She walked for a long time through the swirling mists. Finally, disgusted and weary, she kicked at a giant toadstool and watched the spores rise in an indignant cloud. At this rate, she'd never find Dhamari. If she could conjure illusionary creatures, why not a pack of hunting hounds?
That notion didn't appeal. During her street days, Tzigone had been chased by canine guardians too often to hold much affection for them. Besides, summoned creatures could be dangerous and unpredictable, even in the world she knew. She remembered the owlbear that had savaged her fellow travelers-and she fiercely banished this line of thought. Such memories could be deadly here. Instead she conjured an image of Dhamari's panicked face as she dragged him with her beyond the veil.
A faint, inchoate whimper nudged her from her reverie. She opened her eyes just in time to keep from tripping over the wizard.
Dhamari Exchelsor lay curled up like a newborn mouse. His sparse hair was soaked with perspiration, and his wide, glazed, staring eyes spoke of unending nightmares. The wizard was trapped in his own mind, tortured by his own misdeeds. Tzigone couldn't think of more fitting justice.
Justice or not, in this state Dhamari was of no use whatsoever.
With a sigh, Tzigone sank down beside the comatose wizard and placed one hand on his shoulder. He was nearly as cold as the mist. She chaffed his hands and noted the chain threaded through his fingers. Curious, she tugged at the chain. A small medallion slipped out of his clenched fist, a simple, familiar-looking ornament fashioned from mist-dull metal.
Frowning, she felt around in her boot, where she'd last put her mother's medallion. It wasn't there. Somehow, Dhamari had taken it from her.
She yanked the precious trinket out of the wizard's hand. Dhamari's body jerked convulsively, and his mouth stretched into a rictus of anguish.
"This protected my mother against you and your agents," she murmured, understanding what ailed the wizard. "When you've got it, it protects you from yourself, which is probably the only reason you've survived this long."
On the other hand, the medallion also offered Tzigone a key to the past and the answers that might be hidden there. Surely anything she learned through her emerging powers would be more honest than anything Dhamari might tell her.
Just a little while, she decided. She closed her hand around her mother's talisman. Using the memory exercises Matteo had taught her, she sank deep into the past.
The city of Halarahh lay sleeping beneath a coverlet of mist, oblivious to the young woman who ran the walkways atop the city's thick, stone walls. Swift she was, with slim, tawny limbs and an effortless gait that brought to mind a young doe. The watchwizards who kept the predawn guard nodded a respectful greeting as she passed, for Keturah's name was known in this city of wizards. She was small of stature, lithe and quick as a dancer, with an abundance of glossy brown hair and large dark eyes full of laughter and secrets and magic....
Tzigone jolted back to consciousness. This was her mother, seen more vividly than Tzigone could remember her! Quickly, eagerly, she thrust aside the epiphany and went back in, deeper, past the misty impressions into Keturah's own perspective. Dimly, in some corner of her mind, Tzigone realized she had become Keturah. Her hand tightened around the precious talisman, and she gave herself to the vision.
Tzigone/Keturah rested her elbows on the carved wall and began to hum as she gazed with contented eyes over the city, the heart of her beloved land and the home of the reclusive King Zalathorm. From her vantage, Keturah claimed a view a hawk might envy.
The sun edged over the highest peaks of the eastern mountains, fading the sapphire clouds of night to silvery pink. To the south, far out over Lake Halruaa, dense, gray storm clouds grumbled like titanic dwarfs roused too soon from their beds. The city itself awakened quickly, offering no arguments to the coming day. Carts and horses clattered purposefully toward market. Mist rose from the public gardens, jasmine scented, and with it wafted the lilt of young voices as singing maidens gathered dew for potions to court beauty and love. The brisk cadence of their song sped the task, for even in this, the coolest season, the sun's warmth came on quickly.
Keturah watched as sun-loving creatures began to emerge with the dawn. Winged snakes, brilliant as ropes of gemstone, took to the air. Orange and yellow lizards darted up the walls on broad, sticky finger pads. In the moat beyond the city wall, a roar like that of a bull crocodile lifted into the sky. An answering call rumbled from the gardens that flourished in the shadow of the great wall.
A concerned frown furrowed the wizard's brow. She ran down the flights of stairs leading down the inside wall and into the public garden. She stopped at the edge of a pond and began to sing in a clear, rich alto-a voice lovely in its own right but also full of magic's lure.
In response, a large reptilian snout thrust up from the pond. Golden eyes slashed with obsidian pupils fixed upon the singing wizard, in moments the creature undulated out onto the shore, revealing a behir, a beast more fearsome than a crocodile, more delicate than a dragon. Four pair of legs framed a long, serpentine body covered with scales of cobalt blue. The neck was long and graceful, and slender horns flowed back from a long, pointed head. Behir were as highly prized as swine in this city, but instead of bacon and ham and sausage, the exotic reptiles were apportioned for magical components and scrimshaw. It was a custom to which Keturah could never quite reconcile herself.
The behir paused uncertainly on the shore. Tiny blue sparks crackled around it as the creature snuffled, taking in the scent of Keturah's magic.
Her melody softened into a lullaby. Crystalline fangs flashed as the behir yawned hugely. The creature circled twice, like a drowsy hound, then lay down with its snout cradled on its foremost paws. The sizzles of magic faded as the behir sank into deep sleep.
Keturah kept singing, but she threw her hands out wide and began the gestures of a powerful spell of diminution. Each sweep and flow of her hands brought them closer to her center, and with each, the behir also diminished in size. Her casting continued until the twelve-foot creature was no bigger than a dragonfly.
She picked up the miniature behir and placed it on her shoulder. Instinctively the behir's tiny claws dug into the linen of her tunic. She set off for home, planning as she ran how and where to set the creature free.
Keturah stopped a few paces away from her tower and marveled, as she often did, that this estate was hers. Encircled by a wall was a series of fine buildings: servants' quarters, a guesthouse, a bathhouse, even a stable. Lush gardens were fragrant with flowering herbs and bright with the morningsong of birds. The crown of her estate was the wizard's tower, a tall, six-sided structure of green-veined marble, enrobed with flowering vines and topped by an onion dome roof of verdigris copper.
At five-and-twenty, Keturah was young to have such a grand home, but she was a master in the art of Evocation, a school of magic highly regarded in Halruaa and the most uncommon of magical talents. There was much demand for her time, and she was paid accordingly. The tower was hers in exchange for tutoring Dhamari Exchelsor, the only son of wealthy electrum miners and wine merchants. Keturah did not like owing her home to a single student, but this was common practice. Apprentice fees were steep. A truly gifted student never lacked for teachers, but aspiring wizards of moderate talent expected to pay dearly for their training. Dhamari's talents were modest indeed.