"You're right. I don't trust you," Artus warned. "But if you can figure that out, you should be wise enough to leave me alone."

Judar abruptly stood. "When the trail ends, you will need to trust me, Master Cimber." He laughed coarsely, eyes flashing in the firelight. "I do not mean to mock, but you will get nowhere in the jungle without trust."

Artus watched as the guide went back to his tent. My first impression was right, he decided. There's definitely something dangerous about him.

A swarm of finger-long mosquitoes settled over Artus, and he used the hood of his cloak to scatter them. He retreated from the night, dagger and sharpening stone in hand, for the refuge of his tent. The netting kept the larger insects out, but, as always, a small army of pests had invaded the tent in his absence. He killed a few, which sent the others scrambling for the doorflap.

For much of that night and all the next day, Artus pondered his dilemma. With Kaverin and the cult after the Ring of Winter-for there could be no other reason for their presence in Chult-he could trust no one. Neither could he accept the story that Kaverin was dead. The stone-handed murderer had escaped greater threats than goblin cannibals before. He was crafty and resourceful-resourceful enough to plant a spy in Artus's expedition, just as he had set the elven first mate aboard the Narwhal against the explorer.

Yet the guide was right in one thing: Artus would need someone to help him navigate through the jungle. No tribesman had passed them in two days, and the trail had all but vanished beneath a carpet of twisting vines and decaying leaves. The canopy had closed completely overhead, plunging the expedition into a twilight broken only infrequently by slants of pale sunlight. They had passed beyond the lands traveled by any but the very brave or the very foolish.

Artus found himself checking their heading more and more with his dagger. The centaurs of Tribe Pastilar had not only enchanted the weapon to give off a perpetual light, but it could also be used as a compass. By holding his dagger flat in his palm and speaking the centaur chieftain's name, the blade pointed due north. The dagger also allowed him to control spiders-a very real danger in the forest where the centaurs dwelled-but Artus had only had cause to use that particular enchantment once, in the aptly named Spiderhaunt Woods.

"We are at the end of the trail," Judar shouted from the front of the line, startling Artus out of his reverie.

At a word from the explorer, the bearers lowered their packs to the ground. They sat as one, silently rubbing sore muscles. Up ahead, the narrow trail opened onto a weed-choked clearing. In its center, bathed in the light of the dying sun, stood Kitcher's Folly.

The statue was a twelve-foot-high bust of Sir Ilyber Kitcher, an explorer from Scardale who had come to Chult a few hundred years ago. Decades of rain and sun had dulled the features, but enough of the face remained for Artus to see what a sour-looking sort Kitcher had been. His wide eyes looked sternly out from under bushy brows. A drooping mustache hung over a suitably grim mouth, lips drawn into a thin line of resolve.

"So this is the infamous Kitcher's Folly," Artus whispered. He ran a hand along the statue's base, over the dulled inscriptions carved into the stone.

Armed with limited supplies and even more limited wits, Sir Ilyber Kitcher had decided to traverse the unmapped land of Chult from east to west, starting in a small port he'd named after his rich Uncle Castigliar. At the sites of notable discoveries and battles, Kitcher planned to erect monuments to his bravery and fortitude. His funds being nowhere near as restricted as his other assets-thanks largely to Uncle Castigliar-the statues were to be of the magical variety. Upon a traveler's mere request, they would recite the tale of Kitcher's glorious victory, as well as provide useful information about what local fauna to eat, which animals made the best trophies, and so on.

Only one statue had been erected in Kitcher's name. The intrepid explorer had blundered upon a nasty conflict between two warring Tabaxi factions. Instead of skirting the battle, he ordered a mage in his party to draw the attention of the chiefs. He would end this petty bickering, as was his duty as a civilized man. Needless to say, the only thing the magical fireworks attracted was a rain of spears and arrows from both armies. The Tabaxi had miraculously lost track of their own argument in the face of this new and obviously powerful adversary.

Fortunately for Kitcher, two men escaped to tell the tale. In gratitude for the spot of beach named after him, his uncle later paid a small group to sneak into the jungle and erect a statue to the explorer, though one that would do nothing but mutely decry the death of a would-be great man. It soon after became known as Kitcher's Folly.

The bearers had gathered around the statue, talking quietly amongst themselves. "They have heard this is the head of an evil giant, buried here long ago by Ubtao to keep strangers out of his jungle," Judar translated.

Artus glanced up at the rapidly darkening sky. "Well it's too late to move on tonight, especially since we lose the trail after this." He pulled Theron's map from his pocket. "We head southwest from here, through swampland, if the map's right. We can't do that in the dark."

The bearers returned to the packs and hoisted them to their shoulders. "Stop!" Artus cried in Tabaxi. Fear beginning to show on their faces, the natives paused. One of them began to talk excitedly to Judar.

From the little Artus could understand of the exchange, the bearers wanted to move on until the sun set completely, to put as much distance between them and the statue as possible. Judar's face told his feelings on this much more clearly than his words; he was petrified at the thought of moving farther into the jungle.

At last the guide turned back to Artus. "If we do not move on," he hissed, "the bearers will turn back right now. They will follow the trail home and leave us here."

Leaning against Kitcher's sculpted face, Artus drew his dagger. He held his palm out flat so the blade could turn in his hand. After it had indicated north, the explorer pointed southwest. "That way, then," he said to Judar.

"We must not!" the guide exclaimed.

Artus stared at the man for a moment. "We don't have a choice. There'll be danger in trekking through swamp this close to dark, but it can't be helped, not if we want to keep the bearers. Besides, staying in a clearing like this might make us an obvious target for raiders."

"But we-"

"But we what?" Artus asked, his eyes narrowed in suspicion. "Is there a reason we need to camp here?"

Judar's fear-filled expression softened. "N-no, master. It is just… the swamp is very dangerous. I know of many men who have died trying to cross it."

"Well, you'd better prove to be a better guide than the ones they trusted," Artus replied coldly. To the bearers he snapped, "Hurry up, then."

They marched for a few hours more, until night and the jungle itself stopped them. Clouds of biting insects followed the expedition relentlessly. Artus soon found the exposed parts of his arms and hands covered with welts. He must have been bitten by a hundred mosquitoes; he couldn't count how many more he'd inadvertently swallowed or inhaled.

The more immediate concern for the explorer was the terrain. The ground grew more and more soggy as they trudged on. Pockets of thin, watery mud lurked beneath the carpet of fallen leaves and vines, and it wasn't long before everyone's boots were covered in the fetid stuff. Judar had taken to testing the ground with a long stick, but the bearers were less methodical. Soon, their haste proved deadly. As night fell, one of the natives disappeared into a hidden sinkhole. Before anyone could react, the weight of the pack pulled him under, with only a swirl of disturbed mud to mark his passing.


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