The lakshu," Vallus explained to Teldin. Assuming that the revenge-bent warrior would stay aboard the swan ship until she found what she sought, the elven wizard sent teams of heavily armed elves out to search the ship for her.

They found Viper-or what was left of her-in the cargo hold. A blast of enormous power had gone through her armor and body, leaving little more than shattered ribs and a few shards of steel and flesh. In stark contrast to her ravaged body, her beautiful, sharp-boned face was untouched. Her eyes were wide, but the fierce glare had faded with death. Beyond the hollow shell of the lakshu was a black-edged hole in the wall of the ship. Clearly visible through it were swirls of green and purple phlogiston that curled around the far side of the swan ship's air envelope.

Teldin's gut twisted at the sight, but Vallus knelt to examine the body and the damaged wall with dispassionate interest. "A spell of unusual power," he mused. "This is beyond our wizards. None could summon a spell in time to stave off a lakshu's attack. Who could have done such a thing?"

Hectate Kir could, Teldin thought with horror. He recalled the ball of force that Hectate in his bionoid form had thrown at the band of attacking elves. It would have taken something that powerful to do the type of damage they saw before them. As logical as the conclusion was, Teldin found he could not believe it. "The arcane?" he suggested weakly.

Vallus shook his head. "Not likely. The damselfly took off before the attack on the lakshu, I believe. Once the arcane realized he was unlikely to acquire either artifact, he probably saw no need to stay. I'm guessing the lakshu insisted on staying behind to seek out her revenge. She has not been long dead."

The elf rose slowly to his feet and ordered a second search. He and Teldin first questioned Raven Stormwalker, but Chirp and Trivit fervently swore that she had never left their shared cabin. Frustrated but unable to refute the dracons' claim, they carefully questioned the rest of the crew. Om noted that Estriss had gone up to speak to the arcane, so they sought out the illithid to see what light he might shed on the matter. Estriss, however, was nowhere to be found.

After much discussion, Vallus concluded that the illithid, who possessed magical abilities far beyond those of most of his kind, had killed the lakshu and gone off with the arcane. No one could fathom why. The illithid had been strangely elusive since the trip to Evermeet.

Deeply shaken by Estriss's desertion, Teldin returned to his cabin to think the matter over. He entered and stopped short; someone had been in the cabin and had left the lid of his sea chest open. Curious, he stepped closer and peered down. In the chest, next to a book he'd borrowed from Vallus several days earlier, was a small figurine.

The piece obviously was very old, and it depicted a creature fashioned on tripartite lines, holding in each of its three hands a familiar three-petaled flower. Teldin flipped over a corner of his cape and looked closely at the elusive pattern woven into the silk lining. The flowers were identical. Was this statue, obviously a souvenir of Estriss's endless hunt for the Juna, some sort of parting gift?

Teldin could not bring himself to touch the strange figurine. Feeling oddly betrayed, he swallowed hard and raked both hands through his hair. Just when he had laid to rest his doubts over Estriss's strange behavior, the illithid had left without a word.

Teldin retrieved a bottle of sagecoarse from the sea chest, then he quietly closed the lid. Filled with a sense of despairing recklessness, he went in search of his new drinking companion.

As Teldin made his way down to Raven Stormwalker's quarters, he noted that he still had no idea who or what she might be, or what she wanted from him. At the moment, that hardly mattered. In Teldin's current frame of mind, those doubts put her on an equal footing with any of his most trusted friends.

Chapter Twelve

"How could such a thing happen?" thundered the scro general.

"There is a certain, unavoidable delay in getting information from the elven swan ship. Since our last dispatch, it seems that the human, Teldin Moore, changed the ship's destination from Lionheart to Radole," K'tide said. "It was most unexpected."

Grimnosh stopped his pacing to level an icy glare at the spy master. "I pay you to make sure I know what to expect. So far, your efforts have created little benefit and much potential for disaster."

"But our informant is still in place. In time, the elven ship will return to Lionheart-"

"We don't have time, you imbecilic insect," Grimnosh growled, thrusting a menacing forefinger into the spy master's chest. "Understand this: Lionheart is no longer the issue." He punctuated each word with a sharp stab, his claw banging painfully against K'tide's exoskeleton.

"But destroying the elven high command-"

"Was a pleasant fantasy," Grimnosh concluded firmly. He shook himself down as if to dispel both his rage and the notion of destroying Lionheart, and he strode purposefully over to his desk and lowered himself into his seat. "Now then. Under the circumstances, the Armistice project has become a problem. Given the elves' interest in Teldin Moore, as well as the fact that half the races of known space seem to be chasing the human's cloak, Winterspace soon will be infested with more ships than a bugbear has fleas." He paused to let K'tide absorb his words. "Now, where are the bionoid ships?"

K'tide blinked, startled. "Nearby. Why do you ask?"

"Summon them. Have them all land on the Elfsbane immediately."

"But that is impossible," the spy master stammered. "The bionoids work with me only with great reluctance. They will never take direct orders from you."

"Oh, come now, K'tide," Grimnosh chided. He folded his beautifully manicured hands on his desk. "Don't you think it's time we dispense with this ridiculous pretense?"

"But-"

"Call them!" thundered the scro.

Seeing that he had little choice, K'tide removed a small scrying globe from a pocket of his robe and sank deep into concentration. The telepathic argument was every bit as fierce as he'd anticipated, but finally he called upon the bionoids' pledge loyalty and demanded that they land on the dinotherium. Finally, feeling drained and depleted, he looked up at the glowering scro.

"It is done," he said.

"Excellent." Grimnosh turned to his ever-attentive adjutant. "Nimick, I want you to go to the landing deck. Wait for the shrike ships, then bring the officers to me at once."

"Sir?"

"The officers?" Grimnosh prodded, seeing that Nimick's astonishment had rendered him immobile. "I would like to see them? Here?"

The adjutant saluted and turned to carry out the order. "Oh, Nimick," Grimnosh drawled as if a new thought had just occurred to him. "You might stop by the barracks on your way. Select a dozen or so of my personal guard to help you escort our allies to my office. If some of our scro become overly conscientious in their duty, I should hate to have to break in a new adjutant."

Nimick disappeared through the doorway. "What is all this about?" K'tide demanded, rising from his chair and moving forward with several jerky strides.

"Sit."

The scro's suggestion was offered through a snarl of pure menace. K'tide took the chair Grimnosh pointedly indicated and waited for the bionoid officers.

Their approach was heralded long before their arrival; the presence of the guard did not prevent scro from shouting highly articulate, alliterative insults at their unlikely allies. The commotion grew progressively louder until Nimick's knock signaled their arrival.

"Enter," Grimnosh called sharply. He looked first to his adjutant. "Nimick, take the guard and inform the troops that this unseemly display is to stop immediately. The rest of you, please do come in."


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