One of Haggat's dreams was to find and reopen that vault; another was to obtain and use the Sword of Bheleu. Accomplishing either feat would give him, he was sure, mastery of the entire civilized world. He did not wholly understand why he had made no progress toward either goal. Divinations that were usually infallible came to nothing; spies vanished mysteriously and were never heard from again; healthy agents died of sudden heart failure while climbing the stairs of the King's Inn. It was obvious that some other power was blocking him. He was determined not to be thwarted; once Garth had been dealt with, he would track down and destroy whoever was responsible for the interference.

First, though, he had to deal with Garth, and for that, he wanted to provide the appointed agents with an infallible protection. He had only one, apparently unique in all the world, a simple metal rod that could, if properly used, temporarily render up to half a dozen people immune to all harm. After taking it from Haladar of Mara, he had intended to keep it solely for his own personal use, but this situation was special, and called for special measures. He would, he decided, loan it to the chosen cultists.

That, he was certain, when combined with the other magic at his disposal, would ensure that Garth received the greeting the followers of Aghad thought he deserved.

CHAPTER SEVENTEEN

After further hours of traveling at high speed, with its rider clinging to its neck, Koros slowed as it approached the crumbling walls of Skelleth. Garth rose from his crouch into a more comfortable and dignified posture; thus he was able to see clearly, in the gray light of morning, what awaited him at the gate. He had time, also, to hide his shock and dismay.

Three red-robed figures were slouched comfortably on the broken battlements, gathered around a pole that stood ten or twelve feet high, leaning at a jaunty angle and topped with Kyrith's severed head.

Lying crumpled against the wall below was the dead body of the man assigned to guard the southwestern gate; a long, crooked streak of blood ran from his slit throat down his arm to the ground.

Garth was as much appalled by the pointless murder of the sentry as by the defiling of his wife's corpse. After all, Kyrith had already been dead, insensible to further indignity. Even though she was his own species and his own family, the awful waste of killing the man simply because he was in the way-and Garth was quite sure that was the only reason the Aghadites had slain him, to remove him from the chosen site for their little display-was sickening.

As Garth fought to keep his anger leashed until he knew what he faced, one of the loungers called, "Back again?"

"We've been waiting for you," another said; his accent was Dыsarran. "We didn't want to kill anyone else important while you were off adventuring; that wouldn't be fair. So we've just been playing games." He waved casually at the gory trophy.

Garth growled involuntarily, as much at the calm dismissal of the guard's death as unimportant as at the taunts, and drew the undersized sword he had picked up in Ur-Dormulk.

The Aghadites laughed.

Enraged as he was, Garth remembered what had happened before when he struck at one of his red-clad tormentors. He saw no point in breaking another sword, even so poor a one as he now carried-but he was not sure that the protective spell worked against other weapons. The Forgotten King had called it a warding spell against metal. The overman leaned forward and whispered a word in the warbeast's ear.

Koros roared in reply and plunged forward, fangs bared and claws out. With a bound, it landed atop the three-and slid off, scrabbling for a hold it could not find. It was as if the Aghadites were sheathed in indestructible glass. They obviously had more protection than a ward against metal.

Garth lost his balance and slid from the saddle as the warbeast writhed about, trying to get at its indicated targets; he landed with a heavy thump on a patch of bare dirt, the wind knocked out of him, but not otherwise injured.

When he had regained his breath, he clambered to his feet to find himself facing a truly bizarre tableau. The three humans were sitting where they had been, trying desperately to look unconcerned, while Koros, standing awkwardly upon its hind legs, wrapped its immense forepaws around one man and tried to bite his head off. Garth could hear the grinding of teeth against something impervious.

The warbeast twisted its head for a better grip, but had no more success. The other two Aghadites wore ghastly, contrived smiles; the beast's intended victim was frozen with fear, despite his magical defenses, and his expression was one of sick terror as three-inch fangs skidded across his throat like fingernails on marble.

Garth took a great deal of pleasure in seeing the Aghadites discomforted, even though he realized that he could do them no real harm. He did nothing to interfere; something else had occurred to him. He stepped forward, sword in hand, climbed atop a pile of rubble, and, leaning over the head of one of the trio, swung the blade against the wooden pole.

As he had hoped, the protective spell had not been extended that far. The wood splintered gratifyingly, and the upper portion toppled over. Before any of the Aghadites could recover, he had stepped over and scooped up his wife's head.

The two not involved with the warbeast called out in protest; Garth ignored them. He watched for another few seconds as Koros continued trying to gnaw off the other's head and wished that it were possible for the beast to succeed. It would have been an appropriate retaliation for the desecration of Kyrith's corpse and the murder of the guard. He regretted leaving the man's corpse where it was, but did not want to burden himself with it and perhaps give rise to unpleasant speculation in Skelleth as to how the guard had died. He doubted that the Aghadites would bother to desecrate the corpse; they were, he suspected, sufficiently ignorant of overman psychology not to realize that Garth would care about the man at all.

Reluctantly, he at last called the warbeast away, afraid that, in its mounting frustration, it might damage, its teeth.

The two unmolested Aghadites had gone into a huddle, conferring with each other; they made no move to interfere with Garth as he led Koros onward into the town. The intended victim had fainted; when Koros released him, he tumbled to the ground in a heap.

After the overman had moved on out of sight of the Aghadites, he paused for a moment to wrap the head in his tapestry bundle, dumping unceremoniously the assorted litter that he had gathered and transferring the few items he still thought might be useful to the pack behind the warbeast's saddle. He checked to be sure that the Book of Silence was still secure, then continued on his way.

He ignored the townspeople he encountered on the streets and marched across the marketplace without glancing to either side. At this point he was not concerned with anyone in Skelleth, save for the Forgotten King and the Aghadites. He intended to spare a few minutes, once he had the Sword of Bheleu, to kill his three tormentors before returning to Ur-Dormulk to deal with the monster. This latest meeting with the cult, he thought, had come out a draw; he intended to be victorious in the next one.

He wondered if Chalkara and Shandiph actually had any chance of getting the awakened creature into one of the lakes and whether that would be enough to kill it. Drowning such a thing would require a very deep lake indeed; he doubted that the one he had seen in Ur-Dormulk would do the job.

The monster might, however, be unable to climb out, given the long drop that surrounded the lake on all sides. If that happened, Garth was sure that the people of Ur-Dormulk would be glad to have it destroyed, rather than have it remain as a perpetual nuisance.


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