Chapter Nine

Teldin felt drained, physically exhausted. He slumped into a chair and lowered his head into his hands.

What now? he asked himself. Where do I turn? What do I do?

This was the first time he really had no clues, no leads to follow. Since that first night, the night the spelljammer had smashed his farmhouse and set his life on a new course, he'd always had some goal to pursue. At first it had simply been escape. Then it was the gnomish port within Mount Nevermind. Then the arcane on Toril, followed by the elves of Evermeet, the fal of Herdspace, and on and on, until finally it was the forbidden world of Nex. There'd always been something to go after next, something to keep him going…

Until now. The Juna were gone from the universe, or might as well be, for all the chance Teldin had of ever finding them. The Broken Sphere was… somewhere in the infinite universe, but he had no usable clues to lead him toward it.

So what was he to do now? What? What course was he to instruct the helmsman to set?

Where was the Cloakmaster to go now?

It was a terrifying, overwhelming sensation, this aimlessness. For so long, he'd been following a path. It had been a twisting, cryptic one, granted, and often one that he had lit-

He desire to follow, but now there was nothing. He felt as if he'd been set adrift on the trackless ocean, given no map and no instruments, no way of charting a course.

Since the beginning of his quest, he'd been wishing for freedom. Wasn't that what he had now? And, if so, why was it so traumatic?

But this isn't freedom, is it? he asked himself. The cloak still exists; I still wear it. And the enemies who've been after me from the outset are still out there, searching for me. No matter what I do to hide myself, they'll eventually find me.

That was the difference, he decided; that was where much of the anxiety came from. Before, the fact that he was being hunted had been almost secondary. He was being active. Now he had no choice but be reactive, responding to the actions of others.

No. He felt some deep, basic part of himself rebel, strive against the depression that weighed him down. No, he thought again, I still have options. I'm still the master of my own destiny. So I've met an obstacle; I've met obstacles before, and I've never let them stop me. What's so over-whelming about this one?

He had the Boundless, which represented freedom to move. He had the amulet, which gave him access to the Spelljammer's perceptions. He had friends and allies around him. He had options. His major obstacle, he decided, was an unwillingness to explore those options.

Take the amulet, for example. As a matter of course, throughout the voyage, he'd been using the artifact, hoping to sense something that he recognized through the Spelljammer's strange perceptions, something that would give him a clue about the Spelljammer's location. So far he hadn't seen anything useful, but there was always the next time, wasn't there, and then the time after that? Eventually he'd have to see something that would give him some guidance.

Why not now, for instance?

He raised his head and looked at his two friends. Neither had moved. Both were watching him, their expressions showing how they empathized with his pain, but they respected his privacy too much to interfere.

I have friends, he reminded himself again. And that was the most empowering thought of all. He felt new energy flow through him, felt a broad smile spread across his face. As he watched, his friends echoed that smile-a little more tentatively-though they couldn't have known what was going through his mind.

"I'm trying the amulet again," he told them. He reached down to his belt pouch and extracted the bronze disk. The smooth metal felt heavy in his hands. Pregnant with possibilities? he wondered. He ran his thumb over the smooth surface, felt it slightly warm-from its proximity to his body heat, or for some other reason?

Djan stirred in his chair. "Do you want privacy for that?" he asked quietly.

Teldin considered for a moment, then shook his head. "It's not what you'd call an exciting show," he said with a grin, "but, if you don't mind, I think I'd like the company."

He pulled his chair closer to the table and rested his forearms on the flat surface, with the amulet cupped in both hands. He stared at it intently, as though trying to memorize its texture, its color, its every feature. Simultaneously, he slowed and deepened his breathing, feeling the tension drain out of his shoulders and neck. In their own good time, he let his eyes shut. A tingling up and down his spine told him that the cloak was glowing with a bright bronze light. He felt a shift-there was no other way to describe it-inside his brain. And then his awareness seemed to blossom painlessly out through the top of his head and into the blackness of space.

*****

Fire!

Fire everywhere, filling his entire perception. Surrounding the entire Spelljammer with liquid flames. Surreal flashes and bursts of yellow, green, even lightning-blue, against the red background.

Yet the fire wasn't licking at the Spelljammer, it wasn't consuming it, or even heating the structure of the great ship. An ovoid bubble of clear, fire-free air surrounded the vessel, in much the same way as a normal ship's atmosphere envelope excluded most of the phlogiston when in the Flow. Is it flying through a sun? the Cloakmaster asked himself.

For the briefest of instants-so fleeting that it could easily have been an illusion-Teldin felt a flash of pleasure, aesthetic pleasure from the massive vessel, as though it sensed and appreciated the beauty of this sea of fire, Teldin thought. But that didn't make sense, did it?

And then, with shocking suddenness, the fire was gone from around the Spelljammer. Space was black and star-specked once more…

Except dead astern. The fire was still there, a seemingly endless plane of silent yellow-red flames churning and writhing. And then, rising above the flame plane like the sun over Krynn's Great Ocean, he saw a massive disk, glowing the dull red of a dying ember….

For a few moments, Teldin was totally disoriented. Then he realized just what it was he was seeing.

The brick-red disk was a massive fire body, like a great, bloated sun. Even though there was nothing to give it scale, he knew-thanks to the strange perception bestowed by the amulet-that the fire world was titanic, as many times larger than the world of Krynn as the Spelljammer was larger than the Boundless. The "endless plane of flames," he saw now, was a broad ring of yellow fire that girdled the huge world around its equator. So broad was the ring that a spelljamming vessel would have taken perhaps a quarter of an hour to traverse it, and the ring itself was probably a full hour of fullspeed flight from the "surface" of the fire body. The Spelljammer, it seemed, had plunged right through that ring of fire.

The scene was spectacular-one that couldn't exist twice in the universe, Teldin told himself. Maybe this was the opportunity he'd been waiting for, when the Spelljammer was near a recognizable world. He "looked" around, seeking more distinguishing features to eliminate the chance of error.

There was something: a dark, circular area on the face of the great fire world, covering an appreciable fraction of the visible disk. A weather pattern in the fire? he wondered.

And something else, shapes moving among the yellow flames of the fire ring. Great, angular shapes-winged forms like strange spelljamming ships built along unfamiliar configurations. Yet how could ships exist in the fire ring? he wondered. The Spelljammer had done it, but now he knew that it was only some magical attribute of the mysterious ship that had let it survive unscathed….


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