It had taken a little more art to explain away his gang to her satisfaction. They hardly met the image of suitable servants. Pinch could hardly present himself as wise and trustworthy if he employed such a crew of ingrates, unthrifts, and rinse pitchers as Therin, Sprite, and Maeve. Maeve would get drunk and confide something completely beyond the pale of any household cook. Therin, though a good lieutenant, was too proud to play the role without bristling. And Sprite-Heels- well, he might play along for a while, but only if he could ruin it with some disastrous prank.

Instead Pinch took a tack not too far from the truth. He was, the rogue explained, the once-wastrel ward now destined to be redeemed and reformed. Still, Pinch claimed, he could not surrender old companions without remorse, no matter how vile and fallen they had become. These few companions had stayed steadfast friends through his darkest days. For him to abandon them now, simply because he had regained the proper sense of his true class, was the height of callousness. He owed them and so was bringing them home where he might bestow on them small pensions for the rest of their years.

As tales went, it had just enough pathos and honor in it to appeal to the young priestess. Pinch was just, the meek were raised, and the proper order of the world had been restored. Still, the rogue couldn't resist adding a fillip: Cleedis was the villain, albeit not a grand one. The old campaigner was the shadow of Pinch's enemies, those who might not want him in Ankhapur alive. The lean shark didn't press the idea, even allowing as how he might be mistaken, but let the suggestion float through his tale.

The woman listened with a disdainfully worldly finger to her nose, dismissing most of what her traveling companion said. She was not so naive, contrary to what the youthful brightness of her face proclaimed. When she snorted at his claims or poked at her cheek with her tongue, the senior rogue pretended not to notice any more than a suitor would his paramour's sour moods. Pinch didn't expect her to believe the whole story, indeed she didn't need to believe any of it. She needed to doubt her suspicions, whether it was because she was naive or just entertained.

All that didn't matter anymore. She'd have to find her own way to Ankhapur now. Cleedis's arrangements were at least going to remove one gnawing worry.

"We've stopped." It was a cool observation, not profound but as if she held Pinch somehow responsible.

"The venerable's given orders to camp. I think he intends a rendezvous."

"Ah?" It was one of her favorite expressions.

"Arranged with the court wizards of Ankhapur, I'd guess."

"Ah." Without more comment, Lissa strode through the mud, intent on catching up with Cleedis. Pinch was about to follow when his attention was snagged by the raised squeal of an enraged halfling.

"Put me down! It's not my fault you lost!"

The halfling was dangling by his arms at eye level with a swarthy trooper, so close he could have licked the man's grubby nose. "Let's see yer dice," slurred Sprite's captor.

Pinch sloshed casually through the mud, picking his way through the sudden clot of onlookers. He took his time, curious to see if Sprite just might lick the man's nose.

"It's not my doing you lost the hazard. How could I say I'd throw a bale of deuces? It's just bad luck and you're not taking it well!" the hanging thief protested.

"Pigsy luck, indeed. When it's 'Let's play for drinks,' he throws a whole set and never makes a point-"

"There, you see, just luck!" the halfling kicked and squawked.

"But nows it's 'Lets play for coin' and he can't lose. Play for my coin maybe. I'll be wishing… you'll be wishing you was wishing you was playing somewhere-body else." The drunken trooper tried to unmangle his meaning while he groped for the purse at Sprite's waist. "Lemme see them dice and then maybe I'll gut you-"

Darkness slid forward and dealt the man a sharp rap across his fumbling fingers.

"Maybe you want to gut me, too."

The trooper looked at the bright-bladed dirk that hovered just over his hand, slithering to and fro in Pinch's shifting grasp. It was a snake, violently coiled and tempting the other to foolishness.

"Set him down and go, before I tell Cleedis you were boozing on duty."

Fear-drunk eyes darted to his fellows for support, but he had gone invisible before their gaze. Suddenly, the soldier knew where he stood: alone, wet, and dirty in the beech wood. Something unholy hacked out an asthmatic howl just across the stream, a howl that almost shaped hungry words of welcome.

Slowly the man set the halfling down.

A pointed flick of the dirk sent the man scurrying, and without him the crowd drifted away to jeer his cowardice. Already the stinging puns and cruel poesy were forming in their minds.

"YOU," Pinch intoned while snagging Sprite before he disappeared, "give me the dice."

Sprite fumbled in his shirt and produced the pair.

Pinch didn't even ask if they were loaded. There was only one answer.

"Get to the tent."

"What's this, Pinch? Since when would you be knocking in fear from these king's men?"

The rogue answered the challenge by shoving the runt forward. "It's time for a little talk," he whispered through clenched teeth.

The tone was enough to get Sprite doing what he was told. The two squeezed into the small tent where Therin and Maeve were chatting, squatted on the ground.

"Listen well." Pinch thrust Sprite onto a pile of blankets in between the other two. Ducking sideways to avoid the ridgepole, he continued without preamble. "Well be in Ankhapur soon, a few days at the latest. When we get there, things are going to change. Cleedis came north to get me, and just me. I don't know why he's allowed the rest of you along, but I'd guess he means to use you to keep me in his shackles." The old rogue smirked darkly. "Though you're a damn sorry lot of hostages.

" 'Course, he might not be such a fool as to think you've got any sway over me. We all know what happens when somebody gets caught. He's on his own."

Therin rubbed at the scar around his neck and noted bemusedly, "You snatched me from the gallows once."

Pinch didn't like being reminded of that now, or the others might think his motives then were sentimental. "I didn't get you off the gallows. I let you hang and then I brought you back to life. And I did it for other motives. From here on, this is different. Ankhapur's not Elturel."

"Ohhh?" Maeve cooed. "They're both cities. What makes this one so special?

"Besides being your home," Sprite chimed in.

Pinch looked at Maeve's thick-veined cheeks and the knobby little carrot that was her nose. He could not describe the true Ankhapur to her, the one that filled him with despised love.

"Ankhapur the White." The words came reverently and then, "Piss on it. Bloody Ankhapur, it's lesser known. City of Knives, too. Ankhapur's fair; it's got whitewashed walls that gleam in the sun, but it's all hollow and rotten inside. The Families"-Pinch stressed it so that there was nobody listening who didn't hear the salt in his words-"control everything they want, including lives. You'll never find a more cunning master of the confidence games than a man from Ankhapur. Who do you think trained me to run a gang like you? Elturel?"

Therin flopped back on his rick, clearly unimpressed. "So it's got competition. We've taken down worse."

Pinch snorted. "You're not competition-none of you are. What kind of competition are you for a king who kept a personal assassin on the payroll? Or his sons who taught playmates how to strike down their enemies? This isn't just doing the black art on a weak lock or ripping the cove from a temple roof." Pinch slipped the Morninglord's amulet from his shirt and plopped it on the damp ground between them. "They're playing for stakes that make this look small-title and crown of all Ankhapur.


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