"Inhuman monster!" someone replied.

The crossbowman was still on the floor, apparently just watching; the injured maceman was upright but unarmed and also seemed content to play spectator. The axeman, the first shield-carrier, and the original advance scout were all down for good. That left Garth facing three opponents, one of them twice wounded, with no reinforcements ready to jump to their aid.

That meant he no longer needed to be cautious; no one was going to sneak up on him unexpectedly. He roared wordlessly and brought his axe arcing overhead, barely missing the low ceiling, to smash through a human skull. The man tried to parry the blow with the sundered shield he bore, and his arm met Garth's in mid-air. The soldier's forearm broke under the impact; Garth received a bruise, but the axe continued on and splattered blood and brains across the next man over.

The shieldman dropped, and Garth faced two terrified opponents. The fight had gone out of them; they were retreating, staying out of his reach. To one side, the unarmed soldier was struggling to open the door and escape. The crossbowman had finally gotten to his feet, but showed no interest in anything but flight.

Garth took a step forward, pursuing the enemy. They stepped back; one stumbled over the trough around the central column and dropped the torch. The flame flickered and went out as the burning tip landed, hissing, in the dark fluid. The only remaining light was the faint glow of the oil lamp, still burning where it lay against the far wall.

Garth tried to lift his foot to take another step forward, but something prevented him; something was gripping his ankle. He looked down.

Sedrik was not dead; he supported himself on one elbow, his axe clutched in that hand, while his other clutched at Garth's leg. Blood was seeping from his closed mouth. He was trying to lift himself up and raise the axe to strike, his movements uncoordinated and feeble.

Garth stared at him in surprise for a second, then decided that, mortally wounded as he was, the man was of no consequence. He thrust his foot forward despite the encumbrance upon it.

Sedrik's grip did not loosen; instead he was dragged forward, and Garth turned again to look at him.

The maceman who had dropped the torch saw his opportunity; he danced in and made a desperate, wild, sideways swing. The heavy spiked ball caught Garth's sword where it had been notched, snapping the blade off.

Garth whirled back and roared in anger. That was not his sword! Galt would be annoyed, he knew. He swung his axe and saw it bite deep into the soldier's chest, grating against bone.

It did not come free when he tried to pull it back. He attempted to step forward, the better to brace himself, and found that Sedrik was still clamped onto his ankle. Enraged beyond all thought, he released his axe, letting the dying soldier fall to the ground with the weapon still in him, then flung aside the broken hilt of Galt's sword, reached down with both hands, and yanked Sedrik free.

The man's mouth opened and blood spilled out. "Monster," he tried to say; the word emerged as a croaking gurgle. He struggled to lift and swing his axe.

Garth saw that the man was obviously dying, too weak to be anything but a minor annoyance; infuriated, he flung Sedrik away in the general direction of the surviving soldiers.

At that instant the door burst open and light poured in from the remaining torches, allowing Garth to see clearly what next took place.

Sedrik's body slammed against the central column, his arm flopping and the blade of the axe bit into the yellowed substance of the thing the cut penetrating the tubule whence the black fluid oozed. Three great drops spattered forth across the steel head of the weapon, and the beating stopped.

For a moment nothing more happened; the combatants, human and overman, in the inner chamber or the long hall, all froze in astonishment.

"Gods," someone said.

A low rumble sounded, far different from the earlier sound, and the beating returned-but not as the tortuously slow thing it had been before. The new sound was higher in pitch, but still bone-shakingly deep; it was much louder, and faster as well, a single beat now taking no more than a few seconds.

One of the soldiers in the outer room turned and ran; Garth heard others moving uncertainly.

A new sound added itself to the racket, a loud rumble; Garth felt the floor vibrate beneath him. Somewhere, something broke with a sharp cracking. The wounded maceman Garth had disarmed screamed and ran, and others followed him.

More rumblings sounded, and the throbbing grew still louder and faster, as if whatever creature possessed the mighty heartbeat were awakening from sleep. The floor shifted, then seemed to drop a few inches beneath Garth's feet; he saw that the column was sinking downward out of sight.

Then it paused, with only the uppermost foot still showing, and the rumblings subsided for a moment; the heartbeat continued unabated. Garth had a sensation of knowing that something was about to occur without knowing what it would be.

The remaining soldiers who were still capable of fleeing did so during this brief interval, but Garth resolved to stay where he was. He had come to this place seeking a magical device of great power, and it was possible that the shaking of the earth and the mighty rumblings and beating were somehow connected with it.

At his feet lay three corpses; just ahead lay Sedrik, still twitching slightly, his eyes open and staring at the overman. The various movements of the room had left him lying on the floor free of the strange column, his axe still clutched in his hand.

Then the rumbling began again. With an immense crashing, the column. thrust upward, splitting the floor of the chamber into scattered shards and sending Garth back against the wall. The wall itself turned and gave, and he fell back into dark emptiness; all around him, he could hear the grinding of stone on stone and the sound of breaking rock. Hot, fetid air rushed past him. He had a final glimpse as he fell of a vast monstrosity rising up before him, its hideous visage twenty feet across. Flat, golden eyes gleamed from sunken black sockets on either side of a great curving nose-horn, its tip broken and oozing dark fluid. Garth recognized that horn; its upper end had been the mysterious column. Here, then, was the beast whose heartbeat he had followed, awakened and unleashed.

A piece of rubble smashed against the back of his head, and he saw nothing more.

CHAPTER FIFTEEN

Garth awoke with sunlight warm on his face, and with no idea of where he was. He lay sprawled across a small heap of rubble, a sharp stone digging into the back of one thigh, his head hanging down off the edge of something, his whole body tipped at an uncomfortable angle.

He lifted his head with effort, closing his eyes against the glare of light, and shifted his leg off the point that gouged it. With a little struggling, he managed to get himself sitting upright, then opened his eyes and looked about.

He was perched on a slab of broken pavement-or perhaps a broken wall-that lay atop a mound of debris, three or four feet high. This pile was one of many, in varying sizes, scattered across a broad stone floor. Most of the wreckage was also stone, but Garth saw metal scraps, shards of tile, bits of wood, fragments of furniture, the remains of various tapestries, drapes, carpets, and hangings, and at least one human body, that of one of the soldiers he had fought, half-buried in a pile near his own. He and the heaps of rubble were all scattered about an immense chamber, but most of the walls were lost in shadow, and he could not guess what the chamber might be, or where. Only one section of the far wall was in full sunlight, a small area centered on an arched doorway. A yellow symbol gleamed brightly on the black door; it seemed familiar, but Garth did not recognize it.


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