She considered her work outfit, one she’d chosen by simply grabbing what seemed easiest. Summer jacket, sleeveless tank, light-weight pants, boots. Work and weather related, period.

But Mira went for a breezy suit, sort of like a peppermint-white with tiny flecks of candy pink. The flecks matched the shiny shoes with the skinny heels that set off Mira’s very nice legs. She wore her glossy brown hair in flattering waves around her soft and pretty face, and added a little bit of glitter and shine in earrings, necklace, a fancy girl’s wrist unit.

Nothing overdone, Eve thought-at least not that her sense of style could discern. Everything just so, just right. And, yeah, she admitted, calming.

“You’re quiet,” Mira remarked as she handed Eve the ritual fancy cup of flowery tea.

“Sorry. I was thinking about wardrobe.”

Mira’s eyes, blue and as soft and pretty as the rest of her, widened in both humor and surprise. “Really?”

“As it applies to profession, or activity or personality. I don’t know.” See, she told herself, thinking about personal choices, personal style, was distracting.

“Peabody and McNab are heading to DC-a little undercover job at a game con,” she continued. “She’s all about needing to go home, shed what she thinks makes her look like a cop for what she thinks will make her look like a game buff. I figure she’s still pretty much going to look like Peabody because whatever she puts on came out of her closet, right, and she has it there because she put it there.”

“True. But there are different aspects to all of us, and often our choice of outfit for a particular occasion or duty reflects that aspect. You wouldn’t wear what you’re wearing now to accompany Roarke to a formal charity function, for instance, nor what you’d worn there here at work.”

“I would if I was running late for the charity deal-or if I got tagged while I was at the deal to a scene.” Eve shrugged. “But I get you. It’d be easier if we could wear whatever we want wherever we want.”

“And this from a woman who greatly respects rules. Society and fashion have them as well. Added to that what we wear can put us in the mood for what we have to do.”

She thought of the costume the game had programmed for her. She had to admit it had put her in the mood to fight, and made the sword feel familiar and right in her hand.

“The victim’s wardrobe didn’t have a lot of variety. He had some formal stuff and more traditional business attire mixed in, but primarily he went casual. Jeans, cargos, khakis, tees, and sweaters. And a lot of that-the shirts-was logoed and printed with game and vid stuff. He lived in his work.”

“You understand that.”

“The not just what he did but who he was, yeah. Everything I’ve got says he freaking loved it. He had toys and souvies all through his place. Games and game systems everywhere.”

“He must have been a happy man, to be able to do what he loved, and what he excelled at, every day. To make his living doing what made him the happiest. And with longtime friends.”

“Happy, normal, nice-these are the kinds of words I’m getting in statements from people who knew him.”

“Yes, it fits. He had a good life, and what appears to me to be a very normal and healthy one. He had a relationship, one that mattered, kept contact with his family, maintained his friendships, had enough ambition to work to see his company succeed and grow, but not so much as to exclude those relationships and friendships.”

She drank some tea, and Eve understood Mira took those moments to line up her thoughts.

“Your report says he enjoyed the company of children in his building, and was friendly with their parents. As much as he lived his work, he appeared to be well-rounded.”

“How does a healthy, well-rounded, happy guy get his head cut off in his own secured holo-room? That’s not really a question for you,” Eve added. “That’s something EDD and I have to figure out. But why, there’s a question. The method’s significant, and required a lot of trouble, a lot of work.”

“And it’s distracting.”

“Yeah, which could be part of the point. We’re puzzling over how the hell, why the hell, and maybe who the hell slips by. What kind of person uses this method, these circumstances?”

“Decapitation is certainly a form of mutilation, and would indicate a need or desire to defile-to conquer absolutely.”

The pink drops at Mira’s ears danced a little at the shake of her head. “But the extent of the other injuries don’t jibe with that, nor does the care in accessing the victim and leaving the scene. Those are organized, layered details, studied and complex. Severing the head from the body may be symbolic as the weapon used, and the method. A game. The victim lived and breathed games, and used his head, if you will, to build his business from them.”

“Which points to a competitor, or even some wack job who didn’t like his score on the games. Wack job rings truer because there are easier ways, and less publicity generating ways, to off a rival. Or, more crazy, somebody who has some sort of violent objections to the games themselves. However whacked, he had to have superior e-skills to get in and out undetected. Unless he lives or works in the building. We’re not getting a bump there, so far.”

“The victim’s company would hire those with superior e-skills.”

“Yeah. Added to that whoever did this had to know the vic, the setup, had to know he’d be home and ready to play the game. The game disc itself would’ve been worth a considerable amount to a competitor, a rival. If that was the case, why not kill Bart before he’d locked in the disc? You do that, you’ve got it all-dead guy and the development disc for his next big thing. But he leaves it behind, which tells me either he didn’t need or want it, or it wasn’t any part of the motive. And I don’t like the second option. I think he just didn’t need it.”

“You’re looking at his associates and employees.”

“Top of the list,” Eve confirmed. “He sure as hell wouldn’t have played the game with someone who wasn’t involved in it, who didn’t know about it, and couldn’t be trusted to keep it quiet. He used those kids for test studies on games, and my impression is he enjoyed playing with them. But he wasn’t ready to take it to them yet.”

“Because, at this point, it wasn’t only a game. It was a project. An important one.”

“Yeah. He told them he had something coming up, gave them a few vague details because, I think, he was too juiced not to. But they routinely play and test games in all stages of development at the U-Play offices.”

“Where the details wouldn’t have been so vague, even to those outside the inner circle.”

“According to the log the vic played this one often-solo and multi. Various partners when he went multi. EDD’s working on digging through that to see which fantasy scenarios, if any, he might’ve played repeatedly. And against whom. I’m going to push for a copy of the disc. The partners are being fairly cooperative, but they’re dragging their heels on that.”

Mira nodded, apparently enjoying her tea. “You have an organized, detail-oriented, e-skilled killer, one I believe, as you do, the victim knew and trusted. However, the method of the murder is violent and brutal-fast, efficient, and with a warrior’s weapon. A fanciful one perhaps, but an old method. The decapitation is also warriorlike-the total defeat of an enemy, the severing of his head from his body. An execution method, and one that would take focus, skill, and strength.”

“Not your typical e-geek.”

“Not at all, the pathology diverges sharply. You may have two.”

“Yeah, I thought of that. One to plan, one to execute the plan. I’ve even considered a droid. Someone who can reprogram, avoid alerting CompuGuard, and could convince Bart to try out the game against a droid. But how did he get the droid in there, and when? How did he get the weapon in, and when?”


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