He was rewarded with a tinkling crash as his blade struck and reduced one great spiked claw to a shower of glittering splinters.

The creature's mouth opened, as though to cry in pain, but no sound emerged; it swept up and away from him and circled briefly.

He took a moment to stoop and pick up a shard of the shattered claw; now that he held it in his hand, he could readily identify it. It was obsidian-black volcanic glass. It was quite tangible and ordinary.

Overhead the thing seemed to recover itself, and dove at him again.

This time he made no effort to dodge, but simply held up his blade horizontally before his face and kept it steady with both hands as the full force of the creature's claws smashed into it. The obsidian talons shattered spectacularly, sending glassy needles spraying in every direction; a few slivers stitched tiny cuts across his hands or spattered from his breastplate. His face was protected by the blade, but his eyes closed instinctively.

When he opened them again the creature was gone, the only trace of its existence the splinters of volcanic glass that lay scattered about, glistening in the moonlight.

He brushed himself off, sheathed his sword, retrieved his helmet, and looked about. No new threat was apparent, Koros was unharmed, and his own injuries were minor. He mounted the warbeast, then turned, and bellowed back toward Weideth.

"Seer, if you can hear me, be warned! If you send anything else against me, destruction will indeed be unleashed, as I will wipe your village from the earth! Hear me, and be warned!"

There was a faint echo of his shout from the hills on either side, but no other reply. He turned westward once more and rode on.

CHAPTER SIX

Something over an hour later he emerged from between two hills to find himself with a clear view of Dыsarra crowning the long, smooth slope that rose in front of him. Moonlight glimmered from the city's domes and towers, a soft silver that seemed to give no light at all; comparing the silhouetted buildings with the smoky red sky behind them, Garth realized that they were all dead black in color, and that therefore even the brightest moonlight could not illumine them. The city was walled, though Garth thought it unlikely any wars were ever fought in such rugged land; the wall, too, appeared to be built of the same black stone. In the poor light Garth could not see where the wall ended and the ground below began; the slope before him appeared to be a smooth sheet of darkness that blended into the city without break. Peering closely, Garth realized that the hillside was, in fact, an ancient lava flow; it was a single vast slab of stone, where nothing grew. The road he followed ended at its foot, leaving the traveler to follow whatever route he chose across that rocky expanse.

He urged his mount forward onto the stone; Koros obeyed without protest. They had come to the end of the fresh cinders a league or so back, where the road had curved toward the north; whichever volcano had thrown them up, it was apparently not the one that towered above Dыsarra, lighting the sky before them a murky red.

As they made their way up the slope, something caught Garth's eye; there was something about the city wall that didn't look right. He stared harder, and saw it again; there was a glimmer of light directly in front of them, apparently in the middle of the wall. Could someone be camped in front of the gate? It was possible, but the light somehow didn't look like a campfire, nor did it look to be on the slope outside the walls. A window in the wall, perhaps, with a lighted guardroom beyond? That might be, except that it must be an inordinately large window to be so visible at this distance; although difficult to judge exactly at night, Garth was sure there was still another mile or so of this rocky slope to be climbed.

A few moments later he realized what it was; the city gates were open, and the square just inside was lit all around with torches.

It was very nearly midnight, yet Dыsarra's gates were wide open, as if it were noon of market day. Garth wondered what kind of strange city he was approaching; could this be some sort of religious festival? Were they so trusting of strangers that they left the gates open at all times? If that was it, then why were the walls maintained, and why was the market lit? No, that could not be the reason, for he could make out vague shapes moving about; there were people there, just exactly as if the city's inhabitants were going about their ordinary business in the dead of night. He began to hope that it was, in fact, some kind of holiday or religious event; that at least would be understandable.

It suddenly struck him that his stealthy nighttime approach wasn't going to make much difference after all. Well, he thought, at least by torchlight it would be less obvious that he was an overman than it would be at noon. But then again, a city that lived by night might well sleep by day, and he might have done better to approach by daylight.

No, that was absurd; there had to be some sane reason for this nocturnal activity. He could not imagine what it could be, but there must be one. He'd know soon enough; he gave up wondering and rode on.

Dыsarra, he decided as he rode through the gate, was a very strange city, at least by his standards; but then, he had not actually traveled that much. Outside his own land he had seen only Skelleth, Weideth, and Mormoreth, and from a distance Ur-Dormulk; Mormoreth was a dead city, Skelleth might as well be, Weideth was only a village, and Ur-Dormulk he had not gone within a mile of. Perhaps Dыsarra was normal, and the others strange. He halted his mount, and looked about the square he found himself in.

It was a fairly conventional marketplace; merchants, stalls lined every side, each with torches illuminating it, one or two torches per stall. The market was busy; men and women strolled about or rushed, haggled over prices, gossiped with friends, and generally did whatever people ordinarily did in a city market. Only the stars overhead and the flickering torchlight made the scene seem unnatural.

Garth noticed with interest that the natives dressed differently from the people of Skelleth; where the men of Skelleth wore tunic and trousers and the women wore blouse and skirt, here both sexes wore long, shapeless robes. The poverty-stricken people of Skelleth could afford only the drabbest of dyes, but here Garth saw many attired in blood-red as well as the more usual browns, grays, white and black. The majority seemed to be wearing a dark blue shade; the current fashion, no doubt, or perhaps representative of some social class. Many had hoods pulled up over their heads.

Well, he should be able to blend in reasonably well; although for most of the journey he had worn openly his breastplate, helmet, and mail, with his sword on his belt-a welcome change from the scratching hilt of his stiletto, which was packed away in his bundle of supplies-he had had the foresight to throw his rough brown cloak on before approaching the city. The trader's hat he had worn in Skelleth was not appropriate here; none of the natives wore any headgear but the loose hood. His cloak naturally included a hood, though he had never had occasion to wear it. He pulled it up, then paused; he would already stand out as remarkably tall, and should do nothing to exaggerate his height. He removed his helmet, then pulled the hood into place before stuffing the headpiece into the pack behind him.

As yet, he had seen no sign that anyone had noticed his presence, which was all to the good; they were all too busy with their own concerns. It was odd that there was no guard on the gate, though.

He dismounted and ambled casually forward, stooping to disguise his height, hoping that in the uneven torchlight no one would notice that he wasn't human. They would, of course, notice Koros; there was no disguising a warbeast. But there was also no cause to object strenuously to a warbeast, most particularly since these people probably had no idea what one was.


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