And, of course, if the wizards failed, Garth would have to kill it to prevent wholesale slaughter. Ordinary soldiery, however successful it might be in defending the city against human foes, could do nothing against such a creature.
The thought of soldiery reminded him that the men guarding the eastern gate of the city and serving to control the crowd of refugees had not tried to kill him, nor had hindered him in any way; he wondered again why the party that had pursued him into the crypts had done so. Had they been given orders to slay him, orders that were never spread to the other troops? Or had their commander taken it upon himself to kill the intruding overman?
It was all rather confusing, and Garth decided that none of it really mattered. All that mattered was getting and using the Sword of Bheleu to avenge the wrongs done him by the cult of Aghad and to destroy the monster he had unleashed.
That thought was uppermost in his mind when he reached the door of the King's Inn, but he paused for a moment before entering. He carried the bundle containing Kyrith's head in one hand, intending to keep it with him so that the Aghadites could not recover it once more to taunt him anew. The Book of Silence, however, was in a pack on the warbeast's back. He debated leaving it there; the Forgotten King would not be able to take it from him as readily if he left it outside while he spoke with the old man. On the other hand, thieves might happen along. Koros could easily dispose of most threats and guard anything it carried from them, but if the Aghadites with their protective magic should chance upon it, could the warbeast prevent them from taking the book?
In the interests of at least knowing what became of it, should anything go wrong, he removed the book and tucked it under his arm. Then he ordered Koros to wait by the door and strode into the King's Inn, marching directly for the table in the back corner.
He was halfway across the room before he noticed that though the old man sat in his accustomed place, something new had been added. The Sword of Bheleu lay across the table, the hilt pointing straight at Garth. The immense gem set in its pommel was not the dead black it had been when last he saw it; instead, it was murky and dark, its dull reddish hue seeming to shift as the overman approached, as if something were seething and swirling within it.
The sight of the sword gave him pause; his stride faltered, and his thoughts grew muddy and unclear. He slowed and stopped, still several feet away from the weapon's waiting hilt.
The great jewel seemed to flicker; Garth, staring at it, was now quite sure that something was moving within it. He had an unpleasant feeling that he was being watched by the power that lurked in the sword, and fancied that he could make out the image of a baleful red eye in the strange stone.
The idea of handling the thing was suddenly far less appealing, as he remembered the sick joy and dull thoughtlessness that he felt while wielding it. He started to take a step back, then stopped, angered by his own cowardice. Irritated, he tried to stare back at the stone, to confront directly the hostile power that dwelt therein.
After a second or two of motionless glaring, he realized he must look like a fool, watching an inanimate stone as he would a deadly foe. His annoyance grew.
He knew, vaguely, that he should not let himself be angered so easily, and that only enraged him still further. Confused and furious, he was tempted to step forward and snatch up the sword; that would settle the whole affair. His free hand reached out.
The Forgotten King's hand moved as well, a subtle shifting of the fleshless fingers, and the gem went black. Garth's anger vanished, and his mind was clear again.
The anger and confusion, he knew, had been caused by the sword. He raised his gaze from the now-dormant gem to the withered face of the old man.
The King had intentionally let the sword affect him, that was obvious. He seemed to be able to damp its power effortlessly whenever he chose and for as long as he saw fit, yet he had let it affect Garth.
Even then, though, he had kept it weak, kept the stone dim; he had not wanted it to seize full control of the overman.
Realizing this, Garth felt a surge of his own authentic, self-generated anger. "Why did you do that?" he demanded, striding up to the table.
"A reminder," the old man replied in his hideous, dry voice.
Garth hesitated. The sound of the Forgotten King's voice was always disconcerting; no matter how often Garth reminded himself that it was horribly unpleasant, it always came as a surprise. Memory and imagination could not live up to the reality.
"A reminder of what?" he said at last, his tone less belligerent.
He did not really need to hear the old man's answer. The King had ways of knowing of events without seeing them; Garth was certain that the human had known he was coming to the King's Inn with the intention of taking the Sword of Bheleu and had staged the brief incident to remind Garth what the sword did to his mind and emotions.
As it happened, the old man did not bother to answer at all; he merely shrugged once, almost imperceptibly.
But why, Garth asked himself, would the King want to remind him of the sword's dangers?
Obviously, the old man did not want Garth to take the sword; that was the only explanation that seemed reasonable.
And why would he want to keep the sword?
Garth thought he knew the answer to that. He recalled that when he had first brought his booty from Dыsarra, the Forgotten King had dismissed most of it as junk, but had been pleased to see the Sword of Bheleu. Later, he had agreed only to loan it to Garth in exchange for the Book of Silence, but not to trade it outright. The wizards in Ur-Dormulk, in their theory that the King sought to bring about the Fifteenth Age, the Age of Death, had said that he required a service from the servants of Bheleu. Garth was, as far as he knew, the only servant Bheleu had alive; had events followed their predicted pattern, he would have the Sword of Bheleu.
He believed, therefore, that the old man's final death-magic, the spell that Garth thought would destroy the world, required the sword as well as the Book of Silence-and presumably the Pallid Mask as well. It would do the King little good to acquire one of the tools he needed if he were to give up another in exchange. He was therefore, Garth guessed, trying to coax Garth into giving him the Book of Silence without taking the sword.
Or perhaps it was something subtler than that. Perhaps the old man did not mind giving Garth the sword, but feared that after the overman took it, he would renege on his side of the bargain and keep the book. After all, Garth had admitted that his word was not good. In that case, the King presumably sought to frighten Garth out of taking the sword, so that the only way in which the magically protected Aghadites, or the monster in Ur-Dormulk, could be slain would be by the old man's use of the book.
It might even be that he sought to anger the overman into thoughtless defiance, and then Garth would snatch up the sword immediately. That didn't make very much sense, however, as surely the King could achieve the same result simply by letting Bheleu's power go free, so that it would suck Garth in.
If that last possibility was the truth, Garth decided, the old man might yet have his wish, because Garth was now more determined than ever to take the Sword of Bheleu and use it against the Aghadites and the leviathan. If the Forgotten King wanted to keep the sword, it was almost certainly in the best interests of all mortals for Garth to take it away from him.
As he arrived at that conclusion, Garth reached down toward the hilt of the sword.
The old man's hand shot out with unbelievable speed and grabbed the overman's descending wrist. To Garth's astonishment, he found himself unable to pull free or move the hand either nearer to or farther from the sword. It was as if the bony fingers were solid steel-and a very good grade of steel at that, to resist an overman's full strength without yielding the slightest fraction of an inch. The wrinkled skin even felt cool and dry, like metal.