She heard Kervis pause at the door. “Been barred up ever since,” he said, and Meralda could almost see his sudden grin. “What if I knocked, little brother?”
“What if I yanked up your boots and boxed your ears?” asked the captain, casually. The Bellringers fell back into step.
The floors went from threadbare rugs to polished hardwood and then to newly-laid carpet. After a dozen corridors and three sets of stairs, Meralda rounded a corner to find a foursome of Alon copperheads-wearing their namesake blunt-topped copper helmets, no less-facing her. The copperheads flanked a wide set of black oak double doors.
“We’re back,” gruffed the captain.
“You may pass,” said one of the copperheads, as the others drew back the doors.
Meralda, the captain, and the Bellringers stepped through, and Meralda realized that, by law, she was now on Alon soil.
Angry Alon soil, at that.
A short march down a straight corridor, and a turn, and the party faced a dead-end hall and yet another door. The door stood open, dimly lit from within by flickering candlelight, and flanked by another pair of glaring copperheads.
“The safe room?” asked Meralda.
“The safe room,” said the captain. He stopped. “Would it be best if you went in alone?”
“It would,” said Meralda. Notthat it really matters, she thought. She had no spells prepared, no wands charged, her second sight was all but useless, and her staff just earthed an errant major spellwork. She couldn’t see a barrel-full of ward spells if it was lit with torches and marked with a placard.
But here I am. Meralda remembered something Shingvere had said, years ago. “Sometimes a piercing glare and a few nonsense words are all the magic you really need.”
Good, she thought. Because that’s really all I have.
“I’ll call you in a moment, Captain,” she said. “Tervis, I may need my bag later.”
“Yes, ma’am,” said Tervis, who set it down on the floor.
Meralda nodded to the Alon guards and marched into the safe room.
It reminded her instantly of her dorm room at the college. It had bare walls, a bare floor, a low, bare ceiling. It was about the same size, as well. Just large enough for five paces from one wall to the next.
Meralda stood in the middle of the safe room and turned in a slow circle. The only door was open behind her. To her left, the wall was fronted by a plain wood table, on which burned a five-tiered candelabrum. Otherwise, the table, which took up nearly the length of the wall, was empty.
Before the table sat a chair. It too was plain and none too new. One of the legs had been replaced with lighter wood than the rest.
Centered on the far wall, directly across from the door, was a painting. The frame was on hidden hinges and had been left open, so Meralda could only see the back of the canvas and frame. Behind the painting was a steel wall safe, its door perhaps two feet high and just as wide.
The safe door was open. The safe, itself, was empty.
And that was all. A table, a chair, an open safe, a missing crown jewel, a black eye for Tirlin.
What did they want her to do?
Meralda bit her lip. All right, she thought. What can I do that the guards and the Watch cannot?
“Captain,” she said.
“Thaumaturge?” replied the captain, poking his head in the door.
“You said the jewel box was found smashed on the floor,” she replied. “Where is it?”
The captain spoke to the copperheads, then came inside, shaking his head. “The Alon wizards took it,” he said. “Right after I came for you. Claimed they were going to use it to, and I quote, ‘track down the Tirlish conjurer who dared steal from our queen’.”
Meralda bit back an Angis-word.
“It’s their country, in here,” whispered the captain. “We’re being allowed inside only as a courtesy, and that isn’t going to last much longer, judging by the shouting and the fist waving I saw before I left.” He paused. “Meralda, do you see anything? Anything at all?”
“Nothing. An empty room. Guarded, you said, at all times.”
The captain nodded. “Our Alon friends tell us the safe was undisturbed at the room check this morning,” he said. “When four of them opened the door for the afternoon check, though, they found the safe open, the box smashed, and the Tears gone. No one had been in or out.”
“Do you believe that, Captain?” asked Meralda.
The captain sighed. “I do,” he said. “Copperheads aren’t my favorite people, but the way they’ve got their guard rotations arranged you’d need to have twenty-two people in cahoots, just to get these doors open. You might find one Alon willing to betray clan and queen, but twenty-two? From different clans?” He snorted. “Impossible.”
Meralda stared at the empty safe. It was perhaps two feet deep. She could see all the way to the back, though it was in shadow.
“Nevertheless,” she said, stepping toward the safe. “It is empty.”
Voices rose up, outside the safe room, Alon, by the accent. Meralda heard Kervis tell someone, “The thaumaturge is working now, you’ll need to wait a moment.”
Working. Meralda touched the cold metal of the safe door, swung it nearly shut so she could see its face.
Centered on the safe door was a knurled round dial. Old Kingdom numerals were etched along the edge of the dial, counting clockwise from zero to ninety-nine. A down-pointing arrow engraved in the face of the safe pointed to the dial, which now read fifty-six. Meralda recognized that as the last number of the safe’s combination, and wondered who had been so careless as to leave the dial set there.
The safe presented no other features, save for the lion’s head emblem of Oaken Lock Works stamped at the bottom.
Meralda stepped back, and swung the painting closed, and there, in the flickering candlelight, Tim the Horsehead grinned back at her.
He’d have had no trouble with this, thought Meralda. A flash of light, a muffled shout, and the thief would be dragged, kicking and screaming, all the way back to the safe room, Tears in hand, while Tim gloated and munched hay.
Meralda sighed.
“Captain,” she said. “Please step outside.”
“Of course.” The captain grinned. “I knew you’d think of something.”
He turned and walked away.
Meralda closed her eyes, and took five long deep breaths, and opened her eyes again. “Sight,” she whispered, struggling to see past her ordinary vision. “Sight, Sight, Sight.”
Bare white walls, a painting, bare cold floor.
“Sight,” hissed Meralda. Her eyes began to water and sting.
“Sight,” she whispered.
Nothing. Nothing at all. No hint of magic, no trace of subtle spells.
I must See!
Sight rose up, just for an instant, and lit the safe room with lines of fire. Tiny glows and bursts of radiance sprang up along every edge, danced on the every plane, showered cold fire from the serrations set into the safe’s dial. Meralda shifted her gaze toward the shadowed rear of the empty safe, and her Sight went white, as though she had looked into the noonday sun. Then it was gone, leaving her blinking and half-blind and with no idea of what she had seen.
“Did you see anything?” asked the captain, from the door.
Meralda took in a breath, and wiped her eyes before turning.
“I assume this door will be locked, when we leave,” she said.
The copperheads, who both stood just outside the door, nodded.
“You will continue to guard it?” asked Meralda.
“Until ordered otherwise, aye,” said the rightmost. “Ordered by our queen,” added the other, with a glare.
Meralda lifted her staff, held it horizontally out before her, and silently mouthed a very rude Angis-word.
The glaring copperhead, she noted with satisfaction, drew away from the door in a quick backward shuffle. “I’m done here, Captain,” said Meralda. “Let’s go back to Tirlin, shall we?”