Zayl, looking far less worn than the rest, sat down a few paces above, hand once more on the bulging pouch. Eyes closed, he sniffed the air, as if seeking something.

The necromancer opened his eyes quickly when Kentril approached him. Once more, the hand slipped away, and the cloak obscured the pouch. "Captain Dumon."

"A word with you, Zayl?"

"I am at your service."

Squatting down near the spellcaster, Kentril commented, "You evidently know a lot about this place. You know more even than old Tsin, and he's been obsessed with this region all his life."

"He has been obsessed all his life, but I have lived near it all mine, captain."

"A point well taken, Zayl. How much do you know? When you saw this" — Captain Dumon indicated the palace—"you reacted with some surprise, but not nearly as much as me. This wasn't here, necromancer! This hill, yes, but this palace of marble, it wasn't!"

"And in a realm with ties to Heaven itself, this surprises you?"

Kentril snorted. "For an earthly Heaven, Ureh's shown me only blood."

Zayl's left eyebrow arched. "You have a very sharp sense, Captain Dumon, and an innate knowledge of the world I suspect would surprise even me."

"I ask you again, necromancer, what do you know about this palace?"

"Only that, as the Vizjerei indicated" — the pale figure pronounced the one word with something akin to disgust—"it was the place where the spell unfolded, where the path to Heaven was opened. It does not surprise me to find that the home of Juris Khan would not follow mortal dictates even now. It was touched by forces beyond our ken, and even a few centuries would not lessen their effect upon it."

The words did Kentril little good. He tried a different tack. "I want to know what's in that pouch."

"As I said, a keepsake."

"And for what reason are you keeping it? It seems very precious to you."

Zayl stood, his face unemotional. In a louder voice, he asked, "Is it not time we pushed on, captain? We have a bit of a climb still."

"He's right, Dumon," muttered Tsin from farther down. "Time is wasting."

Zayl started up without another word. Kentril gritted his teeth, then reluctantly nodded to the others to continue the climb. The time would come when the spellcaster told him the truth, the captain swore to himself… provided that they survived this madness, of course.

Curiously, from that point on, the remainder of the trek went much swifter. The walled domain of the great and long—absent Juris Khan grew larger and larger with each passing step. Before very long, the high gates finally beckoned to the climbers.

"Ugly beasts," Albord grunted, eyeing the two winged gargoyles. Up close, they had manlike bodies but with leonine tendencies and beaked faces reminiscent of vultures. Their paws ended in curved talons like those of eagles or hawks. Wide, inhuman orbs glared down at any who stood directly before the barred entrance.

"This is the home of the most pious of the pious?" Kentril remarked.

"Gargoyles are often considered the guardians against Hell," Zayl explained. "These obviously impress upon the visitor that only the good of heart will cross into the palace."

"Does that mean we got to wait out here, cap'n?" someone in the rear called.

"We all go in, or none of us goes in." Kentril studied the barred gateway. "If we get in at all."

In answer, Zayl reached forward to check. At the slightest touch of his hand, the massive door swung wide open.

"Shall we enter?" he politely asked the mercenaries.

The captain fought down a shiver. In opening, the ancient gate had been perfectly silent, as if freshly oiled.

Zayl took a step forward, then, when nothing happened, he continued on to the palace grounds. Emboldened by the necromancer's success, Captain Dumon followed him, then signaled his men to come one by one.

Albord crossed next, to be followed by Jodas and the rest. The more nothing happened to the first through, the easier the minds of those following became. One man even jested with the gargoyles, insisting that they reminded him of a former wife. For the first time since the city had awakened, the mood became somewhat relaxed.

Tsin stood back, watching each mercenary enter. When the last had passed through the gate, he tightened his grip on the staff and strode forward with all the arrogance of a conqueror.

From above the entrance, the gargoyles suddenly howled to life.

Wings outspread, the beaked creatures reared up, stony orbs glaring at the Vizjerei. Talons stretched forth. Tsin immediately retreated.

The gargoyles instantly returned to their still positions.

"The guardians are wise—eyed," murmured Zayl from behind Kentril.

Ignoring him, the captain stepped to the gate, looking over each gargoyle in turn. Had he not seen it himself, hewould have thought someone had made the incident up over a few mugs of strong ale. Reaching up with his sword, he tapped lightly on one figure, hearing only the sound of metal against solid rock.

"Stand aside, Dumon," the sorcerer abruptly commanded. "I shall deal with these noisy dogs."

Quov Tsin had the tip of his magical staff pointed at the gargoyle to his left. Even as he spoke, his other hand gestured over the wooden rod, causing some of the many runes inscribed in it to glow ominously.

Zayl joined Kentril. "That might not be wise, Captain Dumon."

The mercenary officer had to agree. "Don't do it, Tsin. You'll only make matters worse!"

"This from the man who so demanded my magical aid earlier?" the Vizjerei scoffed. "These beasts will not keep me out!"

Kentril quickly jumped through the entranceway, blocking Tsin. The Vizjerei stepped back but did not lower the staff.

"Get next to me," ordered the captain. "Stay close, and we might be able to avoid unnecessary trouble."

"What do you intend?"

"Just do as I said, Tsin!"

As Kentril started to moved back to the gate, Zayl confronted him. "If you insist upon this, you will need someone other than the Vizjerei to watch the second gargoyle." He held the ivory dagger steady. "I will assist you."

"I don't need any—" the wrinkled spellcaster began.

"Quiet, Tsin!" Sorcerer or not, Captain Dumon had finally had more than enough of his employer. Zayl had been able to step where Tsin could not, and that said much about both men.

With the diminutive figure between them, Kentril and the necromancer moved sideways toward the gate. The gargoyles stood fixed, simple statues of rock. No hint of their previous awakening could be seen.

Placing one foot within the palace grounds, Kentril exhaled slightly. His idea appeared to be working; with the sorcerer hidden between the two taller men, the magical guardians seemed caught unaware.

"Just a step or two more—"

As Tsin's robed form began to cross the threshold, the gargoyle before Kentril leapt to life, wings suddenly flapping, monstrous eyes glaring, and stony mouth opened in a wild, ear—splitting roar.

Behind him, Kentril heard a second, identical cry, proof enough that Zayl also faced a newly revived beast.

The beaked head came forward, snapping at an area just to the left side of the fighter. The captain's sword clanged hard against the marble maw, but the gargoyle at least withdrew. From the necromancer, Kentril heard words of some unfamiliar tongue, then a brief flash of light at the corner of his vision startled him.

The first gargoyle used his surprise to attack again, and again it tried to reach around the mercenary. It wants Tsin! Kentril realized. It's trying to avoid fighting me! It wants only him!

Fearsome talons swept by his shoulder, snatching at the small sorcerer. The Vizjerei batted at them with the staff, sparks flashing whenever the wooden rod touched stone.


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