“Only!” the other commander spat.

“Shut up and activate Gamma-One!”

There was a long, frightened moment of silence, and then Golem-One rasped, “Activating.”

Analysis of enemy com patterns indicates that voice transmissions have ceased. I must assume the Enemy has concerted his plans, which suggests a strong probability (72.631 percent) that he intends to engage using a pre-packaged computer battle plan similar to those employed by Mark XV-Mark XIX Bolos.

I switch to hyper-heuristic mode. Since my Commander has never reported my actual capabilities, the Enemy will assume he is opposed by a standard Mark XXIII. Therein may lie my best opportunity for victory, for the basic Mark XXIII had a predilection for direct attacks. In this instance, however, I face two opponents. Each is armed with a marginally more powerful Hellbore than my own, but I possess two turrets. Unfortunately, to employ both of them will require me to turn broadside to my opponents, exposing my thinner flank armor to their fire. I must therefore entice them into committing to the attack. This would be difficult against full-capability Bolos, but a Golem will be able to respond only within the parameters of its pre-loaded tactical programs. It may, therefore, be possible to manipulate them into approaching in a manner of my choosing.

Ports pop open on my hull as I launch ground sensor remotes. Their motion detectors pick up the ground shocks of Bolo-range vehicles moving at high speed. Triangulation produces locations on two distinct motion sources, and I compute their general headings and consult my terrain maps yet again.

Their courses indicate they have not yet localized my own position, but they are operating in close company. I cannot ambush and engage one without being engaged by the other. On our present courses, I will encounter them from the flank in relatively flat terrain, but if they alter course towards me, I will encounter them in terrain much more favorable to my plans. I must therefore reveal my position and entice them into closing.

I compute a fire plan and enable my VLS cells.

* * *

The armored hatches of Nike’s missile deck sprang open, and a cloud of missiles arced upward. In twelve seconds, each of her forty vertical launch system cells sent four heavy missiles shrieking downrange; then the hatches snapped shut once more, and the charging Bolo shifted course. She directed full power to her drive train, smashing through the jungle at a reckless speed of over a hundred kilometers per hour. Not even her massive weight could hold her steady, and she rocked and bucked like a drunken galleon while splintered jungle spat from her spinning treads.

Ten seconds after launch, the first missiles roared down on the two Golems. The launch range was too short for effective counter-missiles, but computer-commanded, direct fire anti-missile defenses swiveled and spat. There was too little engagement time to stop them all, but the Golem’s computers concentrated on the ones which might have landed close enough to be a threat.

Half the incoming missiles vanished in midair fireballs; the others impacted, and a hurricane of flame and fury lashed the jungle. The Golems’ crewmen cringed at the carnage erupting beyond their vehicles’ armored hulls, yet their computers had stopped the truly dangerous ones. More, their radar had back-plotted the fire to its point of origin. The mercenaries knew where it had come from now, and the Golems changed course towards it, exactly as their pre-packaged battle plan required.

The depot computers have now reconfigured the planetary surveillance system. I download data directly from it and quickly localize both Enemy vehicles. Optical examination confirms that they are Mark XXIV hulls, and both are now headed directly towards my launch point. I brake to a halt. The outcrop I have chosen for cover cuts off all radar, but I continue to track via the reconnaissance satellites. I am now certain my opponents are not Bolos, for they have closed up on one another to advance side by side down the valley which breaks the ridge line. My track shields drop into place, and I divert power to strengthen my starboard battle screen while I compute ranges carefully. I wait, then throw full power to my drive train.

* * *

Rooster tails of pulped tree and soil flew from Nike’s treads as she exploded from cover. Her course took her directly across the oncoming Golems’ path at a suicidally short range of less than a thousand meters.

The humans crewing those Golems had no time to react, and if their computers were just as fast as Nike’s, they lacked the cybernetic initiative of a self-aware Bolo. Golem-Two’s computers had deflected its Hellbore to cover the eastern side of the valley as they advanced while Golem-One’s took responsibility for the west.

Nike appeared suddenly directly ahead of Golem-One. Golem-Two had no time to relay its main battery, and, unlike either Golem, Nike had known exactly where to look for her enemies. Golem-One’s turret swiveled with snakelike speed, but Nike had a fraction of a second more to aim, and a fraction of a second was a long, long time for a Bolo.

The westernmost Golem and I fire within 0.000003 seconds of one another, but my opponent’s shot is rushed. It is unable to acquire a fatal aim point, while my own shots are direct hits on center of mass.

Lightning bolts of plasma crossed one another, and none of the humans aboard the mercenary tanks had time to realize they were dead. At such short range, Nike’s plasma bolts ripped through their battle screen, thick ablative armor, and massive glacis plates as if they were tissue. The bottles of their forward fusion plants ruptured, and a thousand-meter circle of thick, damp jungle blazed like Thermit as the intolerable thermal bloom flashed outward. Every organic compound aboard both Golems flared into flaky ash, and then there was only the hungry sound of fires raging deeper into the jungle and the indescribable crackle of duralloy dying in the heart of an artificial sun.

Yet Golem-One’s single shot was not completely in vain.

* * *

Agony explodes through my pain sensors. My battle screen has only limited effect against Hellbore fire, and the nearer Golem’s plasma bolt rips deep into me. My ceramic armor appliques dissipate much of its power, yet they were not designed to defeat such massive energy loads. The bolt strikes the face of my after Hellbore turret, whose duralloy armor is 300 percent thicker than that which protects my flank, but even that is far too thin to stop the Enemy fire.

My after turret explodes. The massive barrel of Hellbore Number Two snaps like a twig, and overloaded circuits scream as energy bleeds through them, yet my turret is designed to contain and localize damage. Internal disrupter shields seal its central access trunk, and the force of the explosion vents upward. The turret roof is peeled back in jagged tangles of duralloy, destroying my main after sensor array, and Disrupter Shield Fourteen fails. Back blast destroys Infinite Repeaters Eight and Nine, cripples my starboard quarter anti-personnel clusters, and severely damages Point Defense Stations Thirty through Thirty-six, but secondary shields prevent more serious damage.

I am badly hurt, but my opponents have been destroyed. I initiate a full diagnostic and enable my damage control systems. Current capability has been reduced to 81.963 percent of base capability and my gutted turret represents a dangerous chink in my armor, but damage control will restore an additional 06.703 percent of base capability within 43.44 minutes, plus or minus 8.053 seconds. I remain combat capable.


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