and snarled, but the kender refused to be intimidated.

"You can kill to eat, but you don't hurt things for fun," the kender told the little merchesti.

"You'll never teach him mercy or kindness," Halmarain said.

Beglug rubbed his arm and whined, gazing up at Trap and the little wizard with a pathetic expression.

"And don't let that sad look fool you," Halmarain warned. "He's an evil fiend and will never be anything else."

"He'll learn not to hurt things for fun," Trap said, determined to civilize the little merchesti.

Trap didn't like her distrust of the little merchesti, but even worse, she was scaring Grod. The smaller gully dwarf's eyes widened every time she mentioned evil, and he was beginning to watch Beglug as if he expected the little fiend to bite the arm off one of his friends.

When they began their day's journey, Trap led. He angled north through the foothills. At dawn the sun had risen, promising a bright day, but the clouds began rolling in before they had been traveling for an hour.

Half an hour later, a bolt of lightning struck the side of the mountain. Beglug roared in delight and waved his arms. The little wizard gave a startled scream that set the ponies to sidling.

"We should find a shelter before the ponies bolt," Halmarain suggested.

Trap agreed. He wouldn't mind walking through the mountains, but like all kender he loved riding and would hate to lose his mount. He hurried ahead searching for any type of overhang that would protect them from the approaching storm.

He didn't go far. Traveling along the easiest path, he discovered a shallow cave with a low, narrow entrance. The rest of the party reached shelter just minutes before the storm broke.

The entrance was so low they had to dismount and pull the heads of their mounts down as they entered.

"Another delay," Halmarain muttered as she followed her mount into the dimness.

Further back in the cave, Grod gave Beglug a few sticks for a snack while Umpth freed the wagon wheel from its makeshift travois.

"Many feet come," Umpth called out, tugging his dark beard in distress.

The two kender and the little wizard turned to see him standing with his ear against the metal rim of the wheel.

"That gully dwarf-" Halmarain started to complain but Trap interrupted.

"Don't pick on him. He was right the last time," the kender reminded the little wizard.

Halmarain's eyes flickered and she nodded. "I suppose that loose rim could pick up and magnify vibrations," she said, providing a logical explanation for what the Aghar considered magic. "We should camouflage the entrance if we can."


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