The light from the gate grew brighter and brighter, and Gromph was only dimly aware that he was moving toward it. The pain was everywhere, still burning from the wand and joined by whatever it was that had hit him to send him falling toward the light. The pain turned to numbness in spots then was gone, and Gromph took a deep, shuddering breath.

The ring, he thought. I have a ring that will. .

Yes, Archmage, the voice said, the ring. The ring will keep you alive but not forever.

Gromph closed his eyes tight again and let his body relax. The ring he'd slipped on at Sorcere before meeting Dyrr at the Clawrift would regenerate injuries: knit broken bones back together, seal cuts, even re-grow severed limbs. He remembered putting the ring on but couldn't for the life of him remember why. What could possibly have been the point? To live? To live in the shattered ruins of a Menzoberranzan ruled by the traitorous Dyrr and an army of stinking gray dwarves?

Gromph touched the ring, grabbed it with the opposite hand, and was about to rip it from his finger so it would let him die, when he saw the lichdrow swooping down at him, cackling. Laughing at him.

"Take it off," Dyrr chuckled. "It won't help with burns anyway."

Archmage!another voice shouted into his mind.

The lich blinked and jerked forward with his head and shoulders. From the grotesque crown on his head came a tiny ball of undulating orange light. It spiraled through the air, riding a sort of wave, and drew a long, curved trajectory directly at Gromph.

Your fireball, the voice in his head warned.

"My fireball. ." the archmage whispered, as he instinctively tucked himself into a fetal position, wrapping his body around his staff and closing his eyes tightly.

Even with his eyes closed the flare of hot orange light burned his retinas. The fireball warmed his skin but didn't burn him. He and the other Masters of Sorcere had thought, of course, to protect him against fire.

"A little longer. ." the archmage murmured.

"Gromph," the lichdrow spat back. "You live!"

"For now," was the archmage's shaking, muttered reply.

Dyrr didn't wait for Gromph to elaborate. He began to work another spell.

The fireball had broken Gromph's concentration on the levitation effect, and once again his stomach lurched up as he began to fall. Gravity was still upside down, and his fall took him away from the gate and toward the ceiling.

While Dyrr finished his spell, Gromph began to list in his own mind the many reasons he should simply let himself fall into the ceiling and die.

Before the troubled archmage could reach a conclusion, shards of jagged, half-molten rock burst into existence, flying with extraordinary speed toward the falling archmage. There were too many of them to count, and Gromph, mumbling to himself of his lost position and the bleak fate of his House, didn't bother trying.

When the meteors entered the area in which Gromph had affected gravity, their courses radically changed. They went everywhere, scattering, dipping, curving, colliding with each other, some even curving back at Dyrr.

One of the burning projectiles struck Gromph a glancing blow, sending him spinning as he fell. Pain blazed in his side, and without thinking he cast a spell. With only a few words and a quick gesture, Gromph's skin tightened, stretched—painfully—and took on the gleam, and the hardness, of cold black iron.

Very good, Master, the voice … it was Nauzhror. . said.

Gromph watched one of the meteors come right at him. He might have twisted out of the way, but he didn't care. The rock hit him square in the chest, exploding in a shower of yellow-orange sparks and sending a deafening clang rippling away from him in the air. He started to spin in a different direction and began to wonder why he hadn't hit the ceiling. As he whirled around he saw Dyrr slip through a dark hole in the sky that was rimmed with purple light like faerie fire. The lichdrow was passing through a dimension door of his own to avoid the meteors that had come careening back at him.

Spinning, falling, Gromph saw the jagged, stalagmite-cluttered ceiling racing toward him, closer and closer—only inches from oblivion, from the sweet release of death—

— and the spell effect ended.

Gromph hadn't made it permanent after all. Gravity went back to its normal place, and once again Gromph hung in midair for a second—less than a second maybe—his stomach feeling as if it were rotating in his belly. He started to fall again but toward the floor—toward the Clawrift, toward the light, toward the gate, toward wherever it was that Dyrr was trying to send him.

Gromph didn't care. He'd go, then. He'd go anywhere as long as he could get out of Menzoberranzan, where every stone, every stalactite and stalagmite, every glow of faerie fire, reminded him of his failure and despair.

Archmage,Nauzhror said. Gromph. . no.

Closing his eyes against the blinding sunlight, Gromph fell through the gate. Squinting, able only to see a vague play of shadow and light, he watched the gate close behind him. He was enveloped, enclosed in blinding light.

He hit the ground hard enough to break a leg, more than a few ribs, his left arm, and very nearly his neck. Quivering from pain and shock, blinded by the relentless sunlight, Gromph lay in a heap on a bed of what felt like some kind of moss. Blood roared in his ears, which were still ringing from the whine of the meteors and the rush of wind. Something in his chest popped, and his leg twitched out from under him, rolling him over onto his back.

Gromph put a hand over his face and realized that his broken arm was obeying his commands with only a little pain. His leg was numb and tingling, and he could actually feel his ribs popping back into place.

The ring, he thought again.

He almost wanted to laugh. It was his own fault after all, for insisting on wearing that cursed ring. He'd wanted to save his own life when he'd put it on, and it hadn't occurred to him then that all it would end up doing was keeping him alive in whatever blazing hell Dyrr had banished him to.

Gromph blinked his eyes open and found that he could actually see. The light was still uncomfortably bright, but something had moved between the brightest part of it and himself. The archmage blinked again, rubbed his eyes, and struggled to sit up. His face was still wet with tears, and he was breathing hard—panting like a slave at hard labor.

"Are you keerjaan?" a voice asked.

Gromph held out a hand, fending off the voice, and blinked some more.

It was all at once that he realized the thing that had come between him and the source of the light was a creature of some kind, and it was speaking to him.

"Am I. .?" the archmage started to answer.

He paused, rubbed his eyes, and found himself concentrating on a spell he'd long ago made permanent. It was a spell that allowed him to understand and be understood by anyone.

"Are you all right?" the strange creature asked, and Gromph understood.

He looked up and saw that he was surrounded by tiny, drowlike creatures—drowlike in that they were roughly the same shape, with two arms, two legs, and a head. There the similarity ended. The creatures that surrounded him had pale skin that was almost pink. Their hair was curly and an unsightly shade of brown-orange. Their skin was spattered with tiny brown spots. Plastered on their faces were the most childlike expressions of delighted curiosity. They hovered around him in a circle, several feet off the plant-covered ground, each of them borne aloft on a set of short feathered wings of the most garish colors.

Most of them were naked, though some wore robes of flowing white silk, and a couple wore breeches and fine silk blouses. They were no more than three feet tall.

"By all the howling expanse of the Abyss, Dyrr," Gromph murmured, curling his legs under him and resting his face in his hands, "where have you dropped me?"


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