MSZ: I came upon a note in the notebooks where you talk about the way you have to work with an actor to remove aspects of their initial performance in order to get it right. Comparatively, when you have an abundance of ideas, I imagine deciding which ones not to use is just as important as committing to some of them.
GDT: What you subtract is very important, as is what you leave in. For example, the mistake most people make when designing a monster is they literally put in everything they can think of that is scary. It’s like Homer Simpson designing a car in that Simpsons episode. “I want a giant cup holder, and I want a bubble where I can see 360!” And the car that comes out is horrible because it has everything he wants.
With an actor, it’s the same thing. You let the actor act first; you don’t give him much direction. I like the first or second take to be his. And you observe. A director is not dictating, he is observing. I think the best job you can do at directing can be achieved in ten words or less. You have to give the actor something to do—or something to not do—that’s very specific. “Don’t do that,” or “Do this.” That’s great direction.
But you always have to ask, “Why?” Always try to think about the opposite of your instinct. In between, you’ll find the direction for everything. Color, light, monsters, acting. The first instinct, and then the complete opposite instinct, and then you decide, “I’ll go with this.”
MSZ: At what point does one develop the courage to speak with one’s own voice?
GDT: Well, I think you need to be blind, a little bit. I mean, I think you need to be willfully ignorant.
For example, I had the opportunity to direct many times before Cronos. They would offer me—because they knew I shot TV—little exploitation movies to do, in the horror genre and all that. Alfonso Cuarón and I always had each other to persuade the other not to do that. Alfonso used to say, “Don’t do that. Wait. Do your own thing.” And vice versa, because Alfonso was a very famous first AD [assistant director] in Mexico and a very good director of TV. They offered him a lot of crap, and we were very good friends with an exploitation producer who was adored in Mexico.
I think it’s important that, when you make your choices, you always make them by instinct at the end of the day, and that you fuck up sometimes. I recently made a mistake, but I’ve got to go with it. Whatever happens, that’s my decision, you know?
MSZ: You don’t always succeed, but the goal is to find your truth.
GDT: That’s right; you don’t always succeed. But very often you find people that guide you. You’ve got to recognize that they are wiser in certain ways than you. They become teachers, or partners, or whatever. There are very smart people that are fiercely alone, and I admire them. But I don’t want to be them.
MSZ: There is also that interesting tension between a filmmaker and his or her audience where, to a certain extent, you have to give them what they want, but to really be an artist, you have to go beyond that in service of your vision.
GDT: I believe very much in screening for friends, really harsh friends, or screening for an audience but not asking them anything. Because you see how they react, you see what they like, you see what they don’t like. But I don’t believe in asking about their opinions afterward. You don’t have that relationship with any other art. You don’t say to Robert Louis Stevenson, “I don’t like Dr. Jekyll dying at the end. I think you should kill Hyde and go into the sunset with the girl.” I think it’s a very corrupt exercise.
But I also think that critics are a genuine part of the art. As long as there has been art, there have been critics in some form or another. What I think is not genuine is to make the creation of art an open process.
MSZ: There’s a great line you wrote in the notebooks: “A critic is a man of whom you ask guidance, who instead offers you an opinion.”
GDT: In the process of creation, the one thing you’ve got to remember always is that if you ask for an opinion, no matter from whom, you’ll get one. So you’ve got to be very careful to be inclusive, but not to be so inclusive that you start listening to seventy-five versions of the same story. There’s always a different way of telling a story.
Del Toro with his life-size sculpture of Sammael from Hellboy at Bleak House. For del Toro, the secret to designing a good movie monster is knowing what to leave out.
So, as a storyteller, one thing you want to say is, “I’m locking into this track until I’m proven wrong.” Or, “Life is a labyrinth and death is the only way out: the solution.” A labyrinth is a transit. You turn, and turn, and turn, and turn, but you will reach the center. In a maze, you get lost. A labyrinth is an instrument of meditation, and it is supposed to be a spiritual journey.
MSZ: And then you also write, “Criticism gives one the illusion of participating in the act of creation by way of an autopsy. The act is there and it exists and moves and challenges you while criticism fights to approve and validate.”
GDT: I feel that way. I was a critic for many years in Mexico and Guadalajara. Amateur, but I was on TV and radio. I think that the only times I felt really useful were when I was helping people understand a work of art.
It’s very easy to feel oneself smarter than the work you’re analyzing, as if that made you better than the work. But the moments where you’re really, really helping are so much more rewarding. The way we were raised in film school, they said, “A critic needs to show you where the work is, what the work’s intentions are, how the work fails to deliver on those intentions; to put it in context.” It’s not an opinion; it’s a construction. And when you read, really, the pillars of criticism, you see real analysis.
I mean, I think some critics are very happy to be critics. And blogs should, in theory, give people the freedom to review only stuff they like or that they want to talk about. So, ideally, today critics could claim a smaller stake and say, “We want to talk only about movies we feel passionate about, one way or the other, and take the time to analyze them.”
BLUE NOTEBOOK, PAGE 84
Reflections on the nature of ancient Greek drama in one of del Toro’s early notebooks. Del Toro often writes in his notebooks using a mixture of Spanish and English. Translations of the Spanish-language text and transpositions of the English-language text have been rendered in the margins of the notebook pages reproduced throughout this book.
* A monster that kills with a hull’s horn.
* S/M when they manifest their powers, use effect with wind tunnel MERCEDES.
* We shut ourselves down, we face the best & the worst alone, how to react? Our needs are emotional not social. The Greeks were the opposite. The Greeks thought passion to he a dangerous thing.
Agamemnon returns to Argos (from Troy)
he sacrificed his daughter
Clytemnestra will kill him because of it
“In every FAMILY there is a struggle.”
Need to liberate—Need to belong. (to identify)
Greek drama: “It wasn’t personal or artistic, it was ethical, religious.”
Tragedy shows the conditions necessary for catastrophe.
Clash of differing systems of thought: the raw material of tragedy.
The actors didn’t matter—MASKS.
It provides the rational response to drama.