Two missed the target, and were taken back up immediately, to try again.

Meanwhile, of course, they continued their infantry training, which was extended two weeks to accommodate the addition of paraglide and warbot training.

On the following Oneday, 2nd Platoon made its graduation jump. By then, Camp Woldemars Stenders was no longer Camp Mudhole. Or Dusthole. Deep-freeze temperatures had arrived, hardening the ground like stone.

It had already been decided to run this exercise in the subtropics. Their target would be an abandoned paddock, on an artillery range five hours by floater from Stenders. The operation was to be as realistic as feasible. There were even unwilling prisoners to be captured. Meanwhile, an enemy might very well have detected the floater, perhaps even recognized it as hostile, but would hardly connect it to the intended capture site. The floater would pass it twenty miles to the west.

Forty miles short of the jump point, the carrier had slowed to 200 mph, hopefully still fast enough not to draw suspicion. The jump would be made at the same speed. And until they were on the ground, the only electronic gear the jumpers would activate was their heads-up displays.

They had run and rerun this mission on sand tables, complete with imaginary enemy responses. But this was no sand table. Now they sat on bench seats 30,000 feet above the ground, in a nearly silent floater. Some stared at nothing, their attention inward. Some slumped, dozing. A buzzer sounded, loud and coarse, jerking them alert.

"One minute to amber!" The voice was the pilot's.

This time they had no Masadan jump master. Ensign Berg stood at one side of the exit, Sergeant Hawkins at the other. The floater arrived at the ready location. Above the door, the amber waiting light flashed on. The trainees got to their feet and did an equipment check. Static lines weren't used.

The amber light flicked off, and the green ready light came on. The double doors spread, and the two files of trainees shuffled toward them.

Exhilaration flowed through Esau Wesley; this was the life! Again the buzzer sounded, the red light flashed and the files moved, jumpers disappearing out the exit at a measured pace, one of Ensign Berg's, followed by one of Sergeant Hawkins'. Then Esau was at the lip, felt the ensign's hand slap his shoulder, and stepped out. The slipstream snatched him, then released him, and for a moment he seemed to hang suspended in the starry night. They'd been warned of the illusion. He maneuvered his arms and legs for a good opening position, then pulled his ripcord and felt the fabric feed out. There was no shock; he simply swung forward. Even the oscillation quickly damped and disappeared.

He spoke the words "Activate HUD" to his helmet, and his heads-up display turned on, hair-thin lines lit against the backdrop of night. A red X showed near the top: the target. Near the bottom was a green arrow point, himself. The arrow pointed to the right, so he pulled lightly and evenly on his left control line until the arrow aimed at the X. Small numerals at bottom left read 29,612-his altitude, referenced to the landing site. Next to it was the wind vector, an unobtrusive arrow with a shaft, the windspeed indicated by the shaft length and small numerals. At his altitude, there wasn't much wind at the moment. Then he jettisoned his reserve chute and its weight.

They'd been forbidden to activate their comm headsets till they were on the ground, in case the electronic signature was too strong. Again two key words activated his night vision. Peering around, he could see other parasails, higher, lower, ahead, behind… Deactivating the night vision, he settled down for the long, slow glide to the target. He could already sense the cold around him.

Isaiah Vernon felt his usual pre-jump tension and post-jump exhilaration. Glancing up, he saw his black canopy against the stars, then unclipped his reserve chute and let it fall, just as he would on a combat jump. But he did it out of sequence; he hadn't checked his HUD. When he did check it, the position arrow was rotating, not pointing somewhere.

Pulling on a control line-either control line-made no difference. Something was seriously wrong! His first impulse was to radio his predicament, but this exercise was to simulate reality. Besides, there was nothing anyone could do for him, and once he was down, he could call for help.

Again he checked his canopy, this time with night vision. His problem was a lineover, presumably due to faulty packing. Two suspension lines had gotten across the canopy, and instead of one large airfoil, he had what amounted to three small airfoils. One was ejecting air sideways, producing the rotation. His HUD showed him falling much faster than he should.

He responded quickly, climbing a riser hand over hand. When the connector link was in his reach, he pulled on its suspension lines. His thickly gloved hands were clumsy and the lines thin, but he was strong, and under the circumstances, driven. He continued climbing, partly collapsing his parasail, his rate of fall increasing markedly. Reaching the skirt of the parasail, he struggled to dislodge what seemed to him the lineover most susceptible to dislodging. What he succeeded in doing was collapsing the canopy entirely.

He let go. A moment later the sail caught air and reopened, but still with the lineovers.

I am going to die, he told himself, then shook the thought off and looked again at his HUD. His rate of descent was sixty-seven feet per second. At that rate, he thought, he'd end up mush when he hit. They'd bring him in in his helmet. Then he remembered a Masadan officer telling them the nearer they got to the ground, the thicker the air would be. That should slow him, but would it be enough? It seemed highly unlikely.

His rate of fall slowed to 64 fps. Possibly, just possibly… On the elevation readout, the tens column was a blur. The hundreds were peeling off rapidly, and the thousands inexorably. He jettisoned his blaster, his rucksack, and everything else removable, slowing to 47 fps.

Speaking to his helmet, he switched off all displays and deactivated his night vision. "Father in heaven," he said quietly, "into your hands I commend my spirit." Briefly he looked downward. A few miles to the north was a town, electric lights in its windows. There were people there-families, children-living their lives and worshiping the same God he worshiped. For a moment he felt love swell in him for those unknown Luneburgians. It seemed the most natural thing in the universe to do.

Then he turned his attention to David's most beloved psalm. "… Even though I walk through the valley of the shadow of death," he recited, "I fear no evil; for you are with me; your rod and your staff-they comfort me. You prepare a table before me…"

***

Jael Wesley was intent on her HUD. She'd timed her forward speed well; she'd make the paddock nicely before she hit. Hopefully without having to spiral in.

Briefly she activated her night vision. Too far to see yet; she switched it off. The HUD gave horizontal distance to center target as 2.07 miles, and altitude 915 feet. At this level there was an eight-knot breeze, not enough to worry about, as long as she didn't have to buck it. The paddock was said to be about one acre. At one mile she slowed her forward speed, and at half a mile tried her night vision again. Now she could see the intended prisoners clearly, scattered but mostly near the fence. She'd hoped they'd be bunched up.

Deactivating her HUD to avoid distraction, she adjusted her speed and direction by night vision. Her job was to land at the far side of the paddock and suppress fire from outlying "enemy guard positions." She swung wide, sizing up the guard positions while button-hooking to use up altitude and avoid the fence. Somewhere out there, A Company should already have arrived, and be lying in support, ready to attack the guards.


Перейти на страницу:
Изменить размер шрифта: