A slow-motion animal trapeze act arced gradually overhead. Horza recognised the beasts performing it; it would become a combat act later on.

Some people walked by Horza: tall humanoids in fabulous clothes, glittering like a gaudy night city seen from the air. They chattered in almost inaudibly high voices, and from a network of fine, golden coloured tubes branching all around their bright red and dark purple faces, tiny puffs of incandescent gas pulsed out, wreathing their semi-scaled necks and naked shoulders, and trailing and dimming behind them in a fiery orange glow. Horza watched them pass. Their cloaks, flowing out behind as though hardly heavier than the air through which they moved, flickered with the image of an alien face, each cloak showing part of one huge moving image, as though a projector overhead was focused on the capes of the moving group. The orange gas touched Horza's nostrils and his head swam for a second. He let his immune-glands deal with the narcotic, and continued to look around the arena.

The eye of the storm, the still, quiet spot, was so small it could easily have been missed in even a slow and attentive scan of the auditorium. It was not in the centre, but set at one end of the ellipsoid of level ground forming the lowest visible level of the arena. There, under a canopy of still dark lighting units, a round table stood, just about large enough to accommodate at its rim the sixteen large, differently styled chairs which each faced a wedge of colour fixed to the top of the table. A console set into the table itself faced each chair, on which straps and other restraining devices lay opened. Behind each of the seats lay an area of clear space on which small seats, twelve in all, were placed. A small fence separated them from the larger seats in front, and another fence cordoned off the set of twelve seats from a larger area behind where people, most of them moties, were already quietly waiting.

The game seemed to have been delayed. Horza sat down on what was either an over-designed seat or a rather unimaginative piece of sculpture. He was almost on the highest level of the terraces of the arena, with a good view over most of the rest. There was nobody near by. He reached deep inside his heavy blouse and peeled off some artificial skin from his abdomen. He rolled the skin into a ball and threw it into a large pot that held a small tree, just behind where he sat; then he checked the Aoish credit Tenths, the negotiable memory card, the pocket terminal and the light CRE pistol which had been hidden by the paunch of fake skin. Out of the corner of his eye he saw a small, darkly dressed man approach. The man looked at Horza with his head tilted, from about five metres off, then came closer.

"Hey, you want to be a Life?"

"No. Goodbye," Horza said. The small man sniffed and walked off, stopping further along the walkway to prod a shape lying near the edge of a narrow terrace. Horza looked over and saw a woman there raise her head groggily, then shake it slowly, moving sinuous lengths of bedraggled white hair. Her faced showed briefly in the light of an overhead spot; she was beautiful but looked very tired. The small man spoke to her again, but she shook her head and made a motion with one hand. The small man walked off.

The flight in the ex-Culture shuttle had been relatively uneventful; after some confusion, Horza had succeeded in patching through to the Orbital's navigation system, discovered where he was in relation to the Olmedreca's last known position, and set off to find whatever was left of the Megaship. He'd accessed a news service while gorging himself on Culture emergency rations, and found a report on the Olmedreca in the index. The pictures showed the ship, listing a little and fractionally bow-down, floating in a calm sea surrounded by ice, the first kilometre of its hull seemingly buried inside the huge tabular berg. Small aircraft and a few shuttles hovered and flew about the gigantic wreck, like flies above the carcass of a dinosaur. The commentary accompanying the visuals spoke of a mysterious second nuclear explosion aboard the craft. It also reported that when police craft had arrived, the Megaship had proved to be deserted.

Hearing that, Horza had immediately altered the shuttle's destination, swinging the craft round, to head for Evanauth.

Horza had had three Tenths of an Aoish credit. He had sold the shuttle for five Tenths. It was absurdly cheap, especially given the imminent destruction of the Orbital, but he had been in a hurry, and the dealer who accepted the craft was certainly taking a risk handling the machine; it was very obviously a Culture design, the brain had equally obviously been shot out of it, so there could be little doubt it had been stolen. The Culture would treat the destruction of the craft's consciousness as murder.

In three hours Horza had sold the shuttle, bought clothes, cards, a gun, a couple of terminals and some information. All except the information had been cheap.

Horza now knew that there was a craft answering the description of the Clear Air Turbulence on the Orbital, or rather underneath it, inside the ex-Culture General Systems Vehicle called The Ends of Invention. He found that hard to believe, but there was no other craft it could be. According to the information agency, a ship fitting the CAT's description had been brought on board by one of the Evanauth Port shipbuilders to have repairs made to its warping units; it had arrived under tow two days previously, with only its fusion motors working. He could not, however, find out its name or exact location.

It sounded to Horza like the CAT had been used to rescue the survivors of Kraiklyn's band; it must have come over the O wall on remote control, using its warp units. It had picked the Free Company up, then hopped back over again, damaging its warp motors in the process.

He had also been unable to find out who the survivors might be, but assumed Kraiklyn must be one of them; nobody else could have brought the CAT over the Edgewall. He hoped he'd find Kraiklyn at the Damage game. Either way, Horza had decided to make for the CAT afterwards. He still intended to head for Schar's World, and the Clear Air Turbulence was the most likely way of getting there. He hoped Yalson was alive. He also hoped it was true about The Ends of Invention being totally demilitarised, and the volume around Vavatch being free of Culture ships. After all this time he wouldn't have put it past the Culture's Minds to have found out about the CAT being in the same volume of space as The Hand of God 137 when it came under attack, and to have made a connection or two.

He sat back in the seat — or sculpture — and relaxed, letting the internal pattern of the motie drop from his mind and body. He had to start thinking like Kraiklyn again; he closed his eyes.

After a few minutes he could hear things starting to happen down in the lower reaches of the arena. He brought himself to and looked around. The white-haired woman who had been lying on the nearby terrace had got up; she was walking, a little unsteadily, down into the arena, her long, heavy dress sweeping over the steps. Horza got up, too, following quickly down the stairs in the wake of her perfume. She didn't look at him when he skipped past her. She was fiddling with an askew tiara.

The lights were on over the coloured table where the game would be played. Some of the stages in the auditorium were starting to close up or go dim. People were gradually gravitating towards the game table, to the seats and loungers and standing areas overlooking it. In the glare of the overhead lights, tall figures in black robes moved slowly, checking pieces of the game equipment. They were the adjudicators: Ishlorsinami. The species was renowned for being the most unimaginative, humourless, prissy, honest and incorruptible group in the galaxy and they always officiated at Damage games because hardly anybody else could be trusted.


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