The scaly one gulped more spirits. He would depart before daylight. Nobody could attest to having seen him. Nobody would be able to say who or what had served the Nightmaster.

Chapter 7

Escape From Ogrebond

Thud.

Raistlin, Flint, and Tanis landed in a heap in the middle of the floor of a small rectangular, unassuming room with bleached walls. Although mere seconds had passed since they leaped off the precipice, time had seemed to stop and stretch during their fall. All three found themselves breathless, dazed, and disoriented. Flint was the first of the companions to stumble to his feet, followed by the half-elf and the young mage.

No windows or vents broke the smooth stone walls and ceiling of the room where they found themselves. The only entrance appeared to be a thick oaken door. Stunned by the experience of traveling through the portal, Tanis crawled over and pressed his ear against the door but could hear nothing.

In the center of the room stood its single item of interest, a huge, gilded, oval piece of glass, shiny and suggestive of a mirror but not a mirror. The oval sat on a wooden base propped up at a sharp angle. At its widest point, the oval's reflective surface curved into a wide indentation, broken in the middle by a needle-thin slit.

Wearing the black gem the Ogress had given him, Raistlin approached the oval, gripping the amulet tightly. He murmured an obscure incantation, followed by a simple command: "Close gate."

The surface moved almost imperceptibly, like the blink of an eye, and the needle-thin slash disappeared. Raistlin removed the amulet from around his neck, wrapped it in some cloth, and stuffed it in one of the folds of his cloak.

"Naturally I'm grateful that we didn't get smashed to bits on those rocks," said Flint, "but where are we?"

Raistlin, occupied with concealing the amulet, said nothing. By the door, Tanis had pulled himself to his feet and was giving the steel handle a fruitless tug.

"It's locked," said Tanis.

"I expected as much," said Raistlin.

"Sealed tight," Tanis continued, squatting to peer through the keyhole. "There's no draft. I can't see much other than a dark hallway and several other doors."

"Outside or inside?" asked Flint, coming over.

"What?" asked Tanis.

"Is the door locked from the outside or inside?"

"Why, it has to be locked from the outside, doesn't it?" Tanis asked, puzzled.

"Don't be too sure," Raistlin cautioned, coming over to inspect the door. He braced himself against the wall, shaking his head as if to clear it. Flint and Tanis exchanged looks. "It seems I am a little wobbly still," explained the young mage.

"It's locked from the inside," declared Flint authoritatively after giving the mechanism of the lock a once-over.

"How can it be locked from the inside? That doesn't make any sense."

But Flint was no longer paying any attention to Tanis. He had taken out one of his long, thin knives and a stitching needle and was poking inside the lock. The diminutive dwarf didn't have to bend over far in order to bring his eyes level with his work. Several minutes passed in silence while he fiddled with his makeshift lockpick.

'Too bad Tasslehoff isn't with us," Tanis said. He smiled at the realization that he actually missed the kender. "He'd make short work of that lock."

Flint paused to glare at the half-elf. "That doorknob of a kender would take so long telling you about the time his Uncle Trapspringer was in a similar predicament that he'd totally forget what he was supposed to be doing." The dwarf turned back to his task.

Flint grunted with satisfaction as he heard the click that he was straining to hear. He gave the stitching needle an upward thrust. The door cracked open just a hairsbreadth. "Not to mention the fact that Tas is the reason we've portaled ourselves into this room in the first place!" Flint added righteously.

Raistlin stood up, recovered. "Careful," the young mage warned before sliding open the door and slipping out.

Tanis followed quickly.

"Wait for me!!" cried Flint, hurrying to tuck away his tools and follow.

While the light in the locked room had been dim, the hallway plunged them into nearly total darkness. From one end of the hall, a square of light beckoned-a window. Raistlin rushed over to look out.

Tanis and Flint were right behind the young mage, crowding to gaze over his shoulder.

What they saw was a limitless blue-black sea of wild, choppy waters. The shore was irregular, with sandy beaches in some areas. In others, the water crashed against jagged rocks and awesome cliffs.

Their vantage point was the highest tower of a keep perched on top of a steep hill. A dusty road twisted out of sight. They couldn't help but notice that the road was lined with bodies and skeletons impaled on pikes. On the cracked, withered ground nearby grew mangy scrub bushes and a few gnarled trees.

Directly below the tower, a gatehouse with a spiked portcullis guarded one side of a bridge that spanned a deep gully. Tanis and the others saw that giant bears roamed the gully. Guards manned the gates. Not human guards either, Tanis observed.

Large and animal-like, ridged with hard muscles, the creatures had blunt noses, pointed ears, and beady red eyes. Long, matted hair draped their shoulders. They wore beast skins and fur capes and carried scimitars and spears.

Ogres.

One of the ogre guards turned idly and looked up in their direction.

Quickly they ducked down out of sight.

"The Oracle was right," Raistlin hissed to his companions in a low voice, although they were well out of the ogre guards' hearing. 'That is the shore of the Blood Sea. We are inside Ogrebond, in a tower at the top of the keep. Somehow we must get out of here, but to do so means we must fight or evade a small army of ogres, their minions, and evil spirits."

"Great," muttered Flint.

"Let me lead," said Tanis quickly, rising and heading back down the hallway. He turned and gestured. "Let's find a way down."

"I'll go next," said Raistlin, following.

"Happy to go last," muttered Flint.

As Raistlin passed the room from which they had emerged, he took a moment to close the door firmly and try the handle. Satisfied, he waited a moment for his eyes to adjust, then moved on.

Ahead of them, narrow steps curved downward. Feeling the cold, musty wall with one hand as a guide-his other hand was on the hilt of his dagger, just in case-Tanis slowly started down the stairs. Raistlin placed his hand on Tanis's shoulder and followed. Flint did likewise with Raistlin.

They descended for several minutes until they reached a large landing from which led three corridors, each apparently leading to a number of rooms, or at least a series of doors. Vague noises and voices filtered up to the companions from farther below, but they didn't hear anything nearby. Daylight lit the corridors, which seemed, for the moment, uninhabited.

Flint pushed a door open cautiously, revealing a large room barren of decor. The room held a plain bed, a table, a chest, and a cabinet. The bed showed signs of having been slept in recently-probably the night before-but the room was empty. Judging by the silence that reigned, so were the other rooms.

"My guess," said Raistlin, leading them back out into the corridor, "is that these are visitors' quarters. I estimate it to be late afternoon. If there are any visitors, they are busy elsewhere, and we are safe until they return."

"Great," huffed Flint. "All we have to do is wait for nightfall and then pick an ogre to share our bed with."

"Or fight our way out," said Tanis rashly.

At that moment, all three heard a scuffling sound at the far end of the hall. Before any of them could react, they saw a figure emerge from one of the rooms and set something down. Crowding back against each other, the three companions dashed back into the empty guest room.


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