A sigh that reminded Myrmeen of the gentle call of a hawk came from the acolytes as each of the children was gently laid on the marble slab. The acolytes then folded themselves into black shapes that shrank to the size of a fist and winked out of existence.

"I took a gamble," Reisz explained. "These forces didn't hurt us when we touched Shandower's gauntlet, so I thought they might be harmless to us now."

From the charred flesh, the burned clothing that hung on him, and the halting manner in which he moved, Myrmeen knew that the energies gathering behind them were far from harmless to any human. Myrmeen's attention suddenly was drawn to the sphere gathering in power and intensity behind them, a rolling fireball of arcane energies. The smaller, equally volatile ball of magic that lay within the cage of the apparatus was growing larger in Reisz's hand.

The old woman had said they were too late. The sacred words had already been spoken. The energies would be released, but without the steady stream of spells the old woman and Lord Sixx were supplying, they would have no focus. Their purpose would be only to consume, or so Myrmeen was willing to wager.

"It never occurred to me that some of these damned things could fly. One of them swooped in and knocked me off the roof after I fired my first arrow," Reisz said nervously, cutting glances at the shimmering object he held. Desperation tinged his next words. "I never would have abandoned you, Myrmeen."

"I know that," she said, certain that the energies from the apparatus in this undistilled form would prove to be poisonous even to humans. Reisz was dead. The last of the Harpers was about to fall.

Suddenly a battle cry came from the crowd of monstrosities that had been forced to wait before the palace of lightning. They were being engaged by human guardsmen. A handsome, dark-haired man appeared before Myrmeen, and she recognized him instantly: Vizier Punjor Djenispool.

She gathered that he had slipped his bonds and run to get help. Hundreds of humans had responded to his plea. His small army fought the creatures of darkness, keeping them well away from the infants near the apparatus.

"We have to take this thing out to sea," Reisz said. "It's going to explode-I can feel it-and when it does-"

He decided not to finish. Reisz had no idea what actually would happen if the fireball escaped its cage and sent its energies throughout Calimport. Perhaps a purge would commence, the energies destroying all the creatures of the Night Parade that infested the city. There was an equally reasonable chance that all the humans caught in its wake would perish or be transformed. If the latter occurred, two million new members of the Night Parade would look out to the coming dawn, after the storm had passed.

"It's not going to be far enough," Krystin said, holding the voiceless child to her breast. "There isn't time, can't you sense it?"

Vibrations rose from the dock. Unchecked, the dark magic of the apparatus was reaching a critical stage. The energies were boiling over, burning away the rain engulfing the city, charging everything within their reach with heat.

Myrmeen glanced at the crying children lying in a circle and felt the greatest sadness for them. Her life had been full, if tortuous at times, and she had made peace with her past. The children would not be given that luxury. A single gallows laugh escaped Myrmeen.

"What's wrong?" Reisz asked. "What is it?"

"A strange thought," Myrmeen replied. "I've always prided myself on paying all my debts. I swore I would go to my end without owing anyone, but it seems I still owe Pieraccinni a small fortune."

Reisz's stricken expression vanished, replaced with an odd glimmer of excitement. Without explanation, he suddenly ran from the marble slab and raced past a collection of monstrosities that darted out of his way, the glowing energies of the apparatus causing them to recoil in fear.

"Reisz, where are you going?" Myrmeen called.

Instants before he vanished down a narrow side street, Myrmeen turned to Krystin and said, "I don't know what might happen. Protect the children."

"I will," Krystin said. Myrmeen turned and only barely heard Krystin's next words: "I will, Mother."

The storm engulfed Myrmeen's senses, and she forced herself on, through the rain, ignoring the lancing pain that came to her with every movement. After several minutes had passed without any sight of Reisz, Myrmeen feared she had lost him.

She ambled forward, Lord Sixx's blade still trapped in her shoulder. Blood leaked down her back, the sting of rain in her wound causing a throbbing to begin in her head. Myrmeen recognized the area into which she was running, amazed that she had found the strength to move so quickly despite her injury. She wondered if her sister's blood coursing through her veins was responsible for her sudden strength and dismissed the thought. She knew her true motivation was her resolve to pay Reisz back for the kindness, love, and devotion he had given her so many years earlier. She only wished there was something more she could do for him above being at his side when he passed on.

A flood of creatures emptied into the street before her. They raced past Myrmeen without giving her any notice. She pushed herself to move beyond them and venture into the building that had spewed them into the night: the Gentleman's Hall. Dragging herself through the main chambers of the establishment, Myrmeen found the door to Pieraccinni's lair thrown open, the merchant on his knees before Reisz. Pieraccinni was no longer human. He was as Alden had described him: His skin was dark blue, like that of a shark, the smoothness interrupted by bulging red and green veins. He had an oblong head, hooded eyes, and flaps at either side of his neck for air. His body shook as if he had palsy, and she recalled the phrase Alden had used, comparing him to a sea creature under unremitting pressure.

Myrmeen's offhand comment about Pieraccinni apparently had caused Reisz to think of the night Alden had joined their war. The boy had described the disturbing sight of his employer, Pieraccinni, transforming into a monster. Lucius had suggested that Pieraccinni was a living siphon of magical energy with immense power. Power enough, Reisz obviously had gathered, to absord the destructive forces emanating from the apparatus.

"Myrmeen, get out of here!" Reisz barked.

"Leave the apparatus and join me," Myrmeen said. "He can't get out of this room."

"I don't want to take that risk," Reisz said.

"Reisz," she pleaded, her voice cracking, "please! Don't leave me."

He squeezed his eyes shut for a moment and bit his lower lip until it bled. Then he turned back to her and said, "Myrmeen, get out before it's too late."

At his feet, Pieraccinni babbled incoherently. Myrmeen recalled Alden's description of what he had seen, and she suddenly understood Reisz's plan. Pieraccinni's curse was that he drew magical energy into himself. Lord Sixx had created this room to dampen any arcane power. With those wards removed, magic would come flooding in, overwhelming the man. Reisz hoped that Pieraccinni could take inside himself the apparatus's magic and spare the city its imminent destruction.

"Reisz, I-"

She stopped. I love you, she wanted to say. She finally wanted to give him the words he had needed to hear, the words he deserved to hear, especially now.

"Don't lie to me," he said.

"It's not a lie."

He nodded. "And you."

Suddenly the walls buckled and a long fissure snaked across the roof. Through the crack that had been created Myrmeen saw the rolling fireball that had been contained within the three-story-high cage at the waterfront. It had broken free of its cage and followed the apparatus.

"Myrmeen, run!" Reisz hollered.

She scrambled from the room. Passing through the doorway, Myrmeen hesitated and looked back to see the bloated, quivering body of the arms merchant ripple and become insubstantial. The creature wailed in unimaginable agony as a hole appeared in its chest and grew larger. The gap was filled by a vortex of rapidly changing images: a lake of fire; a dominion of jagged, roughly hewn clouds; a city built entirely on the remains of its dead, bones for supports, skin for covering; and a long desert trail being crossed by hooded creatures taxied in chariots that were alive and screaming under an aqua sky. The abominations were no more repugnant than the ones the Harpers had encountered in Calimport, but they existed in such numbers that as Myrmeen anchored herself in the doorway and stared at the dying creature's lair, she felt she might be sick with fear.


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