It was later that morning, or a morning soon after, when Sturm awoke in the midst of the forest. Dressed in full armor, he lay beside a slow, moss-clogged brook in a strange, solitary place he had never seen. Vines and tendrils and briars grew thick about him, and all around the foliage was undisturbed, as though he had been dropped onto this spot softly from a great height.

He rubbed his eyes and rose up. It was a moment before he noticed the change in his movement, the renewed strength in his arm and the vigor in his legs. Amazed, he looked at his hands, which were ruddy and familiar, rid of the green that had haunted his veins and his dreams.

"Dreams…" he murmured, and felt his shoulder. The skin was smooth, unscarred, and his arm was limber, completely restored.

"Where do the dreams leave off?" he asked himself, and crashed clumsily through the thicket.

For a long morning and afternoon, Sturm Brightblade wandered the Southern Darkwoods, his apprehension rising. He remembered the words of Lord Wilderness at Yule-tide: "If you fail to meet me at the appointed place, on the appointed night, your honor is forever forfeit." And so he searched for Vertumnus's trail, his eagerness tumbling into bafflement as one path after another emptied him onto the plains of Lemish, north of the smoke and the bunched huts of Dun Ringhill. Like a maze designed by a capricious forester, each trail led him back to the same spot, and each time, Sturm was surprised by his arrival, as the path issuing from the forest appeared to be different.

He spent the night at the wood's edge. The trees seemed to recoil from his small campfire, and by morning, he discovered that his campsite had moved or the woods had receded, for he lay a good hundred yards from where he had bedded down.

Puzzled, still bleary from sleep, he approached the woods and found that the trail had vanished. Several brief sorties into the borders of the woods led him back to the same spot, and it dawned on him gradually that the forest itself was rejecting him. He could enter the woods forever, but whatever road he took would lead him back out at once.

"The first night of spring has passed," Sturm said to himself, his despair rising as yet another path into the forest led back to the campsite. "I have missed my appointment with Lord Wilderness, or squandered it in dreaming. I have dishonored my vow."

And yet he was still alive. The wound in his shoulder had not "blossomed" in some ominous, fatal way. Indeed, he examined his shoulder and found no trace of a wound-nothing except the faintest flutter of discomfort when his fingers pressed too hard against the spot.

Something told him the struggle was not over, that he would meet Lord Wilderness if he kept to the search a little longer. Shielding his eyes, he stared north and south down the thick, impenetrable border of trees and briars, then turned toward Dun Ringhill.

"Of all the places I have been," he whispered, shouldering his sword like an infantryman's pike, "I expect I am least welcome in that village, but surely the secret lies there."

Chapter 21

The Turning Away

Long before he reached the outskirts of the village, Sturm lost the smoke and flickering light he had seen from the north. He tried to steer himself by memory, hoped desperately for Vertumnus's guiding music, but the edge of the forest was featureless, and the only sounds were the occasional calls of the birds. Just when he thought he would never find Dun Ringhill, he stepped over a rise onto its very outskirts.

The place was grotesquely changed, as though something unnamed and large had taken terrible revenge on its outskirts. Hut and hovel tilted crazily, pushed from their foundations by vines, by sprouting trees, and by the constant pressure of encroaching undergrowth. It was green in Dun Ringhill, green to the very rooftops.

Sturm wandered through the jungle of foliage and houses, the fierce buzz of insects in his ears, his sense of smell distracted by the sharp perfume of evergreens, the attar of flowers. From east to west, the greenery had spread, or so it seemed, and the huge central lodge was covered with vines and lifted neatly from its foundations by the great, spreading roots of a two-hundred-foot hackberry.

Sturm weaved through the alleys and side streets quietly, his sword bare as he made his way in a roundabout path toward Weyland's smithy. Across the overgrown village green he raced, west through a spontaneous surge of grapevines and gourds toward the edge of town where, if his senses had not completely betrayed him, the smithy and the stables lay side by side. His armor clattered through the ivied alleyways, and his hope alternated with fear of discovery.

The streets around Weyland's establishment were silent and empty. It was as though this part of the village had been abandoned, or the villagers had drawn away for an hour because something momentous and private was happening near the forge and the stables. Though the villagers were distant, their things were near: Daggers, torques, awls, and spindles littered the village green, and more than once Sturm stepped on broken crockery, which crunched beneath his boots like the exoskeletons of enormous insects. A bronze mirror leaned crazily against the door of a house, its surface obscured by verdigris. Not far from it, strangely untouched by all this growth and decay and abandonment, lay a golden veil, its edges embroidered with green roses. Sturm knelt and picked up the garment, holding it sadly up to the sunlight.

He tossed it into the air. The garment rocked in the breeze, billowed and settled on the windowsill of an abandoned cottage. At that very moment, the ring of hammer against anvil sounded through the edge of the village.

Sturm broke into a run, his hopes racing wildly. Of any man in the village, Weyland would know the way to Jack Derry. And Jack would know the way to Vertumnus.

The doors to the stable stood wide open, and though the horse neighed and snorted from the warm, pungent dark, in the window of the smithy was movement and light and an even more welcome noise as a man passed back and forth before the forge, singing softly to himself.

Without hesitating, Sturm paced toward the smithy door and opened it.

Vertumnus stood before him, holding tongs and hammer, smiling expectantly.

He set down his tools and wiped his hands with a rough canvas cloth, while Sturm stood in the doorway, bathed by the forge's heat and struggling with his memory.

Sturm dropped his sword in astonishment. Suddenly it became almost clear. The dreams and choices seemed to make a dark sense, though Sturm was still hard put to explain them. He started to speak, to assail Vertumnus with a hundred questions, but Lord Wilderness paused and raised his hand for silence.

"You look wayworn and weariful," he observed, "and I'd be a poor host without offering you bread and drink."

"No, thank you. I mean, yes. Yes, bread would be good. And water."

Vertumnus stepped toward the back door and the well, ladle in hand. Sturm followed aimlessly, bumping clumsily against the anvil.

"It's a green lad you are, Solamnic," the Green Man said merrily, brushing by Sturm on his way to the pantry and the bread. "Green and stubborn, though there is remedy for both, nor is either altogether bad. Your greenness has kept you from corruption and compromise, and your stubbornness brought you this far."

"It brought me to failure," Sturm said angrily, "for the first day of spring has come and gone. You eluded me, Vertumnus, and you win on technicalities!"

" 'Tis the Solamnic in you that whines at technicalities," Vertumnus replied merrily. "I recall that I said if you did not meet me at the appointed time, your honor would be forever forfeit."


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