"There are a number of spell effects that will be of no concern to the lich," said the master. "These include cold, lightning, poison, paralysis, disease, necromancy, polymorph, and spells that affect or influence the mind. Best not even to bother preparing such enchantments."

Gromph was the third most powerful dark elf in Menzoberranzan, and Lolth be damned, he liked it that way.

"He will likely be wearing a robe of black silk," the Master of Sorcere continued, "that will allow him to conjure a barrier of whirling blades."

Well, he might like to be second, but still. .

"The crown," the Master of Sorcere finished, "is more than simply a crass affectation. It can store and reflect back offensive spells."

So it was that Gromph Baenre sat on the floor of a very small, very dark, and very secret room in the deepest heart of Sorcere, surrounded by a circle of mages who were the most powerful in the city—among the most powerful spellcasters in all the Underdark. The other mages, Masters of Sorcere all, whispered or chanted and waved or gesticulated, and tossed into the air or pinched between fingers all manner of tokens, totems, focuses, and components. They showered the archmage with protective magic, doing it at so fast a pace they'd stopped even bothering to tell him what they were casting on him. Gromph had few doubts that by the time they were done, he'd be immune to everything. Surely no one would be able to harm him—no one but a spellcaster of greater power than the Masters.

And it was precisely such an opponent that Gromph meant to face.

"I should go with you, Archmage," Nauzhror Baenre said, his voice conveying a lack of real desire in that regard.

"If any of you say anything like that," Gromph replied, "even once more, I will. ."

He let the threat go unfinished. He wouldn't do anything, and they all knew it, but out of respect for the archmage, none of them suggested going with him again. They were all smart enough to know that Gromph meant to face an enemy who, all things being equal, was the most dangerous being in Menzoberranzan. The lichdrow was a spellcaster of extraordinary, sometimes almost godlike, power. Of course they didn't really want to face him in the way that Gromph meant to: toe to toe in a spell duel that would surely find its place in drow history.

That duel was something only the archmage could fight. In Menzoberranzan, it had come down to that: male against male, wizard against wizard, First House against Second, establishment against revolutionary, stability against change, civilization against. . chaos?

Exactly, Gromph thought—though he would never say it out loud. Order against chaos, and it was Gromph who fought for order, for law, in the name of one of the purest embodiments of chaos in the multiverse: Lolth, a goddess with the heart of a demon.

"Strange," the archmage murmured aloud, "how things work out."

"Indeed, Archmage," Nauzhror answered as if he was reading Gromph's mind—and perhaps he was. "It is strange indeed."

The two Baenre wizards shared a smile, then Gromph closed his eyes and let the others continue their casting. The protective and contingency spells were draped over him one after the other. Sometimes Gromph could feel an itching, warmth, a cool breeze, or a vibration, and sometimes he would feel nothing at all.

"Have you decided where to face him?" Grendan asked, pausing briefly between defensive spells.

Gromph shook his head.

"Somewhere out of the city?" Nauzhror suggested. "Behind the duergar lines?"

Gromph shook his head again.

"At the very least," said Nauzhror, "let us send guards to secure the arena. . wherever it might be … before you arrive. They could remain hidden and come into play against the lichdrow only if necessary."

"No," said Gromph. "I said I will go alone, and I will go alone."

"But Archmage—" Nauzhror started to protest.

"What, precisely, do you think a House guard could do for me against the lichdrow Dyrr?" Gromph asked. "He would dry them up and smoke them in his pipe—precisely as I will do to any soldier Dyrr decides to bring with him. Dyrr will face me on my terms because he has to. He has to beat me, and he has to do it in front of all Menzoberranzan. If not, he will always be second, even if he manages to defeat House Baenre."

The masters continued with their spells, leaving only Nauzhror and Grendan still considering more than the magical practicalities of the duel at hand.

"Donigarten, then," suggested Grendan.

"No," Gromph said, then paused while another spell made him shudder briefly. "No."

He looked up at Nauzhror, who raised an eyebrow, waiting.

"The Clawrift, I think," Gromph said—deciding the second before he actually said it.

"An excellent choice, Archmage," Nauzhror said. "Away from any property of value and away from most of the finer drow of Menzoberranzan, of whom we have so few to spare on the best day."

A younger student entered and quickly set a small crystal ball on a short golden stand on the floor in front of the archmage. Gromph made no effort to acknowledge the student who was even then racing from the room.

He looked deeply into the crystal ball, holding up a hand to still the barrage of protective castings. The crystal grew cloudy, then flashes of light flickered in the roiling clouds inside the once perfectly clear globe.

Gromph brought a memory-image of the lichdrow into his mind's eye and held it there then did his best to convey that image into the globe. It would find the lichdrow, unless Dyrr expended some energy in avoiding it.

Gromph put his hand down, and several of the more ambitious masters started casting again—muttering incantations and tracing invisible patterns in the air—as if they'd been sitting there holding the thought.

There, Gromph thought as an image coalesced in the crystal ball of the lichdrow striding confidently across a reception hall in House Agrach Dyrr. There you are.

Gromph recognized the hall. He had been there himself on several occasions, back before things started to dissolve and Houses Agrach Dyrr and Baenre were close allies and business associates. He kept his attention on Dyrr. As he watched the lichdrow barking orders to his House guards and other armed drow, Gromph cast a spell of his own.

"Good afternoon, Dyrr," Gromph told the image in the crystal ball. "It will be the Clawrift. I know I don't have to tell you to come alone. I know you're always ready."

Gromph didn't wait for a response. He nodded to his masters and closed his eyes.

"We will be watching, Archmage," said Grendan, "and we'll be in constant contact."

"It would be irresponsible of me," Nauzhror said, "not to ask one more time if I might take your place in—"

"It would be irresponsible of me to hide behind my students," Gromph said. "Besides, Cousin, you were archmage for a little while, and by all accounts you liked it."

"I did, Archmage," Nauzhror admitted, "very much so."

'Well, if you hope to live long enough to be archmage again, you will await me here."

The lichdrow Dyrr dismissed his guards and proceeded via dimension door to the sitting room. There he found Yasraena and Nimor, who were occupied with trying not to speak to each other. Both seemed relieved when the lich stepped from the transdimensional doorway and into the room.

"It is time then?" Nimor asked.

Yasraena drew in a deep breath and held it, her eyes fixed on the lich.

"He awaits me at the Clawrift," Dyrr replied.

The matron mother exhaled slowly, and Nimor nodded.

"As good a place as any," the assassin said. "A hole in the ground … no sense damaging the merchandise we're paying so dearly to acquire."

"If by 'merchandise, " Yasraena hissed, "you mean Menzoberranzan the Mighty, you—"


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