And still they did not rein in their chargers. The horsemen had ridden through the fields, chasing down fleeing natives, but the rest of the cavalry unit scattered in the process. Now the fleeing Mazticans dispersed into the brushy country outside their town. Bands of legionnaire footmen drove through the thickets, often flushing out additional victims.

Alvarro saw a group of swordsmen pull a young woman from a hiding place. With whoops of glee, they dragged her to a grassy clearing. For a moment, the red-beareded captain stared, thinking this might have been the woman who had caught his eye in town. As the footmen threw her to the ground, her panic-stricken face turned toward him, and he saw that he was mistaken.

Why had that woman, the translator, seemed so familiar? A memory tugged at Alvarro's brain, driving him forward even after the other riders turned back. Certainly her beauty was captivating, and the unique feathered cloak she wore had glowed with almost magical color, but his fascination went beyond that. He knew that he had seen her before.

Halloran! Suddenly it came back to him. His old enemy had struck him from his horse at the battle in Payit to save that same woman from Alvarro's lance! The captain's eyes narrowed. The pieces began to fit together. How had she learned the tongue of Faerun, if not from Hal? Shrewdly he wondered if she might know something of the fugitive's present whereabouts.

Alvarro knew of the hatred both Bishou Domincus and Darien harbored for Halloran. If he could apprehend the traitor, he would win the gratitude of these influential leaders of the legion – Cordell's two top lieutenants.

Squinting again, he tried to think. She had fled with the crowd going west, he knew. With a brutal kick at his charger's flanks, Alvarro turned down the road leading west, Vane following closely. The trail lay empty before him, though he saw natives scrambling away to either side. He kept his eyes narrowed, searching the mayzfields along the road, looking for this woman.

They rode at an easy canter. Alvarro laughed every time he flushed panicked villagers from the brush before him, but he no longer cared to ride them down. Now he had specific game in mind.

He saw a flash of movement across a field, a wave of long dark hair above the mayz, and something compelled him to stop. A woman fled the battle, but oddly, unlike the rest of her folk, she seemed to be circling back toward the village. Then he saw the flash of color – that cloak! Still staring, Alvarro saw the girl turn to look at him before she dropped out of sight.

And he recognized his quarry.

***

Bands of Kultakan warriors roamed the countryside, seizing stragglers as captives. Still, Erixitl knew she couldn't flee with the rest of the villagers, most of whom seemed intent on racing all the way to Nexal. She had to go back and find her father. Surely the invaders would discover his home atop the ridge on the opposite side of the village. She, assumed that her brother, trapped atop the pyramid, had fallen during the massacre. Still numb with shock, she began to ache with a foretaste of her pain, for she hadn't yet grasped the full extent of the disaster. Her village had died today.

Erix left the road that ran through the mayzfields lining the valley bottom. She circled to the north of Palul, finally reaching the stream that ran past the town. Here she stopped for a quick look around.

She spotted two silver-plated riders on the road, about a mile away. From the black atop the helm of one of the riders, she recognized him as the captain of the savage horsemen. For a long, hateful moment, she wished she was a warrior, with a powerful bow, so intensely did she want to strike him from his saddle. Then she saw his face turn toward her, and she dropped into the shallow streambed, knowing such a thought for the utterly futile desire that it was.

She splashed through the shallow water, staying low, and started to move along the stream bank on the opposite side. For half a mile, she worked her way back toward the town.

Finally Erix reached a bend in the stream, near the base of the ridge below her father's house. Here she broke from cover, darting up the bank and through another field of mayz toward the security of the brushy slope before her.

Sudden hoofbeats pounded behind her, and she knew she had been spotted. Without looking back, she guessed the identity of her pursuers, and that knowledge spurred her to deerlike swiftness.

But the horses were swift, too. Before she reached the undergrowth, Erix felt a charger thunder close, and suddenly a brutal weight smashed into her body, sending her crashing to the ground.

With a savage scream, she sprang to her feet and whirled, only to see the red-bearded legionnaire leap from his saddle and crash into her with the full force of his metal-armored frame. Again she smashed into the ground, this time driving the air from her lungs.

The legionnaire's companion pulled up beside him, casting a hungry glance at her. He dismounted, then stood to the side, looking around them.

Erix scratched blindly, hatred driving her fingers, but the horseman only laughed. With one brawny hand, he pinned both of her arms to the ground. She smelled the octal on his breath, saw the mad flush in his eyes. His laughter dropped to a menacing chortle.

"You're a pretty one, aren't you!"

She spat at his face, and he sneered.

"Spirited, too! I can see what Halloran liked about you."

At the name, she stiffened reflexively, then cursed to herself as she saw the pleased smile crease his gap-toothed mouth.

"Now," he said, reaching a bloody paw to the bodice of her dress. "Let's have a look at you!"

***

Lolth tasted the blood, felt the heat of the battle, and began to take a great interest in the faraway realm of Maztica. Her attentions, originally fixed upon the rebellious drow who dared worship another god, began to grow.

Perhaps her vengeance should not be hasty. Measuring in the time scale of godhood, she felt no hurry to punish her wayward children. They would feel the lash of her anger soon enough.

But perhaps, before then, she could enjoy the show of slaughter and butchery presented by the humans.

And in the near future, this land called the True World seemed likely to yield a plentiful harvest of blood.

FLIGHT AND SANCTUARY

Halloran didn't need to ask Poshtli; he knew the plume of black smoke billowing into the air before them marked the town of Palul. Still miles from the community, they began to meet haggard Mazticans fleeing down the road to Nexal. These refugees invariably scrambled into the brush or mayzfields beside the road at the approach of the two riders on the roan mare.

Sickened with apprehension, Hal felt acute shame at his own appearance, dressed as he was in the uniform of their enemy. Children saw him and shrieked with horror. He saw an old woman with badly injured legs crawling from the roadway, trying pathetically to reach the shelter of the undergrowth.

But Hal's overwhelming fear for Erixitl compelled him to forge ahead.

"We'll never find her!" Hal groaned as they closed to within a mile of the town. They could see the village pyramid, a small, bright blaze marking the temple and its bloody altar. The conflagration had blackened whole rows of houses. They saw few Mazticans this close to Palul. Those they did encounter were badly wounded or numb with shock.

"Do you think she would have recognized us?" asked Poshtli, wondering if they had already passed Erix among the fleeing villagers.


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