He adjusted something at the end of the toothpick, so that the little disk stuck to the instrument's point as though glued there, then held the tiny polychromatic coin over the candle flame until it sizzled and smoked and hissed, and finally fell in dull flakes on to the wax. "Sorry you couldn't have that as a souvenir," Za said.
Gurgeh shook his head. "Something I'd rather forget."
"Ah, never mind. I'll get those two bitches though," Za grinned. "They owe me one for free. Several, in fact." Za looked happy at the thought.
"Is that all?" Gurgeh asked.
"Hey; they were just playing their parts. No malice involved. Worth a spanking at most." Za waggled his eyebrows lasciviously.
Gurgeh sighed.
When they went back to the transit gallery to order their car, Za waved at some bulky, severely casual males and apices waiting in the lime-lit tunnel, and tossed one of them what was left of the camera. The apex caught it, and turned away along with the others.
The car arrived minutes later.
"And what time do you call this? Do you know how long I've been waiting for you? You've got a game to play tomorrow, you know. Just look at the state of your clothes! And where did you pick up that graze? What have you—"
"Machine." Gurgeh yawned, throwing his jacket down on to a seat in the lounge. "Go fuck yourself."
The following morning, Flere-Imsaho wasn't talking to him. It joined him in the module lounge just as the call came through that Pequil had arrived with the car, but when Gurgeh said hello, it ignored him, and travelled down in the hotel elevator studiously humming and crackling even louder than usual. It was similarly uncommunicative in the car. Gurgeh decided he could live with this.
"Gurgee, you have hurt yourself." Pequil looked with concern at the graze over Gurgeh's cheek.
"Yes," Gurgeh smiled, stroking his beard. "I cut myself shaving."
It was attrition time on the Board of Form.
Gurgeh was up against the other nine players from the start, until it became too obvious that was what was happening. He'd used the advantage accrued on the previous board to set up a small, dense and almost impregnable enclave; he just sat in there for two days, letting the others beat up against it. Done properly, this would have broken him, but his opponents were trying not to look too concerted in their actions, so attacked a few at a time. They were anyway each fearful of weakening themselves over-much in case they were pounced upon by the others.
By the end of those two days, a couple of the news-agencies were saying it was unfair and discourteous to the stranger to gang up on him.
Flere-Imsaho — over its huff by then and talking to him again — reckoned this reaction might be genuine and unprompted, but was more likely to be the result of imperial pressure. Certainly it thought the Church — which had doubtless been instructing the priest as well as financing the deals he'd been making with the other players — had been leant on by the Imperial Office. Whatever, on the third day the massed attacks against Gurgeh fell away and the game resumed a more normal course.
The game-hall was crowded with people. There were many more paying spectators, numerous invited guests had changed venue to come and see the alien play, and the press-agencies had sent extra reporters and cameras. The club players, under the stewardship of the Adjudicator, succeeded in keeping the crowd quiet, so Gurgeh didn't find the extra people caused any great distraction during the game. It was difficult to move around the hall during the breaks though; people were constantly accosting him, asking him questions, or just wanting to look at him.
Pequil was there most of the time, but seemed more taken up with going in front of the cameras himself than shielding Gurgeh from all the people wanting to talk to him. At least he helped to divert the attentions of the news-people and let Gurgeh concentrate on the game.
Over the next couple of days, Gurgeh noticed a subtle change in the way the priest was playing, and, to a lesser degree, in the game-style of another two players.
Gurgeh had taken three players right out of the game; another three had been taken by the priest, without much of a fight. The remaining two apices had established their own small enclaves on the board and were taking comparatively little part in the wider game. Gurgeh was playing well, if not at quite the pitch he had when he'd won on the Board of Origin. He ought to be defeating the priest and the other two fairly easily. He was, indeed, gradually prevailing, but very slowly. The priest was playing better than he had before, especially at the beginning of each session, which made Gurgeh think that the apex was getting some high-grade help during the breaks. The same applied to the other two players, though they were presumably being less extensively briefed.
When the end came, though, on the fifth day of the game, it was sudden, and the priest's play simply collapsed. The other two players resigned. More adulation followed, and the news-agencies began to run editorials worrying that somebody from Outside could do so well. Some of the more sensational releases even carried stories that the alien from the Culture was using some sort of supernatural sense or illegal technical device. They'd found out Flere-Imsaho's name and mentioned it as the possible source of Gurgeh's illicit skill.
"They're calling me a computer ," the drone wailed.
"And they're calling me a cheat," Gurgeh said, thoughtfully. "Life is cruel, as they keep saying here."
'Here they are correct."
The last game, on the Board of Becoming, the one Gurgeh felt most at home on, was a romp. The priest had filed a special objective plan with the Adjudicator before the game commenced, something he was entitled to do as the player with the second largest number of points. He was effectively playing for second place; although he would be out of the Main Series, he would have a chance to re-enter it if he won his next two games in the second series.
Gurgeh suspected this was a ruse, and played very cautiously at first, waiting for either the mass attack or some cunning individual set-piece. But the others seemed to be playing almost aimlessly, and even the priest seemed to be making the sort of slightly mechanical moves he'd been making in the first game. When Gurgeh made a few light, exploratory attacks, he found little opposition. He divided his forces in half and went on a full-scale raid into the territory of the priest, just for the sheer hell of it. The priest panicked and hardly made one good move after that; by the end of the session he was in danger of being wiped out.
After the break Gurgeh was attacked by all the others, while the priest struggled, pinned against one edge of the board. Gurgeh took the hint. He gave the priest room to manoeuvre and let him attack two of the weaker players to regain his position on the board. The game finished with Gurgeh established over most of the board and the others either eradicated or confined to small, strategically irrelevant areas. Gurgeh had no particular interest in fighting the game out to the bitter end, and anyway guessed that if he tried to do so the others would form a united opposition, no matter how obvious it was they were working together; Gurgeh was being offered victory, but he would suffer if he tried to be greedy, or vindictive. The status quo was agreed; the game ended. The priest came second on points, just. Pequil congratulated him again, outside the hall. He'd reached the second round of the Main Series; he was one of only twelve hundred First Winners and twice that number of Qualifiers. He would now play against one person in the second round. Again, the apex begged Gurgeh to give a news-conference, and again Gurgeh refused.