* * * * *

Seeing the world with only one good eye took adjustment. Moreen’s vision lacked dimensionality, acuity, and color, when she looked at objects more than a stone’s throw away. When she discussed these difficulties with the old shaman woman, Dinekki could only cluck sympathetically and suggest perhaps the chief-woman should consider herself lucky that she could see at all.

Surprisingly enough, Moreen did consider herself lucky. She really didn’t have time to dwell on her problems. There had been many reports of ogre raids against the villages on the Whitemoor, and she could only hope Strongwind and Mouse, with their hundreds of brave warriors, would be able to hamper or stop the depredations. She rubbed her swollen eyelid-the swelling hardly diminished, and it never seemed to stop itching-and turned to the schematic diagrams spread across her work table.

The sketches showed the outline for the new towers and a gate, as well as a reinforced section of stone wall that would be raised to repair the breach. Fortunately, there were good quarries located on the rocky dells just behind the fortress, and hundreds of Arktos and Highlanders were already busy cutting and hauling the needed stone.

The quarries had been there for centuries and in fact probably were among the reasons the citadel was originally built in this location. Thanks to a clever rail-and-cart system devised by Kerrick, the rock was being moved from the excavation to the work site faster than ever. Even so, Moreen felt a sense of urgency. She rose from her table and walked to the window, looking across the courtyard, blinking to clear her blurred vision as best she could.

Something was moving toward the gap, Moreen saw, squinting to make out a long column of men marching in from the western trail. A few lights sparkled above the file, undoubtedly sun glinting off of speartips, so she guessed these were her warriors, returning home.

Moments later there came a knock on the door, and Feathertail entered. “It’s Mouse-I mean, Strongwind and the warriors, returning from Whitemoor!” the younger woman exclaimed. “And they’ve captured an ogre-they have him chained, marching in the middle of the column!”

“Good,” the chiefwoman replied. “Let’s see what the brute has to say.”

A few minutes later they greeted the returning warriors in the great hall of the keep. The ogre captive was held outside while Strongwind and Mouse entered, both crying out with delight as they saw Moreen awaiting them. She grinned, enjoying the Highlander’s consternation as he gaped at her eyepatch, then tried to recover his manners.

“My lady!” he said, rushing forward, gently kissing both of her cheeks, then pressing his lips to hers in sudden exuberance. She kissed him back, actually enjoying the embrace for a second, before disengaging. Still he held her by the shoulders, looked into her eyes with genuine joy. “I feared I would never see your smile again! How are you-”

“I’m well enough,” she said, breaking away to bring Mouse into the conversation. “I understand that you two have been doing good work-you have brought us a prisoner?”

“Yes, one prisoner. A captain.”

“How much damage did they do before you caught them?” asked the chiefwoman.

Mouse replied. “They had wrecked at least five villages by the time we caught up to them. Generally they were moving up the valley of the Whitemoor River, so we got ahead of them, warned the Arkos at Lone Elk Creek, one of the tributaries farther back in the moors. The women and little ones took flight into the hills, and the warriors joined ranks with us. When the ogres came, we were ready for them and caught them by surprise,”

“How many escaped?” asked the chiefwoman.

“Not many,” Strongwind said. “They were running south, away from the nearest villages.”

Mouse nodded. “We killed half of them in the village and chased the rest when they scattered. Most of those we caught and killed. I think a few of them evaded our patrols and vanished into the Glacier Peaks. I presume they’ll make their way back to Winterheim from there. We posted scouts along the foothills to keep an eye out for them coming this way, but I think we’ve had the last trouble from these ogres, at least for this year.”

“This prisoner-what does he know?”

“He has been reluctant to talk much, my lady,” the young Arktos man explained. “He was the captain of the raiding party and knows more than he will say. Shall we bring him in?”

Moreen glanced to one side, saw that Kerrick had. come into the hall and now stood nearby with Dinekki and Bruni. The Axe of Gonnas hung on the wall behind them.

“Yes,” she said. “I will talk to this ogre.”

Moreen was momentarily blinded as the outer door opened, then the sunlight was blocked by a large shape that filled the portal. She heard the tromping of feet and finally made out the hulking image of the ogre standing heavily guarded about twenty feet away from her.

Moreen’s first impression was that the creature did not look exceptionally frightening. Undoubtedly the four chains, each secured to a ring around the prisoner’s neck and held by a stout warrior, served to reduce any sense of menace. But it was more than that. This ogre’s shoulders slumped, and though he was much taller than she, the foul creature seemed somehow to be looking up at her, confused and frightened. One of his eyes was covered by a blood-crusted patch. There were other cuts in his leather tunic and dried blood all over him, on his clothing and limbs.

“What is your name?” she asked curtly.

“I am called Broadnose, captain of the Shield-Breakers.” His voice was deep, but more of a rasp than a rumble, and his accent was guttural.

“You were the leader of these killers?” Moreen demanded. “You must be a great warrior to kill mothers and the babes at their breasts. And old grandfathers, who could barely lift a cane against you!”

She was surprised to note a look of injured pride on the tusked, jowly face. “I followed orders of king,” the ogre captain said. “He bade me to cause fear.”

“To cause fear? Not to steal or take captives?”

Now the ogre looked a little shamefaced. “I failed. Your Mouse-Warrior caught me in a trap.”

Moreen was perplexed. The ogres had raided human settlements for generations, but the objective had invariably been plunder, treasure, and slaves. Why would they change their tactics now?

“Why did the king want to cause fear?” Kerrick asked, drawing attention to himself. The ogre prisoner’s eyes widened slightly at the sight of the slender, golden-hair figure.

“Why, to make the humans afraid, Lord Elf,” Broad-nose replied. “To…” He looked down at the floor. “Just that. To make you afraid.”

“Your king is a mighty lord, is he not?” Dinekki clucked the question as she hobbled forward, holding a finger to her lips. The ogre’s one eye narrowed suspiciously, as he warily watched the old woman.

Abruptly the shaman waved her nimble fingers, and the ogre’s jaw fell slack.

“Mighty king!” he declared, looking at a place over the old woman’s head. “I beg your forgiveness for my failures! What is your command?”

Moreen realized that Dinekki had cast some kind of spell, an illusion or charm that had abruptly transported the ogre-in his own mind-to a different, imaginary council.

“Do you know where I am?” asked Dinekki, her voice somehow booming out of her frail chest. Even the chiefwoman blinked, looked close to make sure this was still the thin, grandmotherly cleric.

“Yes, lord-you sail to Dracoheim!” Broadnose replied.

“Do you know why I sent you inland, told you to cause fear?”

“Indeed, Your Majesty. You wanted me to distract the humans, so that you could see…” Broadnose blinked suddenly, shook his head as if trying to clear his thoughts.

“Ogre!” thundered Dinekki. “Your king asks you a question!”


Перейти на страницу:
Изменить размер шрифта: