"Thorbardin was created for one purpose-so that Kal-Thax would always be protected against invasion. Thorbardin was to be the sinew and the beating heart of a nation! The dwarven nation of Kal-Thax!

"But Thorbardin has withdrawn into itself, and Kal-Thax lies invaded, conquered, and occupied! And when I come here seeking Thorbardin's assistance-so that I can do the task that is Thorbardin's task-what do I find? Do I find armies ready to march, to defend the land of the dwarves? No, I find only Home Guard companies, marching between closed gates to keep down riots and hold troublemakers at bay. Do I find the hard-working, stubborn people who built this great fortress and made it powerful and rich? No, I find sullen, sniveling crowds with nothing better to do than vandalize their neighbors and throw rocks at one another in the streets."

Here and there in the Great Hall, clamors of outrage erupted, but were quickly stilled by the guards.

When he could be heard again, Derkin continued, "When I left Thorbardin years ago, when I chose the life outside over the life within, it was not because I preferred Neidar ways. I was a person of the hammer, not of the axe. But I was sick of watching my home-the home of my father and of his father and their fathers before them-turn from steel to rust. I was ashamed. I was sick with shame!

"And now I return, and I am still ashamed! Jeron Red-leather has called me a citizen. By right of birth, I am a citizen. Hybardin, the Life Tree of the Hylar, was my cradle, and Thorbardin was my home.

"But no more! When I leave Thorbardin this time, I leave my citizenship behind. I renounce it. Prepare the weapons you have agreed to trade and submit them to Calan Silvertoe. He will remain here until the weapons are ready to his satisfaction. When they are, you will send them-and him-to my camp below Northgate. We will trade, and when the trading is done my people and I will leave. We will go from here to Tharkas, and we will make war on behalf of Kal-Thax. Reorx willing, we will find a way to drive Lord Kane from Kal-Thax once and for all."

Again voices rang in the Great Hall, shouts and questions mingling with comments of grudging agreement, and again the guards restored order while Derkin waited.

"We will win, or we will die," the red-cloak said when the hall was quiet again. "But if we succeed, then Kal-Thax is ours! It hasn't been yours for a long time. Thorbardin abandoned it, so you will have no claim to it."

He paused thoughtfully for a moment, then continued, "It may be that, when the goods we brought have been used up, you of Thorbardin will want to trade again. But next time, the Chosen Ones will not come to you. You will have to come to us. Somewhere west of here, in the wilderness, we will build a new town-a place of trade. Its name will be Barter, and your traders-anyone's traders-will be welcome there, far away from Thorbardin. This is Hammerhand's gift to you. It will do some of you people good, to have to go outside to get what you want."

Softly, behind him, he heard hands clapping. He turned. Jeron Redleather and Dunbarth Ironthumb both were standing, applauding his words and ignoring the glares of the other thane leaders.

With a curt nod, Derkin Hammerhand stepped down and headed for the door. Beside him, Helta Graywood's lovely eyes glowed with a fierce fire.

In the concourse, Luster Redleather halted them, waiting for his company to reform. "You certainly make your opinions known." He chuckled, grinning at Derkin. "I think I'll miss you when you've gone. But I guess you won't be coming back, huh?"

"I don't know," Derkin said thoughtfully. "I might."

"But you said you were renouncing your citizenship in Thorbardin!"

"If I come back to Thorbardin," Hammerhand said slowly, "it won't be as a citizen."

Beaming with fierce pride, Helta Graywood stepped up beside Derkin and took his hand in hers. "Me, too," she said.

* * * *

Far to the north of Thorbardin, long lines of human soldiers moved eastward along a winding mountain road. Above them, on the right, stood the impassable, snowcapped heights of the Skywall Range. Below and distant on the left were the vast, misty forests, and ahead lay the stronghold of Klanath, at the mouth of Tharkas Pass.

The snows of winter were gone now on the lower slopes, and the emperor's forces were on the move. The eastern expansion campaign, which many had begun to call Ullves's War, would soon be entering its fourth year, and the emperor's "boy general," Giarna, had been in the field for three years. In that time, the war of conquest had grown and spread. Strong elven forces from Silvanesti, led by the elf prince Kith-Kanan and the Wildrunners, had moved out onto the plains of eastern Ergoth to counter the humans' assaults. And increasingly strong units of elves -often reinforced by human nomads from the plains- ranged as far as the forests northwest of Kal-Thax, to harass the humans moving eastward from Daltigoth and Caergoth.

What had once been foreseen as a quick, simple campaign to extend the empire of Quivalin Soth V-or Ullves -entirely across southern Ansalon, now had become protracted war as the human invaders met stubborn resistance far beyond their anticipation. Not only had the elves proved to be masters of strategy and tactic, and truly formidable fighters, but they were increasingly reinforced by the free tribes of humans on the central plains. Under theleadership of the fierce, implacable Cobar tribes, hordes of nomadic Sackmen and Baruk warriors, stealthy Phaerots, and men of a dozen other tribes had joined forces to counter the empire's aims.

Often, in recent seasons, empire units had found themselves fighting desperately against consolidated armies of humans and elves, all with one common goal: to keep their people and their lands free of the yoke of the empire.

But still the armies came, marching out of Daltigoth, reinforced at Caergoth, and provisioned at Klanath as they streamed eastward, season after season, to fight and die at the pleasure of the Emperor Quivalin Soth V.

And though the emperor's commanding general, Giarna, led each campaign, there was often another with him-the dark, enigmatic man known only as Dreyus. It was whispered that where Dreyus went, no enemies survived the battles.

Each winter brought a lessening of hostilities, simply because travel was difficult in the cold season. But now it was spring again, and the armies of the empire were again on the march. By regiment and brigade, by company and platoon, the empire's units advanceed eastward, toward the lesser ranges and the plains beyond, to press again for conquest.

A key to the assault strategy was the fortress of Lord Kane at Klanath. Located at the mouth of Tharkas Pass, the fortress not only stockpiled supplies and provisions for the final marches into the plains, it also provided a safe zone, a midway place where travel-weary soldiers could rest and regain their strength for the assaults ahead. Lord Kane's forces held a wide perimeter here, with regular patrols along the fringes of the enchanted forest where elven rangers and guerrilla units lurked, and into the mountains south of Tharkas, to guard against any attack from that side.

For a time, after the slave revolt at Klanath Mines, dwarven raiding parties had harassed and tormented the empire's armies and supply trains. In a span of months, there had been hundreds of scattered attacks, always sudden, always unexpected, and almost always successful. Small, deadly parties of armed dwarves had seemed to come out of nowhere, slashing and killing, looting and pillaging, then vanished as quickly as they had come.

The horses, weapons, supplies, and equipment they had taken in these raids would have outfitted and fed a sizable army.


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