Chapter NINE

Honor Harrington sat in her command chair, one hand caressing the treecat in her lap, as HMS Wayfarer decelerated towards the central terminus of the Manticore Wormhole Junction at the eighty-percent power setting the Navy allowed as its normal maximum. Vulcan had completely stripped the freighter's original bridge and refitted it with what could have passed for a regular warships command stations, but one look at Lieutenant Kanehama’s power settings gave the lie to that illusion, Honor thought dryly, for Wayfarer's "maximum power" was only 153.6 g.

An impeller drive vessels nodes generated a pair of inclined, plate-like gravity waves which trapped a pocket of normal space in their wedge-shaped grasp. The ship floated in that pocket, like a surfer poised in the curl of a comber which, in theory, could have been accelerated instantaneously to light-speed, taking the vessel with them. But minor practical considerations, like the fact that it would have turned the ship's crew into paste, mitigated against it, and the fact that the physics of the drive required the bow and stern aspects of the wedge to be open limited the maximum speed of any starship, as well. Whatever its possible acceleration, the open throat of a ship's wedge meant it had to worry about particle densities and the rare but not unknown micro-meteorite. A warships particle and antiradiation fields let her pull a maximum normal-space velocity of .8 light-speed in the conditions which obtained within the average star system (max speeds were twenty-five percent lower in h-space, where particle densities were higher, and somewhat higher in areas of particularly low densities), but merchant designers wouldn't accept the expense and mass penalties of generators that powerful. As a consequence, merchantmen were limited to a maximum n-space velocity of about .7 c and a max h-space velocity of no more than .5 c... and Wayfarer was a merchant design.

The fact that an impeller wedges throat was almost three times as "deep" as its stern aspect also explained why every tactician's dream was to cross an opponent's "T," since the wedge itself was impenetrable by any known weapon and its sides were protected by weaker but still extremely powerful gravity sidewalls. Energy weapons could burn through a sidewall at close enough range, but a raking shot down the wedge's throat both exposed one to far less return fire and also gave one an unobstructed shot at ones target. But Honor’s greatest concern was her ships' sluggishness, for they were going to be slower in sustained flight than any warship they met... and they were also going to be slower to accelerate.

A ship's maximum acceleration rate depended upon three factors: its impeller strength, its inertial compensator's efficiency, and its mass. Like impellers, military-grade compensators were more powerful than the far cheaper installations merchantmen mounted, and the Caravan-class were the size of many superdreadnoughts. Given equal compensator efficiency, a smaller ship could dump a higher proportion of the inertial forces of its acceleration into the "inertial sump" of its wedge, which explained why lighter warships could run away from heavier ones despite the fact that their maximum velocities were equal. The smaller ship couldn't go any faster, but it could reach maximum speed more quickly, and unless its heavier opponent was able to close the range before it did so, it could never be forced into action. The situation was even worse for Wayfarer than it would have been for a ship of the wall, however, for an SD her size could have pulled over twice her acceleration.

All of which meant that Wayfarer maneuvered like an octogenarian turtle and that bringing an enemy to action would require guile and cunning.

Honor smiled wryly at the thought. It would take some getting used to, but she and her captains had spent hours discussing possible tactics and then trying them out in simulations and the limited time their rushed deployment had allowed for maneuvers. No doubt some of their ideas would prove impractical in action, but she'd been conscious of a growing confidence as they explored their ships' capabilities, and they did have one major advantage. If the bad guys thought they were merchantmen, then they could pretty much count on the enemy's closing the range for them. Which was where the cunning and guile came in, for it would be up to her to convince the enemy Wayfarer truly was a fat, juicy, defenseless prize until it was too late for him to avoid her.

Honor let her eyes run over the displays deployed about her command chair with a sense of satisfaction. Parnassus and Scheherazade hung neatly off Wayfarers port and starboard quarters, holding station clear of her hundred-kilometer-wide wedge, while Gudrid brought up the rear of their diamond-shaped formation. Their intervals were professionally tight, and given the time constraints, Honor was pleased with how well their working up had gone. Not that she wouldn't dearly have loved just a little more time. Wayfarer had completed her acceptance trials with flying colors three weeks before, closely followed by Parnassus and Scheherazade, but Gudrid had been allowed less than two weeks from trials to deployment. Captain MacGuire had done wonders, and he and Commander Stillman projected a confident attitude, but Honor knew both of them were concerned over the potential weaknesses, human and hardware, which they might simply have had too little time to find. For that matter, Honor shared their concerns. She'd deliberately had the old sweats with the worst records assigned to Wayfarer and Parnassus, where she and Alice could ride herd on them, yet she was acutely aware of the potential weakness of her mix of newbies and embittered rejects. Virtually all her departments were still shaking down, and she would have given two fingers off her left hand for even one more week to drill and train her people. But the Admiralty had been emphatic about the need to get TG 1037 into Breslau space, and, given her own intelligence briefings, she couldn't disagree.

Worse, other sectors were beginning to report alarming loss rates as well, and the latest assessment of Silesian conditions from Second Space Lord Givens Office of Naval Intelligence had been blunt: the RMN's failure to respond to the Star Kingdom’s rising losses was emboldening even raiders who previously steered clear of Manticoran vessels. Under the circumstances, the Admiralty had decided it was almost as important for the squadron to make its presence known to the Confederacy's space-borne vermin as it was for Honor to actually start killing pirates. They hadn't ordered any changes in her mission profile, but Admiral Caparelli had made it quite clear that he needed Honor and her ships in Breslau at the earliest possible moment.

It was odd, she thought as the icon marking the invisible portal of the Junction grew in her maneuvering display. She'd never before been involved in a project with this much urgency, even when she'd helped organize the Fifth Battlecruiser Squadron on the eve of the war. The unremitting time pressure had driven her to take shortcuts she'd never taken before, and she'd never felt quite so anxious about the quality of her own crew. She'd been so busy organizing the squadron that she'd had virtually no opportunity to get to know any of her non-bridge personnel, nor had they had an opportunity to come to know her. Still, they'd performed fairly creditably in the limited maneuvers she'd been able to carry out. There were still far too many rough edges, and she harbored no illusion that she and Cardones wouldn't come up against more that they simply didn't know about yet, but despite Admiral Cortez's worries and her own concern over one or two specific personnel files, the raw material of her crews seemed fundamentally sound.


Перейти на страницу:
Изменить размер шрифта: