He redoubled his efforts, Soothing a new group of soldiers. He was one of the most powerful Allomancers in the Final Empire—especially when it came to emotional Allomancy. He could Soothe hundreds of men at once, assuming they were packed close enough together, and assuming that he was focusing on simple emotions. Even Kelsier hadn't been able to manage those numbers.
Yet, the entire crowd of soldiers was beyond even his ability, and he had to do them in sections. As he began work on the new group, he saw the ones he had left begin to wilt, their anxiety taking over.
When those doors burst, these men are going to scatter.
The gates boomed. Men clustered on the walls, throwing down rocks, shooting arrows, fighting with a frantic lack of discipline. Occasionally, an officer would push his way past them, yelling orders, trying to coordinate their efforts, but Breeze was too far away to tell what they were saying. He could just see the chaos of men moving, screaming, and shooting.
And, of course, he could see the return fire. Rocks zipped into the air from below, some cracking against the ramparts. Breeze tried not to think about what was on the other side of the wall, the thousands of enraged koloss beasts. Occasionally, a soldier would drop. Blood dripped down into the courtyard from several sections of the ramparts.
"Fear, anxiety, terror. . ." Breeze whispered.
Allrianne had escaped. Vin, Elend, and Spook were safe. He had to keep focusing on those successes. Thank you, Sazed, for making us send them away, he thought.
Hoofbeats clopped behind him. Breeze continued his Soothing, but turned to see Clubs riding up. The general rode his horse with a hunched-over slouch, eyeing the soldiers with one eye open, the other perpetually squeezed closed in a squint. "They're doing well," he said.
"My dear man," Breeze said. "They're terrified. Even the ones beneath my Soothing watch those gates like they were some terrible void waiting to suck them in."
Clubs eyed Breeze. "Feeling poetic today, are we?"
"Impending doom has that effect on me," Breeze said as the gates shook. "Either way, I doubt the men are doing 'well.'"
Clubs grunted. "Men are always nervous before a fight. But, these are good lads. They'll hold."
The gates shook and quivered, splinters appearing at the edges. Those hinges are straining. . .Breeze thought.
"Don't suppose you can Soothe those koloss?" Clubs asked. "Make them less ferocious?"
Breeze shook his head. "Soothing those beasts has no effect. I've tried it."
They fell silent again, listening to the booming gates. Eventually, Breeze glanced over at Clubs, who sat, unperturbed, on his horse. "You've been in combat before," Breeze said. "How often?"
"Off and on for the better part of twenty years, when I was younger," Clubs said. "Fighting rebellions in the distant dominances, warring against the nomads out in the barrens. The Lord Ruler was pretty good about keeping those conflicts quiet."
"And. . .how did you do?" Breeze asked. "Were you often victorious?"
"Always," Clubs said.
Breeze smiled slightly.
"Of course," Clubs said, glancing at Breeze, "we were the ones with koloss on our side. Damn hard to kill, those beasts."
Great, Breeze thought.
Vin ran.
She'd only been on one "pewter drag" before—with Kelsier, two years ago. While burning pewter at a steady flare, one could run with incredible speed—like a sprinter in their quickest dash—without ever growing tired.
Yet, the process did something to a body. Pewter kept her moving, but it also bottled up her natural fatigue. The juxtaposition made her mind fuzz, bringing on a trancelike state of exhausted energy. Her soul wanted so badly to rest, yet her body just kept running, and running, and running, following the canal towpath toward the south. Toward Luthadel.
Vin was prepared for the effects of pewter dragging this time, and so she handled them far better. She fought off the trance, keeping her mind focused on her goal, not the repetitive motions of her body. However, that focus led her to discomforting thoughts.
Why am I doing this? she wondered. Why push myself so hard? Spook said it—Luthadel has to have already fallen. There is no need for urgency.
And yet, she ran.
She saw images of death in her mind. Ham, Breeze, Dockson, Clubs, and dear, dear Sazed. The first real friends she had ever known. She loved Elend, and part of her blessed the others for sending him away from danger. However, the other piece of her was furious at them for sending her away. That fury guided her.
They let me abandon them. They forced me to abandon them!
Kelsier had spent months teaching her how to trust. His last words to her in life had been ones of accusation, and they were words she had never been able to escape. You still have a lot to learn about friendship, Vin.
He had gone on to risk his life to get Spook and OreSeur out of danger, fighting off—and eventually killing—a Steel Inquisitor. He had done this despite Vin's protests that the risk was pointless.
She had been wrong.
How dare they! she thought, feeling the tears on her cheeks as she dashed down the canal's highwaylike towpath. Pewter gave her inhuman balance, and the speed—which would have been perilous for anyone else—felt natural to her. She didn't trip, she didn't stumble, but an outside observer would think her pace reckless.
Trees whipped by. She leapt washouts and dips in the land. She ran as she had done only once before, and pushed herself even harder than she had on that day. Before, she had been running simply to keep up with Kelsier. Now she ran for those she loved.
How dare they! she thought again. How dare they not give me the same chance that Kelsier had! How dare they refuse my protection, refuse to let me help them!
How dare they die. . .
Her pewter was running low, and she was only a few hours into her run. True, she had probably covered an entire day's worth of walking in those few hours. Yet, somehow, she knew it wouldn't be enough. They were already dead. She was going to be too late, just as when she'd run years before. Too late to save their army. Too late to save her friends.
Vin continued to run. And she continued to cry.
"How did we get here, Clubs?" Breeze asked quietly, still on the floor of the courtyard, before the booming gate. He sat on his horse, amid a muddy mixture of falling snow and ash. The simple, quiet flutterings of white and black seemed to belie the screaming men, the breaking gate, and the falling rocks.
Clubs looked over at him, frowning. Breeze continued stare up at the ash and snow. Black and white. Lazy.
"We aren't men of principle," Breeze said quietly. "We're thieves. Cynics. You, a man tired of doing the Lord Ruler's bidding, a man determined to see himself get ahead for once. Me, a man of wavering morals who loves to toy with others, to make their emotions my game. How did we end up here? Standing at the head of an army, fighting an idealist's cause? Men like us shouldn't be leaders."
Clubs watched the men in the courtyard. "Guess we're just idiots," he finally said.
Breeze paused, then noticed that glimmer in Clubs's eyes. That spark of humor, the spark that was hard to recognize unless one knew Clubs very well. It was that spark that told the truth—that showed Clubs to be a man of rare understanding.
Breeze smiled. "I guess we are. Like we said before. It's Kelsier's fault. He turned us into idiots who would stand at the front of a doomed army."
"That bastard," Clubs said.
"Indeed," Breeze said.
Ash and snow continued to fall. Men yelled in alarm.
And the gates burst open.