Aoth sighed. "You still are 'people,' whether you believe it or not. Otherwise, you wouldn't have the urge to unburden yourself this way."

"No, that isn't it. I'm going to propose a plan when we confer with the zulkirs, and I want you to trust me enough to support it."

* * * * *

Malark crouched at the top of the stairs and studied the chamber below, particularly the arched doorway in the north wall. The hunting party would enter that way.

He didn't know exactly who or what the hunters were. He had yet to get a good look at them. But as he'd murdered the folk he surprised here in the depths, despoiled repositories of treasure, conjuration chambers, and the like, and done anything else he could think of to vex the other inhabitants of the Citadel, each team had been more formidable than the last, and this one would likely continue the trend.

The thought didn't dismay him and wouldn't have even if he'd feared to die. He'd shrouded both the stairs and himself in a spell of concealment. It likely wouldn't fool a Red Wizard for more than an instant, but that ought to be enough.

Intent as he was on the space below, there was still an unengaged part of his mind that wondered how his simulacrum was faring at the Dread Ring. Then, peering this way and that, the hunters stalked into view.

In the lead strode two walking corpses, not the usual zombies or dread warriors, but something deadlier. Even if Malark, favored with Szass Tam's tutelage in the dark arts, hadn't been capable of sensing the malign power inside them, the superior quality of their weapons and plate armor would have given it away. A greater danger, however, floated behind them, a vaguely manlike form made of red fog, with a pair of luminous eyes glaring from the head. And bringing up the rear were, most likely, the greatest threats of all: a trio of necromancers, their voluminous black-and-crimson robes cut and deliberately soiled to resemble cerecloths, glowing wands of human bone in their hands.

Malark decided to kill his fellow wizards first. Without their masters' spoken commands or force of will to prompt them, the undead might not even choose to fight.

Feet silent on the carved granite steps, he bounded downward.

One of the necromancers glanced in his direction, looked again, goggled, and yelped a warning.

It came too late, though. Malark reached the foot of the stairs, leaped high, and drove a thrust kick into one mage's neck, snapping it. He twisted even as he landed, reached out, and stabbed the claws of one scaly, yellow gauntlet into a second necromancer's heart.

Two wizards down, one to go, but the third was quick enough to interpose the crimson death, as the fog-things were called, between himself and Malark. The creature reached for him with a billowing, misshapen hand.

Malark ducked and raked the crimson death's extended arm. He didn't encounter any resistance but knew that the talons of the enchanted glove might have cut the entity even so. Or not, for that was the nature of ghostly things.

He felt danger behind him and lashed out with a back kick. Armor clanged when he connected, and rang again when one of the animated corpses fell backward onto the floor.

The other dead man rushed in on Malark's flank and thrust a sword at him. Malark pivoted, caught the blade in his hands-the demon-hide gauntlets made the trick somewhat easier-and twisted it out of the corpse's hand. He reversed the weapon and, bellowing a battle cry, rammed it through its owner's torso. The creature toppled.

Malark whirled, seeking the next imminent threat, but was a hair too slow. The crimson death's hands locked on his forearms and hoisted him into the air. Pain stabbed through him at the points of contact, and a deeper redness flowed from the entity's fingers into its wrists and on down its arms. It was leeching Malark's blood.

He poised himself to break free, and the surviving necromancer lunged and jabbed him in the ribs with the tip of his yellowed wand. Malark jerked at another jolt of pain, this one followed by a feeling of weakness. The touch had stolen much of his strength. He clawed and squirmed anyway, but it didn't extricate him from his captor's grip.

Merely inconvenienced, not damaged, the corpse he'd kicked to the floor clambered up again. It raised its sword to cleave him while he hung like a felon on a gibbet.

Malark would have preferred to finish the fight without using any more magic, but plainly, that approach wasn't going to work. He rattled off three words of power-a spell Szass Tam himself had invented, taught only to a few-and the crimson death dropped him. The corpse warrior faltered and didn't swing its blade.

The necromancer gaped when he realized he'd lost control of his servants, and then his eyes opened wider still when he belatedly recognized the man he was fighting. "Master?" he stammered.

"Kill me if you can," Malark answered. "You have a chance. I'm still weak from the touch of your wand." He charged.

The wizard extended his arcane weapon and started to scream a word of command. Malark knocked the length of bone out of line and silenced his foe by clawing out his throat.

Afterward, he dispatched the undead, who remained passive throughout the process. As always, it felt good to destroy the vile, unnatural things.

* * * * *

Aoth looked around the command tent at the zulkirs and Bareris. "Let's get started," he said. "We'll be needed elsewhere soon, when the specters start coming."

Samas Kul frowned, disgruntled either that Aoth had possessed the audacity to call the assembly to order, or that he had, in effect, suggested that the lordly archmages perform sentry duty. "Can't the Burning Braziers keep the spooks away? I was hoping they were good for something."

"And I keep hoping the same about you," Lallara said. She turned her flinty gaze on Aoth. "We expended much of our power during the battle. We need time and rest to recover. But we understand that we must all do what we can."

Nevron glowered at her. A tattooed demon face on his neck appeared to mouth a silent obscenity, but perhaps that was a trick of the lamplight. "Do not," he said, "presume to speak for me." He took a breath. "But yes, Captain, I'll help, and so will my followers. What's left of them."

"I regret the loss of those who died," said Aoth.

"As well you should," Samas said. A cup appeared in fingers so fat the flab bulged around the edges of the several talismanic rings.

"We tried the best plan that any of us could think of," Lallara said.

"Well, I said from the start that it wouldn't work," Samas retorted.

"True. You did. I freely acknowledge that you've finally been right once in the hundred and fifty years we've known you. Now let's talk about something important."

"I think that's a sensible suggestion," Lauzoril said. It was Lallara who looked like a frail if shrewish old granny, but he was the one who'd bundled up to ward off the evening chill. "Captain, what's your assessment? After the beating we took today, is the army in any condition to continue the siege?"

"Well," said Aoth, "the real answer to that is that even if we six were the only ones left alive, we'd still have to continue, given what's at stake. But I know what you mean. Nasty as today was, more men than not made it back alive. I think our legions have at least one more good fight left in them." In fact, even the Brotherhood of the Griffon survived, although, battling at the forefront, its own aerial cavalry and Khouryn's spearmen had suffered a worse mauling than any of the zulkirs' household troops.

"But how do we continue the fight?" Lauzoril asked, fussily tugging his red velvet cloak tighter around him. "We need a new strategy. A better one."


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