Since this was his first visit to the Friendly Arm, he looked around with interest. The great hall had been set up as a tavern. Long tables and sturdy wooden chairs were scattered about, some of them gnome-sized, others intended for the comfort of taller travelers. A wild boar roasted on a spit in the enormous hearth, and kettles of steaming, herb-scented vegetable stews kept warm in the embers along either side. The air was thick with the fragrance of fresh bread and good, sour ale. Several young women moved briskly about the room carrying trays and tankards.

Prompted more by habit than inclination, Danilo slid an appraising eye over the nearest barmaid. She was young, not much past twenty, and blessed with an abundance of black hair and truly impressive curves. The former was left gloriously unbound, and the later were displayed by a tightly-laced scarlet bodice over a chemise pulled down to expose her shoulders. Her skirts ended several flirtatious inches above her ankles, and her black eyes scanned the room. They lit up with an avaricious gleam when they settled upon the richly-dressed newcomer.

The barmaid eased her way through the crowd to Danilo's side. A passing merchant jostled her at a highly opportune moment, sending her bumping into the Harper. She made a laughing apology, then tilted her head and slanted a look at him through lowered lashes. "And what can I get you, my lord?"

"Killed, most likely," he said, thinking of the response this flirtation would earn from the half-elf who was prowling the shadows beyond the brightly-lit hall. "Or severely wounded, at the very least."

The barmaid's dumbfounded expression brought a smile to his lips. "Wine, if you please," he amended. "A bottle of your best Halruaan red, and several goblets."

As she wandered off to relay this order to another barmaid, Danilo scanned the tables for the captains of the northbound caravan. Before he could make his way over, he found his path barred by a stout, stern-faced, white-bearded gnome whose crimson jerkin was nearly matched in hue by an exceedingly red and bulbous nose.

"Bentley Mirrorshade," the gnome announced.

Danilo nodded. "Ah, yes-the proprietor of this fine establishment. Allow me to intro-"

"I know who you are," Bentley interrupted in a gruff tone. "Word gets around. There'll be no fighting and no spellcasting. Leave your weapons at the door. Sophie here will peace bind your left thumb to your belt."

Danilo winced. "It appears I will never live down that incident in the Stalwart Club."

"Never heard about that one." The gnome nodded to the barmaid who had greeted Danilo earlier. She fished a thin strip of leather from her pocket and deftly secured the bard's hand. As she worked, Danilo scanned the room and noticed that he was not the only one subjected to such precautions: all known mages were peace bound, and everyone was required to leave weapons at the door.

Danilo made his way to the merchant captains' table. After the introductions were made, he poured out the first of several bottles of well-aged wine, and listened as the conversation flowed. Although the merchants talked a great deal, they said little that informed his cause.

As the night wore on, Danilo found his eyes returning with increasing frequency to the door. His fellow travelers trickled in as their duties were completed and the caravan and its goods secured. Elaith was one of the latecomers. Danilo noted with interest that the elf was subjected to peace binding. Few people knew of the moon elf's considerable magical abilities. Dan had heard that Bentley Mirrorshade was a highly gifted mage, specializing in the illusionist's art. Obviously, he didn't miss much. Still, Dan suspected that Elaith managed to retain a good many of his hidden weapons.

The evening passed and the hall began to empty as the gnomes and their guests sought their beds. As soon as he reasonably could, Danilo left the hall in search of his partner.

He found Arilyn in the stable, currying her mare. She looked up when he came into the stall. Her face was pale and grim beneath its hood, and gave clear testament to her evening's work. Fighting came easily to the half-elf-Danilo had never seen anyone who could handle a sword as well-but killing did not. Even so, Danilo sensed at once that something else weighed heavily on her mind.

"Tell me," he prompted.

"I had to wait until Yoseff was alone," Arilyn said in a low, furious tone. "He had a meeting. With Elaith Craulnober."

Danilo hissed a curse from between clenched teeth. "Why am I not surprised? Did you hear what was said?"

"No, nothing. Elaith must have cast a spell of silence, or some such thing."

"Now what?" mused Dan, running one hand through his hair in a gesture of pure frustration. He had investigated Elaith's purpose in this trip, which was allegedly to acquire exotic goods from faraway Maztica in the markets of Amn. The elf would make a fine profit selling these wares to the merchants of Waterdeep, but he had also arranged to acquire goods that were restricted or forbidden outright: feather magic, enspelled gems, possibly even slaves. Danilo had considered this the extent of Elaith's planned mischief; apparently, he had been wrong.

"And the assassin? What had he to say for himself?"

"Yoseff was never one for conversation," Arilyn said shortly. "But he carried a few things that might help us."

She reached into the bag that hung from her belt and took several glittering objects from it. The first to catch Danilo's eye was a finely wrought gold locket on a heavy gold chain. A very nice amethyst-brilliant cut, thumb-sized, and deep purple in hue-was set into the front of the locket and a wisp of fine, black hair was nestled within.

"An amulet of seeking," he surmised, fingering the soft curl. "Hair so soft could only have belonged to an elf or a baby. I'm guessing the latter. So we not only have a fair idea who the assassin came to find, but also who sent him-may all the gods damn the woman who would so use her own child!"

Before he could elaborate, a female voice, raised in a keening wail, cut through the night. It was a chilling sound, an age-old, wordless song of mourning. It spoke of death more clearly than any cleric's eulogy, and far more poignantly.

Arilyn bolted from the stable with Danilo close behind her. They dashed through the nearly empty hall, toward the babble of gnomish voices in a side chamber. A thick-chested gnome barred their way, an odd-looking fellow with hair and skin of nearly matching shades of slate gray. Danilo recognized him from descriptions as Garith Hunterstock, Bentley's second-in-command. Though the gnomish commander was determined to keep them out, the Harpers were tall enough to see over the heads of the crowd.

In the room beyond, Bentley Mirrorshade lay in a spreading pool of blood. The hilt of a jeweled dagger rose from his chest.

"No one in, no one out," the gnome guard decreed. He raised his voice and began to bellow orders. "Lower the portcullis and bar the gates! Archers, to the walls! Shoot down anyone who tries to leave the fortress before the murderer is found."

*****

Later that night, Danilo and his "servant" attended a grim gathering in the castle's hall. The body of Bentley Mirrorshade lay in state upon a black-draped table. Lit torches lined the walls, casting a somber, golden light.

The crowd parted to allow a green-robed gnome woman to pass. Respectful silence filled the room as Gellana Mirrorshade, the high priestess of Garl Glittergold and the widow of Bentley Mirrorshade, made her way to her husband's bier. She carried herself with admirable dignity. Her pale brown face was set in rigid lines, but her eyes were steady and dry.

The priestess spoke into the silence. "You are gathered here to see justice done. It is no small thing to speak with the dead, but evil deeds must not go unpunished."


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