Clemdish shook his head. "I don't think so. There was some deadman that was really immature." He picked up a fragment of brown and black. "Try this brownibell, it's real good."

It was good to the taste but low in protein and almost devoid of vitamins. The fungi had bulk and flavor but little else. It could be collected and dried for food and fuel, but those who ate nothing else quickly showed signs of degeneration. Those who deliberately selected the caps containing hallucinogens died even sooner, from starvation, parasitical spores, even simple drowning during the winter rains.

Dumarest leaned back, feeling the hot stickiness of his body against the confining walls of the tent. Clemdish had fallen asleep, his flat-nosed face red and sweating and his mouth open to emit a gurgling snore. Dumarest leaned over and placed his hand over the open mouth. The small man grunted, rolled over and settled down in silence.

Thoughtfully Dumarest studied his map.

The sites where they had left the markers were dotted in red, their path was a thin line of black. The place where he had found the golden spore was deliberately unmarked. The detectors were supposed to be foolproof, each instrument able only to pick up a matching signal, but it was wise to take no chances. At harvest time Scar lived up to the savagery of its name.

Putting away the map Dumarest took a sip of brackish water and tried to relax. Sleep was a long time coming. It was too hot and too stuffy, despite the mechanism humming as it circulated clean, filtered air. The ruby twilight was too reminiscent of the interior of an oven. It pressed around the tent giving rise to a claustrophobic irritation.

Finally he drifted into an uneasy doze in which a laughing jester danced around him with a jingle of bells on cap and shoes. The wand in his hand bore an inflated bladder and he kept thrusting it toward Dumarest's face. Then, suddenly, the wand was the glinting metal of a knife and the jester wore the face of Heldar. He snarled and opened his mouth to spit a gush of blood.

To one side a figure cloaked in flaming scarlet watched with burning eyes.

Dumarest jerked awake, sweating, heat prickling his skin. A red glare stabbed into his eyes. From one side the sun shone with baleful fury, the unmasked disk huge as it spread across the sky. Against it drifted a black shape and noise came from men working beneath.

Clemdish rolled, muttered, and was suddenly awake. "Earl! The sun! What's happening?"

"Harvesters," said Dumarest.

As he watched, another towering growth fell with a soggy crash and exposed more of the naked sky. Men grappled with it, hooking lines to the cap and cutting it free so that others could draw it up to the loading well of the raft. As it lifted, sweating, unsuited figures flung themselves at another fungus, their machetes flashing as they hacked at the base.

"Zopolis's men," said Clemdish. "The crazy fools."

They were pieceworkers, risking infection for the sake of easier movement, paid by the load and racing against time to make a stake for the winter.

"Look at them," said Clemdish. "What's to stop them jumping a marker if they find one? They could strip the site and who would be the wiser?"

No one would; but harvesting took time, the teams were large and it would have to be a concerted effort. Dumarest shrugged.

"Well stay here until they've gone," he decided. "There's no point in arousing their curiosity. What they don't know, they can't talk about. Well eat and rest while we've got the chance." He looked at Clemdish. "If the harvesters have got this far the rest won't be far behind," he reminded. "Some of them could be looking for us."

"The rope," said Clemdish. "Don't rub it in."

"I wasn't, but we've got to move fast and get to the hills before anyone else. Once we start to climb we'll be at a disadvantage." He smiled at the serious face close to his own. "So you'd better get your scratching done while you've the chance. Once we start moving I don't want to stop."

"Not even for sleep, Earl?"

"No," said Dumarest, remembering his dream. "Not even for sleep."

* * *

The hills had changed. Now, instead of a scarred and crevassed slope leading up to jagged peaks, a colorful mass of disguising fungi stretched in disarray. There was no possibility of standing back, selecting a route and checking to see alternatives and difficulties. They would have to climb it the hard way, testing every inch and praying they would meet no serious obstacles.

Dumarest flexed his arms. His shoulders ached from the weight of the pack and the necessity of cutting a path. He turned, looking back the way they had come. They had left a trail but how obvious he could only guess.

A growth fell and opened a wider window towards the hills. Clemdish called from where he stood with his machete, "That enough, Earl?"

"That should do it. Find some stones now so we can make a couple of mallets."

Despite their size, the growths were weak. With care it was possible to climb one, but only if it was the the right kind and buttressed by others. As Clemdish moved off, questing like a dog for the required stones, Dumarest chopped a series of steps in a warted bole and eased himself upwards.

Halfway up he paused. The tiny clearing they had made gave him a fair field of view. Carefully he studied the slope ahead.

The ground itself was impossible to see but the fungi provided a guide; some grew thicker and taller than others of the same type. Stony ground? Bared rock inhibiting the smaller growth's development? Water would have been trapped in shallow basins, cups scooped by the action of rain and probably ringed with rock. Such places would provide fertile ground for moisture-hungry rootlets. Certain of the molds and slimes preferred a smooth surface on which to spread. Exposed boulders would provide such conditions.

Clemdish looked up as Dumarest climbed down from his vantage point. He was crouched over a couple of rocks, lashing a cradle about each so that they could be carried slung over a wrist. Each stone weighed about ten pounds.

"The best I could find," he said, handing one to Dumarest. "But they should do the job. Do we share the stakes?"

"Stakes and rope, both," said Dumarest. The stakes were rods of metal two feet long; the rope was of synthetic fiber, thin but strong. He took a deep breath, conscious of his fatigue, the sticky interior of the suit and the soreness of his sweat-softened skin. They had slept on reaching the hills, but the rest hadn't done much good. "All right," he said. "Let's get at it." The first part wasn't too bad. The lower slope was gentle and it was merely a matter of walking uphill; then, as the gradient became more pronounced, the fungi itself acted as a ladder. Clemdish lunged ahead, fatigue ignored now that he was so near a fortune. He clawed his way around swollen boles, kicking free masses of fragile growth as he dug the toes of his boots into the spongy material. For a while he made good progress then, abruptly, he came to a halt.

"I can't get a purchase up here, Earl." Slime coated his gloves and glistened on his suit and boots. "This damn mold's all over the place."

Dumarest frowned, remembering. "Try moving to your left," he said. "About ten yards should do it."

Clemdish grunted and obeyed. Again he forged upwards, his boots sending little showers of dust and fungi down at his partner, the showers ceasing as he came to a halt again.

Dumarest looked up at an overhang.

"We'll use a stake," he decided. "Slam one in to your right. I'll anchor a rope and try to climb higher. If I make it, you can knock the stake free and use the rope to join me."

It was elementary mountaineering made difficult because they couldn't see what lay ahead. It was doubly difficult because the crushed fungi coated the ground with slippery wetness. Dumarest clawed his way upward, his fingers hooking before he dared to shift the weight from his feet and his toes searching for a hold before he could move his hands.


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