"Gaye," he began, "ever since I put on this cloak, I've watched everyone I've ever known be killed or injured because of it. My neighbors, my friends, my enemies, even-one. I can't take it. I can't even count the number of people who have died because someone wanted to get this cloak at every cost. I can't lead anything remotely like a normal life with half the universe out to kill or capture me. The neogi caught me once and tried to cut me up and break all my joints just for fun." He hesitated, seeing one grim memory in particular, then went on. "I even knew a woman once, someone I loved, who betrayed me to the neogi so she could get my cloak. She and I… I thought we were very close, but it meant nothing at all to her. She just wanted the cloak. Aelfred and I… we had to kill her when she tried to kill me."

Teldin covered his eyes with his fingers. "I know you want to be my friend, "You're like Aelfred in a way. Nothing gets to him for long. He always comes back, ready to fight and move on. I like people like that, but… I don't want people to get too close to me these days. I can't take the thought of being responsible for their being killed."

The kender thought this over. "Or maybe for them betraying you," she said quietly.

Teldin thought that one over. "Yes, maybe that, too. It just seems easier not to get… involved."

Gaye sighed as she regarded Teldin. "You know, if there was ever a time when you needed people, this is the time. My father tried to handle everything in our family business after my mother died, and it made me crazy to see him wear himself out. He had people who were willing to help, but he turned them away. For what? The work just made him ill, until… well." Gaye shrugged slightly, looking down for a moment. "Anyway, you can't afford to do that same thing, and you have no end of help. Gomja said he quit his job with the gnomes because you're his best friend and he wanted to help you out. Aelfred told me he and Sylvie decided they would stick it out with you, no matter what, because they both really like you and they don't want any bad guys to get your cloak. Dyffed's here because he's… well, because he's a gnome, but he likes you, too."

Gaye pushed herself up from the bed and padded over to Teldin on her bare feet. Before he could react, she leaned close, her eyes looking deep into his own. She had used some sort of fragrant soap when she had showered, and the scent surprised him. She reached out and took his head in her warm hands.

"And I'm here," she said in a low voice, "because-"

There was a sudden thundering sound outside, all across the hull of the ship. Just as suddenly, everything on the ship was hurled forward toward the bow, which dived downward. The light from the porthole went out. Teldin felt Gaye slam into him with a muffled cry as the room tilted up almost vertically. Loose items around the room crashed into the wall near him. Then the ship struck something more solid than water, and Teldin's head snapped back and slammed the wall behind him. He saw an amazing assortment of stars explode in his vision, then saw nothing at all.

Chapter Twelve

Teldin felt the top deck of the Perilous Halibut slowly roll with the waves, and, despite his headache, he steadied himself easily as it did. The ship kept a surprisingly even keel for a gnome-built craft, he thought-particularly a craft that had just been through a nearly disastrous landing. As the throbbing in his head came and went, Teldin watched a group of six gnomes paddle for the shoreline in their small raft, cobbled together from doors and wooden beams knocked from the interior of the ship. He mulled for a moment over Sylvie's bad news, which he'd received shortly after the splash-landing, then sourly pushed it from his mind. Things were looking worse all the time.

Looking down, Teldin checked the railing where a thick rope had been tied off. Once the gnomes got ashore, they would take the other end of the rope and tie it to one of the trees there; then the crew of the Perilous Halibut would pull the ship in. The screws and paddles the gnomes had originally designed for powering the ship no longer functioned. The screws were made to be turned by the giant hamsters, both of which had been knocked unconscious in the crash and were still "woozy," Gaye had reported. The paddles were nearly all broken, having been badly stored, and the mechanisms for the screws had also taken some damage in the crash; they could not be fixed without two days of work. It was easier to simply haul the ship in by force.

Someone walked heavily from the stern of the ship to stand behind Teldin. He heard the being stretch and yawn, then casually straighten his uniform.

"Lovely day, if you don't mind my saying so, sir," said Gomja, carefully shading his small eyes with a thick blue-gray hand as he watched the gnomes' progress. "Unless, of course, we're attacked by the local militia or those scro find us, but we can handle that, I'll wager. By the Great Captain's blunderbuss, a good fight would get the blood stirring. We gave better than we got up there."

"Scro?" Teldin asked, half turning to look at the huge giff. The giffs pleased remembrance of the battle was starting to annoy him. "What are scro?"

"Scro are space orcs, sir," said Gomja, still watching the gnomes. "I didn't realize it at first when we were fighting them, but it came to me afterward. My sire told me a few tales about them. Scro are orcish survivors of the Unhuman War, hundreds of years ago, when the elves and humanoids fought for control of all the spheres. The survivors spelled the name 'orcs' backward when they cut their ties with their ancestors. They've been just an occasional nuisance until now. Sao are much more dangerous than common orcs, and even ogres will leave them alone. They're supposed to be partially resistant to magical spells, and all are well trained for combat. They fought well, I must admit. I wish I had saved one of their suits of armor as a trophy."

Teldin looked back at the shore. The gnomes were climbing out of their boat at the beach, a hundred yards away. Two gnomes fell into the water and disappeared as he watched. "But the scro, or whatever you call them, are dead, and we aren't," he said, summing up all he cared to recall about the battle. "I wouldn't like to see them get another chance at us."

Gomja grunted. The gnomes had managed to upset their entire raft, and it appeared to have come apart. There was nothing that could be done about it.

"The scro should have an easy time with us now that we're stuck here," Teldin said grimly. He turned to look back at the dozen or so gnomes on the top deck, each holding a loaded crossbow and nervously watching the sky for other spelljammers. Teldin lowered his voice in hopes that the gnomes couldn't hear him. "With the helm gone, we don't have much of a chance to escape them."

Gomja looked down sharply. "Where did you hear that, sir? The helm's quite functional. Its magic was merely nullified by the antimagical properties of this lake water."

"What?" Teldin frowned at Gomja. "Sylvie said that the helm wouldn't work, no matter what magic or effort she used on it. That was why we lost control and went underwater, hitting the lake bottom. The helm is simply dead."

"I am sure she would say now that she spoke too soon, sir," Gomja said promptly. "Before I came on deck, I asked her about the ship, and she explained what she had discovered about the antimagical properties of the water in this lake. It's quite remarkable, sir. The water doesn't remove a magical item's powers, but the water will keep the item from functioning. All we have to do is pull the ship onto the shore, out of the water, and we'll be off."

Teldin snorted softly, crossing his arms in front of him. "I wonder if the water would shut off the powers in my cloak long enough to let me take it off."


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